Large refactor, move object and tile types out into the proto
This commit is contained in:
parent
24d4fe9273
commit
305f64ec38
9 changed files with 338 additions and 210 deletions
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@ -4,35 +4,19 @@ import (
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"log"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/proto/roveapi"
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)
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// Tile describes the type of terrain
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type Tile byte
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const (
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// TileNone is a keyword for nothing
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TileNone = Tile(0)
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// TileRock is solid rock ground
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TileRock = Tile(1)
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// TileGravel is loose rocks
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TileGravel = Tile(2)
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// TileSand is sand
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TileSand = Tile(3)
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)
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// Glyph returns the glyph for this tile type
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func (t Tile) Glyph() Glyph {
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// TileGlyph returns the glyph for this tile type
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func TileGlyph(t roveapi.Tile) Glyph {
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switch t {
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case TileNone:
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case roveapi.Tile_TileNone:
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return GlyphNone
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case TileRock:
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case roveapi.Tile_Rock:
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return GlyphGroundRock
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case TileGravel:
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case roveapi.Tile_Gravel:
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return GlyphGroundGravel
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case TileSand:
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case roveapi.Tile_Sand:
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return GlyphGroundSand
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}
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@ -43,11 +27,11 @@ func (t Tile) Glyph() Glyph {
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// Atlas represents a 2D world atlas of tiles and objects
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type Atlas interface {
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// SetTile sets a location on the Atlas to a type of tile
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SetTile(v maths.Vector, tile Tile)
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SetTile(v maths.Vector, tile roveapi.Tile)
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// SetObject will set a location on the Atlas to contain an object
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SetObject(v maths.Vector, obj Object)
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// QueryPosition queries a position on the atlas
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QueryPosition(v maths.Vector) (byte, Object)
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QueryPosition(v maths.Vector) (roveapi.Tile, Object)
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}
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@ -5,6 +5,7 @@ import (
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"testing"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/proto/roveapi"
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"github.com/stretchr/testify/assert"
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)
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@ -169,15 +170,15 @@ func TestAtlas_GetSetTile(t *testing.T) {
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a := NewChunkAtlas(10)
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assert.NotNil(t, a)
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// Set the origin tile to 1 and test it
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a.SetTile(maths.Vector{X: 0, Y: 0}, 1)
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// Set the origin tile and test it
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a.SetTile(maths.Vector{X: 0, Y: 0}, roveapi.Tile_Gravel)
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tile, _ := a.QueryPosition(maths.Vector{X: 0, Y: 0})
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assert.Equal(t, byte(1), tile)
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assert.Equal(t, roveapi.Tile_Gravel, tile)
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// Set another tile to 1 and test it
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a.SetTile(maths.Vector{X: 5, Y: -2}, 2)
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// Set another tile and test it
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a.SetTile(maths.Vector{X: 5, Y: -2}, roveapi.Tile_Rock)
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tile, _ = a.QueryPosition(maths.Vector{X: 5, Y: -2})
