rove/pkg/game/geom.go

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package game
// Vector desribes a 3D vector
type Vector struct {
X float64 `json:"x"`
Y float64 `json:"y"`
Z float64 `json:"z"`
}
// Add adds one vector to another
func (v *Vector) Add(v2 Vector) {
v.X += v2.X
v.Y += v2.Y
v.Z += v2.Z
}