This was just getting too painful to manage, especially passing around these state objects
266 lines
11 KiB
Python
266 lines
11 KiB
Python
"""
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Matchy bot cog
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"""
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import logging
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import discord
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from discord import app_commands
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from discord.ext import commands, tasks
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from datetime import datetime, timedelta, time
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import re
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import matchy.matching as matching
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from matchy.state import AuthScope
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import matchy.util as util
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import matchy.state as state
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logger = logging.getLogger("cog")
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logger.setLevel(logging.INFO)
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class MatcherCog(commands.Cog):
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def __init__(self, bot: commands.Bot):
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self.bot = bot
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@commands.Cog.listener()
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async def on_ready(self):
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"""Bot is ready and connected"""
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self.run_hourly_tasks.start()
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self.bot.add_dynamic_items(DynamicGroupButton)
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activity = discord.Game("/join")
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await self.bot.change_presence(status=discord.Status.online, activity=activity)
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logger.info("Bot is up and ready!")
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@app_commands.command(description="Join the matchees for this channel")
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@commands.guild_only()
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async def join(self, interaction: discord.Interaction):
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logger.info("Handling /join in %s %s from %s",
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interaction.guild.name, interaction.channel, interaction.user.name)
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state.State.set_user_active_in_channel(
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interaction.user.id, interaction.channel.id)
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await interaction.response.send_message(
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f"Roger roger {interaction.user.mention}!\n"
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+ f"Added you to {interaction.channel.mention}!",
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ephemeral=True, silent=True)
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@app_commands.command(description="Leave the matchees for this channel")
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@commands.guild_only()
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async def leave(self, interaction: discord.Interaction):
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logger.info("Handling /leave in %s %s from %s",
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interaction.guild.name, interaction.channel, interaction.user.name)
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state.State.set_user_active_in_channel(
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interaction.user.id, interaction.channel.id, False)
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await interaction.response.send_message(
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f"No worries {interaction.user.mention}. Come back soon :)", ephemeral=True, silent=True)
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@app_commands.command(description="Pause your matching in this channel for a number of days")
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@commands.guild_only()
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@app_commands.describe(days="Days to pause for (defaults to 7)")
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async def pause(self, interaction: discord.Interaction, days: int | None = None):
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logger.info("Handling /pause in %s %s from %s with days=%s",
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interaction.guild.name, interaction.channel, interaction.user.name, days)
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if days is None: # Default to a week
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days = 7
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until = datetime.now() + timedelta(days=days)
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state.State.set_user_paused_in_channel(
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interaction.user.id, interaction.channel.id, until)
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await interaction.response.send_message(
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f"Sure thing {interaction.user.mention}!\n"
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+ f"Paused you until {util.datetime_as_discord_time(until)}!",
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ephemeral=True, silent=True)
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@app_commands.command(description="List the matchees for this channel")
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@commands.guild_only()
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async def list(self, interaction: discord.Interaction):
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logger.info("Handling /list command in %s %s from %s",
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interaction.guild.name, interaction.channel, interaction.user.name)
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(matchees, paused) = matching.get_matchees_in_channel(interaction.channel)
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msg = ""
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if matchees:
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mentions = [m.mention for m in matchees]
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msg += f"There are {len(matchees)} active matchees:\n"
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msg += f"{util.format_list(mentions)}\n"
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if paused:
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mentions = [m.mention for m in paused]
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msg += f"\nThere are {len(mentions)} paused matchees:\n"
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msg += f"{util.format_list([m.mention for m in paused])}\n"
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tasks = state.State.get_channel_match_tasks(interaction.channel.id)
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for (day, hour, min) in tasks:
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next_run = util.get_next_datetime(day, hour)
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date_str = util.datetime_as_discord_time(next_run)
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msg += f"\nA match is scheduled at {date_str}"
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msg += f" with {min} members per group\n"
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if not msg:
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msg = "There are no matchees in this channel and no scheduled matches :("
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await interaction.response.send_message(msg, ephemeral=True, silent=True)
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@app_commands.command(description="Schedule a match in this channel (UTC)")
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@commands.guild_only()
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@app_commands.describe(members_min="Minimum matchees per match (defaults to 3)",
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weekday="Day of the week to run this (defaults 0, Monday)",
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hour="Hour in the day (defaults to 9 utc)")
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async def schedule(self,
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interaction: discord.Interaction,
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members_min: int | None = None,
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weekday: int | None = None,
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hour: int | None = None):
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"""Schedule a match using the input parameters"""
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# Set all the defaults
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if not members_min:
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members_min = 3
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if weekday is None:
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weekday = 0
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if hour is None:
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hour = 9
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channel_id = str(interaction.channel.id)
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# Bail if not a matcher
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if not state.State.get_user_has_scope(interaction.user.id, AuthScope.MATCHER):
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await interaction.response.send_message("You'll need the 'matcher' scope to schedule a match",
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ephemeral=True, silent=True)
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return
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# Add the scheduled task and save