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assert.Equal(t, byte(2), tile)
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assert.Equal(t, roveapi.Tile_Rock, tile)
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}
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func TestAtlas_GetSetObject(t *testing.T) {
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@ -185,14 +186,14 @@ func TestAtlas_GetSetObject(t *testing.T) {
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assert.NotNil(t, a)
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// Set the origin tile to 1 and test it
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a.SetObject(maths.Vector{X: 0, Y: 0}, Object{Type: ObjectRockLarge})
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a.SetObject(maths.Vector{X: 0, Y: 0}, Object{Type: roveapi.Object_RockLarge})
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_, obj := a.QueryPosition(maths.Vector{X: 0, Y: 0})
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assert.Equal(t, Object{Type: ObjectRockLarge}, obj)
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assert.Equal(t, Object{Type: roveapi.Object_RockLarge}, obj)
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// Set another tile to 1 and test it
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a.SetObject(maths.Vector{X: 5, Y: -2}, Object{Type: ObjectRockSmall})
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a.SetObject(maths.Vector{X: 5, Y: -2}, Object{Type: roveapi.Object_RockSmall})
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_, obj = a.QueryPosition(maths.Vector{X: 5, Y: -2})
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assert.Equal(t, Object{Type: ObjectRockSmall}, obj)
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assert.Equal(t, Object{Type: roveapi.Object_RockSmall}, obj)
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}
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func TestAtlas_Grown(t *testing.T) {
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@ -202,28 +203,28 @@ func TestAtlas_Grown(t *testing.T) {
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assert.Equal(t, 1, len(a.Chunks))
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// Set a few tiles to values
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a.SetTile(maths.Vector{X: 0, Y: 0}, 1)
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a.SetTile(maths.Vector{X: -1, Y: -1}, 2)
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a.SetTile(maths.Vector{X: 1, Y: -2}, 3)
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a.SetTile(maths.Vector{X: 0, Y: 0}, roveapi.Tile_Gravel)
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a.SetTile(maths.Vector{X: -1, Y: -1}, roveapi.Tile_Rock)
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a.SetTile(maths.Vector{X: 1, Y: -2}, roveapi.Tile_Sand)
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// Check tile values
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tile, _ := a.QueryPosition(maths.Vector{X: 0, Y: 0})
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assert.Equal(t, byte(1), tile)
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assert.Equal(t, roveapi.Tile_Gravel, tile)
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tile, _ = a.QueryPosition(maths.Vector{X: -1, Y: -1})
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assert.Equal(t, byte(2), tile)
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assert.Equal(t, roveapi.Tile_Rock, tile)
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tile, _ = a.QueryPosition(maths.Vector{X: 1, Y: -2})
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assert.Equal(t, byte(3), tile)
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assert.Equal(t, roveapi.Tile_Sand, tile)
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tile, _ = a.QueryPosition(maths.Vector{X: 0, Y: 0})
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assert.Equal(t, byte(1), tile)
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assert.Equal(t, roveapi.Tile_Gravel, tile)
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tile, _ = a.QueryPosition(maths.Vector{X: -1, Y: -1})
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assert.Equal(t, byte(2), tile)
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assert.Equal(t, roveapi.Tile_Rock, tile)
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tile, _ = a.QueryPosition(maths.Vector{X: 1, Y: -2})
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assert.Equal(t, byte(3), tile)
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assert.Equal(t, roveapi.Tile_Sand, tile)
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}
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func TestAtlas_GetSetCorrect(t *testing.T) {
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@ -237,12 +238,12 @@ func TestAtlas_GetSetCorrect(t *testing.T) {
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assert.Equal(t, 1, len(a.Chunks))
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pos := maths.Vector{X: x, Y: y}
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a.SetTile(pos, TileRock)
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a.SetObject(pos, Object{Type: ObjectRockLarge})
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a.SetTile(pos, roveapi.Tile_Rock)
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a.SetObject(pos, Object{Type: roveapi.Object_RockLarge})
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tile, obj := a.QueryPosition(pos)
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assert.Equal(t, TileRock, Tile(tile))
