matchy/py/matchy.py

232 lines
8.1 KiB
Python
Executable file

"""
matchy.py - Discord bot that matches people into groups
"""
import logging
import discord
from discord import app_commands
from discord.ext import commands
import matching
import state
import config
import re
STATE_FILE = "state.json"
CONFIG_FILE = "config.json"
Config = config.load_from_file(CONFIG_FILE)
State = state.load_from_file(STATE_FILE)
logger = logging.getLogger("matchy")
logger.setLevel(logging.INFO)
intents = discord.Intents.default()
intents.message_content = True
intents.members = True
bot = commands.Bot(command_prefix='$',
description="Matchy matches matchees", intents=intents)
@bot.event
async def setup_hook():
bot.add_dynamic_items(DynamicGroupButton)
@bot.event
async def on_ready():
"""Bot is ready and connected"""
logger.info("Bot is up and ready!")
activity = discord.Game("/join")
await bot.change_presence(status=discord.Status.online, activity=activity)
def owner_only(ctx: commands.Context) -> bool:
"""Checks the author is an owner"""
return State.get_user_has_scope(ctx.message.author.id, state.AuthScope.OWNER)
@bot.command()
@commands.dm_only()
@commands.check(owner_only)
async def sync(ctx: commands.Context):
"""Handle sync command"""
msg = await ctx.reply("Reloading state...", ephemeral=True)
global State
State = state.load_from_file(STATE_FILE)
logger.info("Reloaded state")
await msg.edit(content="Syncing commands...")
synced = await bot.tree.sync()
logger.info("Synced %s command(s)", len(synced))
await msg.edit(content="Done!")
@bot.command()
@commands.dm_only()
@commands.check(owner_only)
async def close(ctx: commands.Context):
"""Handle restart command"""
await ctx.reply("Closing bot...", ephemeral=True)
logger.info("Closing down the bot")
await bot.close()
@bot.tree.command(description="Join the matchees for this channel")
@commands.guild_only()
async def join(interaction: discord.Interaction):
State.set_user_active_in_channel(
interaction.user.id, interaction.channel.id)
state.save_to_file(State, STATE_FILE)
await interaction.response.send_message(
f"Roger roger {interaction.user.mention}!\n"
+ f"Added you to {interaction.channel.mention}!",
ephemeral=True, silent=True)
@bot.tree.command(description="Leave the matchees for this channel")
@commands.guild_only()
async def leave(interaction: discord.Interaction):
State.set_user_active_in_channel(
interaction.user.id, interaction.channel.id, False)
state.save_to_file(State, STATE_FILE)
await interaction.response.send_message(
f"No worries {interaction.user.mention}. Come back soon :)", ephemeral=True, silent=True)
@bot.tree.command(description="Pause your matching in this channel for a number of days")
@commands.guild_only()
@app_commands.describe(days="Days to pause for (defaults to 7)")
async def pause(interaction: discord.Interaction, days: int = None):
if not days: # Default to a week
days = 7
State.set_user_paused_in_channel(
interaction.user.id, interaction.channel.id, days)
state.save_to_file(State, STATE_FILE)
await interaction.response.send_message(
f"Sure thing {interaction.user.mention}. Paused you for {days} days!", ephemeral=True, silent=True)
@bot.tree.command(description="List the matchees for this channel")
@commands.guild_only()
async def list(interaction: discord.Interaction):
matchees = get_matchees_in_channel(interaction.channel)
mentions = [m.mention for m in matchees]
msg = "Current matchees in this channel:\n" + \
f"{', '.join(mentions[:-1])} and {mentions[-1]}"
await interaction.response.send_message(msg, ephemeral=True, silent=True)
@bot.tree.command(description="Match up matchees")
@commands.guild_only()
@app_commands.describe(members_min="Minimum matchees per match (defaults to 3)")
async def match(interaction: discord.Interaction, members_min: int = None):
"""Match groups of channel members"""
logger.info("Handling request '/match group_min=%s", members_min)
logger.info("User %s from %s in #%s", interaction.user,
interaction.guild.name, interaction.channel.name)
# Sort out the defaults, if not specified they'll come in as None
if not members_min:
members_min = 3
# Grab the groups
groups = active_members_to_groups(interaction.channel, members_min)
# Let the user know when there's nobody to match
if not groups:
await interaction.response.send_message("Nobody to match up :(", ephemeral=True, silent=True)
return
# Post about all the groups with a button to send to the channel
groups_list = '\n'.join(matching.group_to_message(g) for g in groups)
msg = f"Roger! I've generated example groups for ya:\n\n{groups_list}"
view = discord.utils.MISSING
if State.get_user_has_scope(interaction.user.id, state.AuthScope.MATCHER):
# Otherwise set up the button
msg += "\n\nClick the button to match up groups and send them to the channel.\n"
view = discord.ui.View(timeout=None)
view.add_item(DynamicGroupButton(members_min))
else:
# Let a non-matcher know why they don't have the button
msg += f"\n\nYou'll need the {
state.AuthScope.MATCHER} scope to post this to the channel, sorry!"
await interaction.response.send_message(msg, ephemeral=True, silent=True, view=view)
logger.info("Done.")
# Increment when adjusting the custom_id so we don't confuse old users
_MATCH_BUTTON_CUSTOM_ID_VERSION = 1
_MATCH_BUTTON_CUSTOM_ID_PREFIX = f'match:v{_MATCH_BUTTON_CUSTOM_ID_VERSION}:'
class DynamicGroupButton(discord.ui.DynamicItem[discord.ui.Button],
template=_MATCH_BUTTON_CUSTOM_ID_PREFIX + r'min:(?P<min>[0-9]+)'):
def __init__(self, min: int) -> None:
super().__init__(
discord.ui.Button(
label='Match Groups!',
style=discord.ButtonStyle.blurple,
custom_id=_MATCH_BUTTON_CUSTOM_ID_PREFIX + f'min:{min}',
)
)
self.min: int = min
# This is called when the button is clicked and the custom_id matches the template.
@classmethod
async def from_custom_id(cls, interaction: discord.Interaction, item: discord.ui.Button, match: re.Match[str], /):
min = int(match['min'])
return cls(min)
async def callback(self, interaction: discord.Interaction) -> None:
"""Match up people when the button is pressed"""
logger.info("Handling button press min=%s", self.min)
logger.info("User %s from %s in #%s", interaction.user,
interaction.guild.name, interaction.channel.name)
# Let the user know we've recieved the message
await interaction.response.send_message(content="Matchy is matching matchees...", ephemeral=True)
groups = active_members_to_groups(interaction.channel, self.min)
# Send the groups
for msg in (matching.group_to_message(g) for g in groups):
await interaction.channel.send(msg)
# Close off with a message
await interaction.channel.send("That's all folks, happy matching and remember - DFTBA!")
# Save the groups to the history
State.log_groups(groups)
state.save_to_file(State, STATE_FILE)
logger.info("Done! Matched into %s groups.", len(groups))
def get_matchees_in_channel(channel: discord.channel):
"""Fetches the matchees in a channel"""
# Reactivate any unpaused users
State.reactivate_users(channel.id)
# Gather up the prospective matchees
return [m for m in channel.members if State.get_user_active_in_channel(m.id, channel.id)]
def active_members_to_groups(channel: discord.channel, min_members: int):
"""Helper to create groups from channel members"""
# Gather up the prospective matchees
matchees = get_matchees_in_channel(channel)
# Create our groups!
return matching.members_to_groups(matchees, State, min_members, allow_fallback=True)
if __name__ == "__main__":
handler = logging.StreamHandler()
bot.run(Config.token, log_handler=handler, root_logger=True)