Implement saving and loading for account data, currently a basic json file

This commit is contained in:
Marc Di Luzio 2020-05-31 19:15:57 +01:00
parent f1e6311366
commit 179dd3f984
11 changed files with 306 additions and 130 deletions

View file

@ -6,37 +6,84 @@ import (
"net/http"
"github.com/gorilla/mux"
"github.com/mdiluz/rove/pkg/accounts"
"github.com/mdiluz/rove/pkg/game"
)
const (
// PersistentData will allow the server to load and save it's state
PersistentData = iota
// EphemeralData will let the server neither load or save out any of it's data
EphemeralData
)
// Server contains the relevant data to run a game server
type Server struct {
port int
accountant *Accountant
accountant *accounts.Accountant
world *game.World
router *mux.Router
persistence int
}
// NewServer sets up a new server
func NewServer(port int) *Server {
return &Server{
port: port,
accountant: NewAccountant(),
world: game.NewWorld(),
// ServerOption defines a server creation option
type ServerOption func(s *Server)
// OptionPort sets the server port for hosting
func OptionPort(port int) ServerOption {
return func(s *Server) {
s.port = port
}
}
// OptionPersistentData sets the server data to be persistent
func OptionPersistentData() ServerOption {
return func(s *Server) {
s.persistence = PersistentData
}
}
// NewServer sets up a new server
func NewServer(opts ...ServerOption) *Server {
// Set up the default server
s := &Server{
port: 8080,
accountant: accounts.NewAccountant(),
world: game.NewWorld(),
persistence: EphemeralData,
}
// Apply all options
for _, o := range opts {
o(s)
}
return s
}
// Initialise sets up internal state ready to serve
func (s *Server) Initialise() {
func (s *Server) Initialise() error {
// Set up the world
s.world = game.NewWorld()
fmt.Printf("World created\n\t%+v\n", s.world)
// Load the accounts if requested
if s.persistence == PersistentData {
if err := s.accountant.Load(); err != nil {
return err
}
}
// Create a new router
s.SetUpRouter()
fmt.Printf("Routes Created\n")
return nil
}
// Run executes the server
@ -47,3 +94,15 @@ func (s *Server) Run() {
log.Fatal(err)
}
}
// Close closes up the server
func (s *Server) Close() error {
// Save the accounts if requested
if s.persistence == PersistentData {
if err := s.accountant.Save(); err != nil {
return err
}
}
return nil
}