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assert.Equal(t, Object{Type: ObjectRockLarge}, obj)
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assert.Equal(t, roveapi.Tile_Rock, roveapi.Tile(tile))
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assert.Equal(t, Object{Type: roveapi.Object_RockLarge}, obj)
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}
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}
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@ -259,10 +260,10 @@ func TestAtlas_WorldGen(t *testing.T) {
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for j := num - 1; j >= 0; j-- {
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for i := 0; i < num; i++ {
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t, o := a.QueryPosition(maths.Vector{X: i, Y: j})
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if o.Type != ObjectNone {
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fmt.Printf("%c", o.Type)
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} else if t != byte(TileNone) {
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fmt.Printf("%c", t)
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if o.Type != roveapi.Object_ObjectNone {
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fmt.Printf("%c", ObjectGlyph(o.Type))
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} else if t != roveapi.Tile_TileNone {
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fmt.Printf("%c", TileGlyph(t))
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} else {
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fmt.Printf(" ")
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}
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@ -5,6 +5,7 @@ import (
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"math/rand"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/proto/roveapi"
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"github.com/ojrac/opensimplex-go"
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)
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@ -63,7 +64,7 @@ func NewChunkAtlas(chunkSize int) Atlas {
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}
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// SetTile sets an individual tile's kind
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func (a *chunkBasedAtlas) SetTile(v maths.Vector, tile Tile) {
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func (a *chunkBasedAtlas) SetTile(v maths.Vector, tile roveapi.Tile) {
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c := a.worldSpaceToChunkWithGrow(v)
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local := a.worldSpaceToChunkLocal(v)
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a.setTile(c, local, byte(tile))
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@ -77,13 +78,13 @@ func (a *chunkBasedAtlas) SetObject(v maths.Vector, obj Object) {
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}
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// QueryPosition will return information for a specific position
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func (a *chunkBasedAtlas) QueryPosition(v maths.Vector) (byte, Object) {
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func (a *chunkBasedAtlas) QueryPosition(v maths.Vector) (roveapi.Tile, Object) {
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c := a.worldSpaceToChunkWithGrow(v)
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local := a.worldSpaceToChunkLocal(v)
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a.populate(c)
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chunk := a.Chunks[c]
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i := a.chunkTileIndex(local)
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return chunk.Tiles[i], chunk.Objects[i]
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return roveapi.Tile(chunk.Tiles[i]), chunk.Objects[i]
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}
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// chunkTileID returns the tile index within a chunk
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@ -107,28 +108,28 @@ func (a *chunkBasedAtlas) populate(chunk int) {
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// Get the terrain noise value for this location
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t := a.terrainNoise.Eval2(float64(origin.X+i)/terrainNoiseScale, float64(origin.Y+j)/terrainNoiseScale)
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var tile Tile
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var tile roveapi.Tile
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switch {
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case t > 0.5:
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tile = TileGravel
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tile = roveapi.Tile_Gravel
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case t > 0.05:
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tile = TileSand
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tile = roveapi.Tile_Sand
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default:
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tile = TileRock
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tile = roveapi.Tile_Rock
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}
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c.Tiles[j*a.ChunkSize+i] = byte(tile)
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// Get the object noise value for this location
