Implement saving and loading for account data, currently a basic json file

This commit is contained in:
Marc Di Luzio 2020-05-31 19:15:57 +01:00
parent f1e6311366
commit 179dd3f984
11 changed files with 306 additions and 130 deletions

View file

@ -1,47 +0,0 @@
package server
import (
"fmt"
"github.com/google/uuid"
)
// Account represents a registered user
type Account struct {
// Name simply describes the account and must be unique
Name string
// id represents a unique ID per account and is set one registered
id uuid.UUID
}
// Accountant manages a set of accounts
type Accountant struct {
accounts []Account
}
// NewAccountant creates a new accountant
func NewAccountant() *Accountant {
return &Accountant{}
}
// RegisterAccount adds an account to the set of internal accounts
func (a *Accountant) RegisterAccount(acc Account) (Account, error) {
// Set the account ID to a new UUID
acc.id = uuid.New()
// Verify this acount isn't already registered
for _, a := range a.accounts {
if a.Name == acc.Name {
return Account{}, fmt.Errorf("Account name already registered")
} else if a.id == acc.id {
return Account{}, fmt.Errorf("Account ID already registered")
}
}
// Simply add the account to the list
a.accounts = append(a.accounts, acc)
return acc, nil
}

View file

@ -1,49 +0,0 @@
package server
import (
"testing"
)
func TestNewAccountant(t *testing.T) {
// Very basic verify here for now
accountant := NewAccountant()
if accountant == nil {
t.Error("Failed to create accountant")
}
}
func TestAccountant_RegisterAccount(t *testing.T) {
accountant := NewAccountant()
// Start by making two accounts
namea := "one"
a := Account{Name: namea}
acca, err := accountant.RegisterAccount(a)
if err != nil {
t.Error(err)
} else if acca.Name != namea {
t.Errorf("Missmatched account name after register, expected: %s, actual: %s", namea, acca.Name)
}
nameb := "two"
b := Account{Name: nameb}
accb, err := accountant.RegisterAccount(b)
if err != nil {
t.Error(err)
} else if accb.Name != nameb {
t.Errorf("Missmatched account name after register, expected: %s, actual: %s", nameb, acca.Name)
}
// Verify our accounts have differing IDs
if acca.id == accb.id {
t.Error("Duplicate account IDs fo separate accounts")
}
// Verify another request gets rejected
_, err = accountant.RegisterAccount(a)
if err == nil {
t.Error("Duplicate account name did not produce error")
}
}

View file

@ -6,6 +6,7 @@ import (
"net/http"
"github.com/gorilla/mux"
"github.com/mdiluz/rove/pkg/accounts"
)
// NewRouter sets up the server mux
@ -24,7 +25,7 @@ type StatusResponse struct {
// HandleStatus handles HTTP requests to the /status endpoint
func (s *Server) HandleStatus(w http.ResponseWriter, r *http.Request) {
fmt.Printf("%s\t%s", r.Method, r.RequestURI)
fmt.Printf("%s\t%s\n", r.Method, r.RequestURI)
// Verify we're hit with a get request
if r.Method != http.MethodGet {
@ -59,7 +60,12 @@ type RegisterResponse struct {
// HandleRegister handles HTTP requests to the /register endpoint
func (s *Server) HandleRegister(w http.ResponseWriter, r *http.Request) {
fmt.Printf("%s\t%s", r.Method, r.RequestURI)
fmt.Printf("%s\t%s\n", r.Method, r.RequestURI)
// Set up the response
var response = RegisterResponse{
Success: false,
}
// Verify we're hit with a get request
if r.Method != http.MethodPost {
@ -69,23 +75,26 @@ func (s *Server) HandleRegister(w http.ResponseWriter, r *http.Request) {
// Pull out the registration info
var data RegisterData
json.NewDecoder(r.Body).Decode(&data)
err := json.NewDecoder(r.Body).Decode(&data)
if err != nil {
fmt.Printf("Failed to decode json: %s", err)
// Register the account with the server
acc := Account{Name: data.Name}
acc, err := s.accountant.RegisterAccount(acc)
// Set up the response
var response = RegisterResponse{
Success: false,
}
// If we didn't fail, respond with the account ID string
if err == nil {
response.Success = true
response.Id = acc.id.String()
} else {
response.Error = err.Error()
} else {
// log the data sent
fmt.Printf("\t%v\n", data)
// Register the account with the server
acc := accounts.Account{Name: data.Name}
acc, err := s.accountant.RegisterAccount(acc)
// If we didn't fail, respond with the account ID string
if err == nil {
response.Success = true
response.Id = acc.Id.String()
} else {
response.Error = err.Error()
}
}
// Be a good citizen and set the header for the return

View file

@ -12,7 +12,7 @@ func TestHandleStatus(t *testing.T) {
request, _ := http.NewRequest(http.MethodGet, "/status", nil)
response := httptest.NewRecorder()
s := NewServer(8080)
s := NewServer()
s.Initialise()
s.HandleStatus(response, request)
@ -35,7 +35,7 @@ func TestHandleRegister(t *testing.T) {
request, _ := http.NewRequest(http.MethodPost, "/register", bytes.NewReader(b))
response := httptest.NewRecorder()
s := NewServer(8080)
s := NewServer()
s.Initialise()
s.HandleRegister(response, request)

View file

@ -6,37 +6,84 @@ import (
"net/http"
"github.com/gorilla/mux"
"github.com/mdiluz/rove/pkg/accounts"
"github.com/mdiluz/rove/pkg/game"
)
const (
// PersistentData will allow the server to load and save it's state
PersistentData = iota
// EphemeralData will let the server neither load or save out any of it's data
EphemeralData
)
// Server contains the relevant data to run a game server
type Server struct {
port int
accountant *Accountant
accountant *accounts.Accountant
world *game.World
router *mux.Router
persistence int
}
// NewServer sets up a new server
func NewServer(port int) *Server {
return &Server{
port: port,
accountant: NewAccountant(),
world: game.NewWorld(),
// ServerOption defines a server creation option
type ServerOption func(s *Server)
// OptionPort sets the server port for hosting
func OptionPort(port int) ServerOption {
return func(s *Server) {
s.port = port
}
}
// OptionPersistentData sets the server data to be persistent
func OptionPersistentData() ServerOption {
return func(s *Server) {
s.persistence = PersistentData
}
}
// NewServer sets up a new server
func NewServer(opts ...ServerOption) *Server {
// Set up the default server
s := &Server{
port: 8080,
accountant: accounts.NewAccountant(),
world: game.NewWorld(),
persistence: EphemeralData,
}
// Apply all options
for _, o := range opts {
o(s)
}
return s
}
// Initialise sets up internal state ready to serve
func (s *Server) Initialise() {
func (s *Server) Initialise() error {
// Set up the world
s.world = game.NewWorld()
fmt.Printf("World created\n\t%+v\n", s.world)
// Load the accounts if requested
if s.persistence == PersistentData {
if err := s.accountant.Load(); err != nil {
return err
}
}
// Create a new router
s.SetUpRouter()
fmt.Printf("Routes Created\n")
return nil
}
// Run executes the server
@ -47,3 +94,15 @@ func (s *Server) Run() {
log.Fatal(err)
}
}
// Close closes up the server
func (s *Server) Close() error {
// Save the accounts if requested
if s.persistence == PersistentData {
if err := s.accountant.Save(); err != nil {
return err
}
}
return nil
}