Split Atlas chunks into tiles and objects
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11 changed files with 284 additions and 169 deletions
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@ -98,6 +98,9 @@ message RadarResponse {
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// A 1D array representing range*2 + 1 squared set of tiles, origin bottom left and in row->column order
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bytes tiles = 2;
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// A similar array to the tile array, but containing objects
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bytes objects = 3;
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}
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// Empty placeholder
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