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o := a.objectNoise.Eval2(float64(origin.X+i)/objectNoiseScale, float64(origin.Y+j)/objectNoiseScale)
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var obj = ObjectNone
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var obj = roveapi.Object_ObjectNone
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switch {
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case o > 0.6:
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obj = ObjectRockLarge
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obj = roveapi.Object_RockLarge
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case o > 0.5:
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obj = ObjectRockSmall
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obj = roveapi.Object_RockSmall
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}
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if obj != ObjectNone {
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c.Objects[j*a.ChunkSize+i] = Object{Type: ObjectType(obj)}
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if obj != roveapi.Object_ObjectNone {
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c.Objects[j*a.ChunkSize+i] = Object{Type: roveapi.Object(obj)}
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}
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}
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}
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@ -136,9 +137,9 @@ func (a *chunkBasedAtlas) populate(chunk int) {
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// Set up any objects
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for i := 0; i < len(c.Tiles); i++ {
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if rand.Intn(16) == 0 {
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c.Objects[i] = Object{Type: ObjectRockLarge}
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c.Objects[i] = Object{Type: roveapi.Object_RockLarge}
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} else if rand.Intn(32) == 0 {
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c.Objects[i] = Object{Type: ObjectRockSmall}
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c.Objects[i] = Object{Type: roveapi.Object_RockSmall}
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}
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}
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@ -159,7 +160,7 @@ func (a *chunkBasedAtlas) setObject(chunk int, local maths.Vector, object Object
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c := a.Chunks[chunk]
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i := a.chunkTileIndex(local)
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if object.Type != ObjectNone {
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if object.Type != roveapi.Object_ObjectNone {
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c.Objects[i] = object
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} else {
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delete(c.Objects, i)
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@ -1,35 +1,21 @@
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package atlas
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import "log"
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import (
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"log"
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// ObjectType represents an object type
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type ObjectType byte
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// Types of objects
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const (
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// ObjectNone represents no object at all
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ObjectNone = ObjectType(0)
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// ObjectRover represents a live rover
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ObjectRoverLive = ObjectType(1)
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// ObjectSmallRock is a small stashable rock
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ObjectRockSmall = ObjectType(2)
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// ObjectLargeRock is a large blocking rock
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ObjectRockLarge = ObjectType(3)
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"github.com/mdiluz/rove/proto/roveapi"
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)
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// Glyph returns the glyph for this object type
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func (o ObjectType) Glyph() Glyph {
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// ObjectGlyph returns the glyph for this object type
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func ObjectGlyph(o roveapi.Object) Glyph {
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switch o {
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case ObjectNone:
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case roveapi.Object_ObjectNone:
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return GlyphNone
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case ObjectRoverLive:
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case roveapi.Object_RoverLive:
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return GlyphRoverLive
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case ObjectRockSmall:
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case roveapi.Object_RockSmall:
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return GlyphRockSmall
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case ObjectRockLarge:
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case roveapi.Object_RockLarge:
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return GlyphRockLarge
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}
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@ -40,14 +26,14 @@ func (o ObjectType) Glyph() Glyph {
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// Object represents an object in the world
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type Object struct {
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// The type of the object
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Type ObjectType `json:"type"`
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Type roveapi.Object `json:"type"`
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}
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// IsBlocking checks if an object is a blocking object
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func (o *Object) IsBlocking() bool {
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var blocking = [...]ObjectType{
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ObjectRoverLive,
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ObjectRockLarge,
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var blocking = [...]roveapi.Object{
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roveapi.Object_RoverLive,
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roveapi.Object_RockLarge,
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}
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for _, t := range blocking {
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@ -60,8 +46,8 @@ func (o *Object) IsBlocking() bool {
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// IsStashable checks if an object is stashable
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func (o *Object) IsStashable() bool {
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var stashable = [...]ObjectType{
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ObjectRockSmall,
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var stashable = [...]roveapi.Object{
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roveapi.Object_RockSmall,
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}
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for _, t := range stashable {
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@ -318,40 +318,40 @@ func (w *World) MoveRover(rover string, b maths.Bearing) (maths.Vector, error) {
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}
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// RoverStash will stash an item at the current rovers position
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func (w *World) RoverStash(rover string) (atlas.ObjectType, error) {
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func (w *World) RoverStash(rover string) (roveapi.Object, error) {
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w.worldMutex.Lock()
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defer w.worldMutex.Unlock()
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r, ok := w.Rovers[rover]
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if !ok {
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return atlas.ObjectNone, fmt.Errorf("no rover matching id")
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return roveapi.Object_ObjectNone, fmt.Errorf("no rover matching id")
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}
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// Can't pick up when full
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if len(r.Inventory) >= r.Capacity {
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return atlas.ObjectNone, nil
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return roveapi.Object_ObjectNone, nil
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}
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// Ensure the rover has energy
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if r.Charge <= 0 {
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return atlas.ObjectNone, nil
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return roveapi.Object_ObjectNone, nil
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}
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r.Charge--
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_, obj := w.Atlas.QueryPosition(r.Pos)
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if !obj.IsStashable() {
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return atlas.ObjectNone, nil
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return roveapi.Object_ObjectNone, nil
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}
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r.AddLogEntryf("stashed %c", obj.Type)
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r.Inventory = append(r.Inventory, obj)
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w.Rovers[rover] = r
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w.Atlas.SetObject(r.Pos, atlas.Object{Type: atlas.ObjectNone})
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w.Atlas.SetObject(r.Pos, atlas.Object{Type: roveapi.Object_ObjectNone})
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return obj.Type, nil
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}
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// RadarFromRover can be used to query what a rover can currently see
