Significant set of changes
* Use /join and /leave instead of roles * Use scopes to check for user rights rather than using the config file * Add /list to show the set of current people signed up * Add a bunch more testing for various things * Version both the config and the state
This commit is contained in:
parent
78834f5319
commit
d3a22ff090
8 changed files with 537 additions and 295 deletions
130
matchy.py
130
matchy.py
|
@ -11,8 +11,11 @@ import config
|
|||
import re
|
||||
|
||||
|
||||
Config = config.load()
|
||||
State = state.load()
|
||||
STATE_FILE = "state.json"
|
||||
CONFIG_FILE = "config.json"
|
||||
|
||||
Config = config.load_from_file(CONFIG_FILE)
|
||||
State = state.load_from_file(STATE_FILE)
|
||||
|
||||
logger = logging.getLogger("matchy")
|
||||
logger.setLevel(logging.INFO)
|
||||
|
@ -39,7 +42,7 @@ async def on_ready():
|
|||
|
||||
def owner_only(ctx: commands.Context) -> bool:
|
||||
"""Checks the author is an owner"""
|
||||
return ctx.message.author.id in Config.owners
|
||||
return State.get_user_has_scope(ctx.message.author.id, state.AuthScope.OWNER)
|
||||
|
||||
|
||||
@bot.command()
|
||||
|
@ -47,9 +50,10 @@ def owner_only(ctx: commands.Context) -> bool:
|
|||
@commands.check(owner_only)
|
||||
async def sync(ctx: commands.Context):
|
||||
"""Handle sync command"""
|
||||
msg = await ctx.reply("Reloading config...", ephemeral=True)
|
||||
Config.reload()
|
||||
logger.info("Reloaded config")
|
||||
msg = await ctx.reply("Reloading state...", ephemeral=True)
|
||||
global State
|
||||
State = state.load_from_file(STATE_FILE)
|
||||
logger.info("Reloaded state")
|
||||
|
||||
await msg.edit(content="Syncing commands...")
|
||||
synced = await bot.tree.sync()
|
||||
|
@ -68,96 +72,112 @@ async def close(ctx: commands.Context):
|
|||
await bot.close()
|
||||
|
||||
|
||||
@bot.tree.command(description="Join the matchees for this channel")
|
||||
@commands.guild_only()
|
||||
async def join(interaction: discord.Interaction):
|
||||
State.set_use_active_in_channel(
|
||||
interaction.user.id, interaction.channel.id)
|
||||
state.save_to_file(State, STATE_FILE)
|
||||
await interaction.response.send_message(
|
||||
f"Roger roger {interaction.user.mention}!\n"
|
||||
+ f"Added you to {interaction.channel.mention}!",
|
||||
ephemeral=True, silent=True)
|
||||
|
||||
|
||||
@bot.tree.command(description="Leave the matchees for this channel")
|
||||
@commands.guild_only()
|
||||
async def leave(interaction: discord.Interaction):
|
||||
State.set_use_active_in_channel(
|
||||
interaction.user.id, interaction.channel.id, False)
|
||||
state.save_to_file(State, STATE_FILE)
|
||||
await interaction.response.send_message(
|
||||
f"No worries {interaction.user.mention}. Come back soon :)", ephemeral=True, silent=True)
|
||||
|
||||
|
||||
@bot.tree.command(description="List the matchees for this channel")
|
||||
@commands.guild_only()
|
||||
async def list(interaction: discord.Interaction):
|
||||
matchees = get_matchees_in_channel(interaction.channel)
|
||||
mentions = [m.mention for m in matchees]
|
||||
msg = "Current matchees in this channel:\n" + \
|
||||
f"{', '.join(mentions[:-1])} and {mentions[-1]}"
|
||||
await interaction.response.send_message(msg, ephemeral=True, silent=True)
|
||||
|
||||
|
||||
@bot.tree.command(description="Match up matchees")
|
||||
@commands.guild_only()
|
||||
@app_commands.describe(members_min="Minimum matchees per match (defaults to 3)",
|
||||
matchee_role="Role for matchees (defaults to @Matchee)")
|
||||
async def match(interaction: discord.Interaction, members_min: int = None, matchee_role: str = None):
|
||||
@app_commands.describe(members_min="Minimum matchees per match (defaults to 3)")
|
||||
async def match(interaction: discord.Interaction, members_min: int = None):
|
||||
"""Match groups of channel members"""
|
||||
|
||||
logger.info("Handling request '/match group_min=%s matchee_role=%s'",
|
||||
members_min, matchee_role)
|
||||
logger.info("Handling request '/match group_min=%s", members_min)
|
||||
logger.info("User %s from %s in #%s", interaction.user,
|
||||
interaction.guild.name, interaction.channel.name)
|
||||
|
||||
# Sort out the defaults, if not specified they'll come in as None
|
||||
if not members_min:
|
||||
members_min = 3
|
||||
if not matchee_role:
|
||||
matchee_role = "Matchee"
|
||||
|
||||
# Grab the roles and verify the given role
|
||||
matcher = matching.get_role_from_guild(interaction.guild, "Matcher")
|
||||
matcher = matcher and matcher in interaction.user.roles
|
||||
matchee = matching.get_role_from_guild(interaction.guild, matchee_role)
|
||||
if not matchee:
|
||||
await interaction.response.send_message(f"Server is missing '{matchee_role}' role :(", ephemeral=True)
|
||||
# Grab the groups
|
||||
groups = active_members_to_groups(interaction.channel, members_min)
|
||||
|
||||
# Let the user know when there's nobody to match
|
||||
if not groups:
|
||||
await interaction.response.send_message("Nobody to match up :(", ephemeral=True, silent=True)
|
||||
return
|
||||
|
||||
# Create some example groups to show the user
|
||||
matchees = list(
|
||||
m for m in interaction.channel.members if matchee in m.roles)
|
||||
groups = matching.members_to_groups(
|
||||
matchees, State, members_min, allow_fallback=True)
|
||||
|
||||
# Post about all the groups with a button to send to the channel
|
||||
groups_list = '\n'.join(matching.group_to_message(g) for g in groups)
|
||||
msg = f"Roger! I've generated example groups for ya:\n\n{groups_list}"
|
||||
view = discord.utils.MISSING
|
||||
|
||||
if not matcher:
|
||||
if State.get_user_has_scope(interaction.user.id, state.AuthScope.MATCHER):
|
||||
# Let a non-matcher know why they don't have the button
|
||||
msg += "\n\nYou'll need the 'Matcher' role to post this to the channel, sorry!"
