Tick off energy in upcoming features and simplify current features

This commit is contained in:
Marc Di Luzio 2020-07-04 22:57:19 +01:00
parent 87af905bc8
commit 31308db6b5

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@ -5,22 +5,18 @@ This page tracks the current feature set and the features to implement next
### Current features
* Users can register account and spawn rover
* Users can command the rover to move
* Server can return rover's current radar
* Server supports multiple users and rovers
* Map is populated with rocks
* Commands are queued and then are executed in sequence
* Rover inventory
* Collectable materials
* Rover has integrity and takes damage on collisions
* Rover can repair
* Users can register and spawn a rover
* The rover can be commanded to move, stash, repair and recharge
* Rover commands use energy
* The rover has a radar function to view nearby terrain and objects
* The server supports multiple users
* The map is populated with terrain and objects
* Rovers take damage and can use collected materials to repair
### Incoming features
* Rover replacement and advancement mechanic
* Dormant rovers
* Rover energy with solar charging
* Day/night cycle
* More hazards
* Simple rover to rover communication