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func (w *World) RadarFromRover(rover string) (radar []byte, objs []byte, err error) {
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func (w *World) RadarFromRover(rover string) (radar []roveapi.Tile, objs []roveapi.Object, err error) {
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w.worldMutex.RLock()
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defer w.worldMutex.RUnlock()
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@ -376,8 +376,8 @@ func (w *World) RadarFromRover(rover string) (radar []byte, objs []byte, err err
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}
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// Gather up all tiles within the range
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radar = make([]byte, radarSpan*radarSpan)
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objs = make([]byte, radarSpan*radarSpan)
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radar = make([]roveapi.Tile, radarSpan*radarSpan)
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objs = make([]roveapi.Object, radarSpan*radarSpan)
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for j := radarMin.Y; j <= radarMax.Y; j++ {
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for i := radarMin.X; i <= radarMax.X; i++ {
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q := maths.Vector{X: i, Y: j}
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@ -388,7 +388,7 @@ func (w *World) RadarFromRover(rover string) (radar []byte, objs []byte, err err
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relative := q.Added(radarMin.Negated())
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index := relative.X + relative.Y*radarSpan
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radar[index] = tile
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objs[index] = byte(obj.Type)
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objs[index] = obj.Type
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}
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}
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@ -401,7 +401,7 @@ func (w *World) RadarFromRover(rover string) (radar []byte, objs []byte, err err
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if dist.X <= r.Range && dist.Y <= r.Range {
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relative := r.Pos.Added(radarMin.Negated())
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index := relative.X + relative.Y*radarSpan
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objs[index] = byte(atlas.ObjectRoverLive)
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objs[index] = roveapi.Object_RoverLive
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}
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}
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@ -90,7 +90,7 @@ func TestWorld_GetSetMovePosition(t *testing.T) {
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assert.Contains(t, rover.Logs[len(rover.Logs)-1].Text, "moved", "Rover logs should contain the move")
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||||
|
||||
// Place a tile in front of the rover
|
||||
world.Atlas.SetObject(maths.Vector{X: 0, Y: 2}, atlas.Object{Type: atlas.ObjectRockLarge})
|
||||
world.Atlas.SetObject(maths.Vector{X: 0, Y: 2}, atlas.Object{Type: roveapi.Object_RockLarge})
|
||||
newPos, err = world.MoveRover(a, b)
|
||||
assert.NoError(t, err, "Failed to move rover")
|
||||
assert.Equal(t, pos, newPos, "Failed to correctly not move position for rover into wall")
|
||||
|
@ -120,8 +120,8 @@ func TestWorld_RadarFromRover(t *testing.T) {
|
|||
assert.Equal(t, fullRange*fullRange, len(objs), "Radar returned wrong length")
|
||||
|
||||
// Test the expected values
|
||||
assert.Equal(t, byte(atlas.ObjectRoverLive), objs[1+fullRange])
|
||||
assert.Equal(t, byte(atlas.ObjectRoverLive), objs[4+4*fullRange])
|
||||
assert.Equal(t, roveapi.Object_RoverLive, objs[1+fullRange])
|
||||
assert.Equal(t, roveapi.Object_RoverLive, objs[4+4*fullRange])
|
||||
|
||||
// Check the radar results are stable
|
||||
radar1, objs1, err := world.RadarFromRover(a)
|
||||
|
@ -142,34 +142,34 @@ func TestWorld_RoverStash(t *testing.T) {
|
|||
Y: 0.0,
|
||||
}
|
||||
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectNone})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_ObjectNone})
|
||||
err = world.WarpRover(a, pos)
|
||||
assert.NoError(t, err, "Failed to set position for rover")
|
||||
|
||||
// Set to a traversible tile
|
||||
world.Atlas.SetTile(pos, atlas.TileRock)
|
||||
world.Atlas.SetTile(pos, roveapi.Tile_TileNone)
|
||||
|
||||
rover, err := world.GetRover(a)
|
||||
assert.NoError(t, err, "Failed to get rover")
|
||||
|
||||
for i := 0; i < rover.Capacity; i++ {
|
||||
// Place an object
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectRockSmall})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall})
|
||||
|
||||
// Pick it up
|
||||
o, err := world.RoverStash(a)
|
||||
assert.NoError(t, err, "Failed to stash")
|
||||
assert.Equal(t, atlas.ObjectRockSmall, o, "Failed to get correct object")
|
||||
assert.Equal(t, roveapi.Object_RockSmall, o, "Failed to get correct object")
|
||||
|
||||
// Check it's gone
|
||||
_, obj := world.Atlas.QueryPosition(pos)
|
||||
assert.Equal(t, atlas.ObjectNone, obj.Type, "Stash failed to remove object from atlas")
|
||||
assert.Equal(t, roveapi.Object_ObjectNone, obj.Type, "Stash failed to remove object from atlas")
|
||||
|
||||
// Check we have it
|
||||
inv, err := world.RoverInventory(a)