|
||||
msg += f"\n\nYou'll need the {state.AuthScope.MATCHER} scope to post this to the channel, sorry!"
|
||||
else:
|
||||
# Otherwise set up the button
|
||||
msg += "\n\nClick the button to match up groups and send them to the channel.\n"
|
||||
view = discord.ui.View(timeout=None)
|
||||
view.add_item(DynamicGroupButton(members_min, matchee_role))
|
||||
view.add_item(DynamicGroupButton(members_min))
|
||||
|
||||
await interaction.response.send_message(msg, ephemeral=True, silent=True, view=view)
|
||||
|
||||
logger.info("Done.")
|
||||
|
||||
|
||||
# Increment when adjusting the custom_id so we don't confuse old users
|
||||
_BUTTON_CUSTOM_ID_VERSION = 1
|
||||
|
||||
|
||||
class DynamicGroupButton(discord.ui.DynamicItem[discord.ui.Button],
|
||||
template=r'match:min:(?P<min>[0-9]+):role:(?P<role>[@\w\s]+)'):
|
||||
def __init__(self, min: int, role: str) -> None:
|
||||
template=f'match:v{_BUTTON_CUSTOM_ID_VERSION}:' + r'min:(?P<min>[0-9]+)'):
|
||||
def __init__(self, min: int) -> None:
|
||||
super().__init__(
|
||||
discord.ui.Button(
|
||||
label='Match Groups!',
|
||||
style=discord.ButtonStyle.blurple,
|
||||
custom_id=f'match:min:{min}:role:{role}',
|
||||
custom_id=f'match:min:{min}',
|
||||
)
|
||||
)
|
||||
self.min: int = min
|
||||
self.role: int = role
|
||||
|
||||
# This is called when the button is clicked and the custom_id matches the template.
|
||||
@classmethod
|
||||
async def from_custom_id(cls, interaction: discord.Interaction, item: discord.ui.Button, match: re.Match[str], /):
|
||||
min = int(match['min'])
|
||||
role = str(match['role'])
|
||||
return cls(min, role)
|
||||
return cls(min)
|
||||
|
||||
async def callback(self, interaction: discord.Interaction) -> None:
|
||||
"""Match up people when the button is pressed"""
|
||||
|
||||
logger.info("Handling button press min=%s role=%s'",
|
||||
self.min, self.role)
|
||||
logger.info("Handling button press min=%s", self.min)
|
||||
logger.info("User %s from %s in #%s", interaction.user,
|
||||
interaction.guild.name, interaction.channel.name)
|
||||
|
||||
# Let the user know we've recieved the message
|
||||
await interaction.response.send_message(content="Matchy is matching matchees...", ephemeral=True)
|
||||
|
||||
# Grab the role
|
||||
matchee = matching.get_role_from_guild(interaction.guild, self.role)
|
||||
|
||||
# Create our groups!
|
||||
matchees = list(
|
||||
m for m in interaction.channel.members if matchee in m.roles)
|
||||
groups = matching.members_to_groups(
|
||||
matchees, State, self.min, allow_fallback=True)
|
||||
groups = active_members_to_groups(interaction.channel, self.min)
|
||||
|
||||
# Send the groups
|
||||
for msg in (matching.group_to_message(g) for g in groups):
|
||||
|
@ -167,10 +187,26 @@ class DynamicGroupButton(discord.ui.DynamicItem[discord.ui.Button],
|
|||
await interaction.channel.send("That's all folks, happy matching and remember - DFTBA!")
|
||||
|
||||
# Save the groups to the history
|
||||
State.save_groups(groups)
|
||||
State.log_groups(groups)
|
||||
state.save_to_file(State, STATE_FILE)
|
||||
|
||||
logger.info("Done. Matched %s matchees into %s groups.",
|
||||
len(matchees), len(groups))
|
||||
logger.info("Done! Matched into %s groups.", len(groups))
|
||||
|
||||
|
||||
def get_matchees_in_channel(channel: discord.channel):
|
||||
"""Fetches the matchees in a channel"""
|
||||
# Gather up the prospective matchees
|
||||
return [m for m in channel.members if State.get_user_active_in_channel(m.id, channel.id)]
|
||||
|
||||
|
||||
def active_members_to_groups(channel: discord.channel, min_members: int):
|
||||
"""Helper to create groups from channel members"""
|
||||
|
||||
# Gather up the prospective matchees
|
||||
matchees = get_matchees_in_channel(channel)
|
||||
|
||||
# Create our groups!
|
||||
return matching.members_to_groups(matchees, State, min_members, allow_fallback=True)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue