Tick off energy in upcoming features and simplify current features
This commit is contained in:
parent
87af905bc8
commit
31308db6b5
1 changed files with 7 additions and 11 deletions
|
@ -5,22 +5,18 @@ This page tracks the current feature set and the features to implement next
|
||||||
|
|
||||||
### Current features
|
### Current features
|
||||||
|
|
||||||
* Users can register account and spawn rover
|
* Users can register and spawn a rover
|
||||||
* Users can command the rover to move
|
* The rover can be commanded to move, stash, repair and recharge
|
||||||
* Server can return rover's current radar
|
* Rover commands use energy
|
||||||
* Server supports multiple users and rovers
|
* The rover has a radar function to view nearby terrain and objects
|
||||||
* Map is populated with rocks
|
* The server supports multiple users
|
||||||
* Commands are queued and then are executed in sequence
|
* The map is populated with terrain and objects
|
||||||
* Rover inventory
|
* Rovers take damage and can use collected materials to repair
|
||||||
* Collectable materials
|
|
||||||
* Rover has integrity and takes damage on collisions
|
|
||||||
* Rover can repair
|
|
||||||
|
|
||||||
### Incoming features
|
### Incoming features
|
||||||
|
|
||||||
* Rover replacement and advancement mechanic
|
* Rover replacement and advancement mechanic
|
||||||
* Dormant rovers
|
* Dormant rovers
|
||||||
* Rover energy with solar charging
|
|
||||||
* Day/night cycle
|
* Day/night cycle
|
||||||
* More hazards
|
* More hazards
|
||||||
* Simple rover to rover communication
|
* Simple rover to rover communication
|
||||||
|
|
Loading…
Add table
Reference in a new issue