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state.State.set_channel_match_task(
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channel_id, members_min, weekday, hour)
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# Let the user know what happened
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logger.info("Scheduled new match task in %s with min %s weekday %s hour %s",
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channel_id, members_min, weekday, hour)
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next_run = util.get_next_datetime(weekday, hour)
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date_str = util.datetime_as_discord_time(next_run)
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view = discord.ui.View(timeout=None)
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view.add_item(ScheduleButton())
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await interaction.response.send_message(
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f"Done :) Next run will be at {date_str}",
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ephemeral=True, silent=True, view=view)
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@app_commands.command(description="Cancel all scheduled matches in this channel")
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@commands.guild_only()
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async def cancel(self, interaction: discord.Interaction):
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"""Cancel scheduled matches in this channel"""
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# Bail if not a matcher
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if not state.State.get_user_has_scope(interaction.user.id, AuthScope.MATCHER):
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await interaction.response.send_message("You'll need the 'matcher' scope to remove scheduled matches",
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ephemeral=True, silent=True)
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return
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# Add the scheduled task and save
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channel_id = str(interaction.channel.id)
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state.State.remove_channel_match_tasks(channel_id)
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await interaction.response.send_message(
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"Done, all scheduled matches cleared in this channel!",
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ephemeral=True, silent=True)
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@app_commands.command(description="Match up matchees")
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@commands.guild_only()
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@app_commands.describe(members_min="Minimum matchees per match (defaults to 3)")
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async def match(self, interaction: discord.Interaction, members_min: int | None = None):
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"""Match groups of channel members"""
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logger.info("Handling request '/match group_min=%s", members_min)
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logger.info("User %s from %s in #%s", interaction.user,
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interaction.guild.name, interaction.channel.name)
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# Sort out the defaults, if not specified they'll come in as None
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if not members_min:
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members_min = 3
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# Grab the groups
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groups = matching.active_members_to_groups(
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interaction.channel, members_min)
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# Let the user know when there's nobody to match
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if not groups:
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await interaction.response.send_message("Nobody to match up :(", ephemeral=True, silent=True)
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return
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# Post about all the groups with a button to send to the channel
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groups_list = '\n'.join(
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", ".join([m.mention for m in g]) for g in groups)
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msg = f"Roger! I've generated example groups for ya:\n\n{groups_list}"
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view = discord.utils.MISSING
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if state.State.get_user_has_scope(interaction.user.id, AuthScope.MATCHER):
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# Otherwise set up the button
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msg += "\n\nClick the button to match up groups and send them to the channel.\n"
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view = discord.ui.View(timeout=None)
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view.add_item(DynamicGroupButton(members_min))
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else:
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# Let a non-matcher know why they don't have the button
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msg += f"\n\nYou'll need the {AuthScope.MATCHER}"
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msg += " scope to post this to the channel, sorry!"
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await interaction.response.send_message(msg, ephemeral=True, silent=True, view=view)
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logger.info("Done.")
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@tasks.loop(time=[time(hour=h) for h in range(24)])
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async def run_hourly_tasks(self):
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"""Run any hourly tasks we have"""
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for (channel, min) in state.State.get_active_match_tasks():
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logger.info("Scheduled match task triggered in %s", channel)
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msg_channel = self.bot.get_channel(int(channel))
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await matching.match_groups_in_channel(state.State, msg_channel, min)
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for (channel, _) in state.State.get_active_match_tasks(datetime.now() + timedelta(days=1)):
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logger.info("Reminding about scheduled task in %s", channel)
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msg_channel = self.bot.get_channel(int(channel))
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await msg_channel.send("Arf arf! just a reminder I'll be doin a matcherino in here in T-24hrs!"
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+ "\nUse /join if you haven't already, or /pause if you want to skip a week :)")
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# Increment when adjusting the custom_id so we don't confuse old users
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_MATCH_BUTTON_CUSTOM_ID_VERSION = 1
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_MATCH_BUTTON_CUSTOM_ID_PREFIX = f'match:v{_MATCH_BUTTON_CUSTOM_ID_VERSION}:'
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class DynamicGroupButton(discord.ui.DynamicItem[discord.ui.Button],
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template=_MATCH_BUTTON_CUSTOM_ID_PREFIX + r'min:(?P<min>[0-9]+)'):
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"""
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Describes a simple button that lets the user trigger a match
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"""
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def __init__(self, min: int) -> None:
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super().__init__(
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discord.ui.Button(
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label='Match Groups!',
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style=discord.ButtonStyle.blurple,
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custom_id=_MATCH_BUTTON_CUSTOM_ID_PREFIX + f'min:{min}',
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)
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)
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self.min: int = min
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# This is called when the button is clicked and the custom_id matches the template.
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@classmethod
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async def from_custom_id(cls, intrctn: discord.Interaction, item: discord.ui.Button, match: re.Match[str], /):
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min = int(match['min'])
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return cls(min)
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async def callback(self, intrctn: discord.Interaction) -> None:
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"""Match up people when the button is pressed"""
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logger.info("Handling button press min=%s", self.min)
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logger.info("User %s from %s in #%s", intrctn.user,
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intrctn.guild.name, intrctn.channel.name)
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# Let the user know we've recieved the message
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await intrctn.response.send_message(content="Matchy is matching matchees...", ephemeral=True)
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# Perform the match
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await matching.match_groups_in_channel(self.state, intrctn.channel, self.min)
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