|
||||
assert.NoError(t, err, "Failed to get inventory")
|
||||
assert.Equal(t, i+1, len(inv))
|
||||
assert.Equal(t, atlas.Object{Type: atlas.ObjectRockSmall}, inv[i])
|
||||
assert.Equal(t, atlas.Object{Type: roveapi.Object_RockSmall}, inv[i])
|
||||
|
||||
// Check that this did reduce the charge
|
||||
info, err := world.GetRover(a)
|
||||
|
@ -186,16 +186,16 @@ func TestWorld_RoverStash(t *testing.T) {
|
|||
}
|
||||
|
||||
// Place an object
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectRockSmall})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall})
|
||||
|
||||
// Try to pick it up
|
||||
o, err := world.RoverStash(a)
|
||||
assert.NoError(t, err, "Failed to stash")
|
||||
assert.Equal(t, atlas.ObjectNone, o, "Failed to get correct object")
|
||||
assert.Equal(t, roveapi.Object_ObjectNone, o, "Failed to get correct object")
|
||||
|
||||
// Check it's still there
|
||||
_, obj := world.Atlas.QueryPosition(pos)
|
||||
assert.Equal(t, atlas.ObjectRockSmall, obj.Type, "Stash failed to remove object from atlas")
|
||||
assert.Equal(t, roveapi.Object_RockSmall, obj.Type, "Stash failed to remove object from atlas")
|
||||
|
||||
// Check we don't have it
|
||||
inv, err := world.RoverInventory(a)
|
||||
|
@ -224,7 +224,7 @@ func TestWorld_RoverDamage(t *testing.T) {
|
|||
info, err := world.GetRover(a)
|
||||
assert.NoError(t, err, "couldn't get rover info")
|
||||
|
||||
world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: atlas.ObjectRockLarge})
|
||||
world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: roveapi.Object_RockLarge})
|
||||
|
||||
vec, err := world.MoveRover(a, maths.North)
|
||||
assert.NoError(t, err, "Failed to move rover")
|
||||
|
@ -246,8 +246,8 @@ func TestWorld_RoverRepair(t *testing.T) {
|
|||
Y: 0.0,
|
||||
}
|
||||
|
||||
world.Atlas.SetTile(pos, atlas.TileNone)
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectNone})
|
||||
world.Atlas.SetTile(pos, roveapi.Tile_TileNone)
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_ObjectNone})
|
||||
|
||||
err = world.WarpRover(a, pos)
|
||||
assert.NoError(t, err, "Failed to set position for rover")
|
||||
|
@ -256,12 +256,12 @@ func TestWorld_RoverRepair(t *testing.T) {
|
|||
assert.NoError(t, err, "couldn't get rover info")
|
||||
|
||||
// Pick up something to repair with
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectRockSmall})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall})
|
||||
o, err := world.RoverStash(a)
|
||||
assert.NoError(t, err, "Failed to stash")
|
||||
assert.Equal(t, atlas.ObjectRockSmall, o, "Failed to get correct object")
|
||||
assert.Equal(t, roveapi.Object_RockSmall, o, "Failed to get correct object")
|
||||
|
||||
world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: atlas.ObjectRockLarge})
|
||||
world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: roveapi.Object_RockLarge})
|
||||
|
||||
// Try and bump into the rock
|
||||
vec, err := world.MoveRover(a, maths.North)
|
||||
|
@ -281,10 +281,10 @@ func TestWorld_RoverRepair(t *testing.T) {
|
|||
assert.Contains(t, newinfo.Logs[len(newinfo.Logs)-1].Text, "repair", "Rover logs should contain the repair")
|
||||
|
||||
// Check again that it can't repair past the max
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectRockSmall})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall})
|
||||
o, err = world.RoverStash(a)
|
||||
assert.NoError(t, err, "Failed to stash")
|
||||
assert.Equal(t, atlas.ObjectRockSmall, o, "Failed to get correct object")
|
||||
assert.Equal(t, roveapi.Object_RockSmall, o, "Failed to get correct object")
|
||||
|
||||
err = world.ExecuteCommand(&Command{Command: roveapi.CommandType_repair}, a)
|
||||
assert.NoError(t, err, "Failed to repair rover")
|
||||
|
@ -311,8 +311,8 @@ func TestWorld_Charge(t *testing.T) {
|
|||
assert.NoError(t, err, "Failed to get position for rover")
|
||||
|
||||
// Ensure the path ahead is empty
|
||||
world.Atlas.SetTile(initialPos.Added(maths.North.Vector()), atlas.TileRock)
|
||||
world.Atlas.SetObject(initialPos.Added(maths.North.Vector()), atlas.Object{Type: atlas.ObjectNone})
|
||||
world.Atlas.SetTile(initialPos.Added(maths.North.Vector()), roveapi.Tile_Rock)
|
||||
world.Atlas.SetObject(initialPos.Added(maths.North.Vector()), atlas.Object{Type: roveapi.Object_ObjectNone})
|
||||
|
||||
// Try and move north (along unblocked path)
|
||||
newPos, err := world.MoveRover(a, maths.North)
|
||||
|
@ -394,7 +394,7 @@ func TestWorld_Broadcast(t *testing.T) {
|
|||
assert.Contains(t, rb.Logs[len(rb.Logs)-1].Text, "ABC", "Rover A should have logged it's broadcast")
|
||||
|
||||
// Warp B outside of the range of A
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range, Y: 0}, atlas.Object{Type: atlas.ObjectNone})
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range, Y: 0}, atlas.Object{Type: roveapi.Object_ObjectNone})
|
||||
assert.NoError(t, world.WarpRover(b, maths.Vector{X: ra.Range, Y: 0}))
|
||||
|
||||
// Broadcast from a again
|
||||
|
@ -411,7 +411,7 @@ func TestWorld_Broadcast(t *testing.T) {
|
|||
assert.Contains(t, rb.Logs[len(rb.Logs)-1].Text, "XYZ", "Rover A should have logged it's broadcast")
|
||||
|
||||
// Warp B outside of the range of A
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range + 1, Y: 0}, atlas.Object{Type: atlas.ObjectNone})
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range + 1, Y: 0}, atlas.Object{Type: roveapi.Object_ObjectNone})
|
||||
assert.NoError(t, world.WarpRover(b, maths.Vector{X: ra.Range + 1, Y: 0}))
|
||||
|
||||
// Broadcast from a again
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue