Move to OpenSimplex noise
Apart from other benefits, this produces much nicer direction agnostic noise
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7b4541716a
commit
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3 changed files with 14 additions and 10 deletions
2
go.mod
2
go.mod
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@ -3,12 +3,12 @@ module github.com/mdiluz/rove
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go 1.14
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require (
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github.com/aquilax/go-perlin v0.0.0-20191229124216-0af9ce917c28
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github.com/davecgh/go-spew v1.1.1 // indirect
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github.com/golang/protobuf v1.4.2
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github.com/google/uuid v1.1.1
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github.com/grpc-ecosystem/grpc-gateway v1.14.6
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github.com/kr/pretty v0.1.0 // indirect
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github.com/ojrac/opensimplex-go v1.0.1
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github.com/robfig/cron v1.2.0
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github.com/stretchr/testify v1.6.0
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golang.org/x/net v0.0.0-20200602114024-627f9648deb9
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4
go.sum
4
go.sum
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@ -4,8 +4,6 @@ cloud.google.com/go v0.34.0/go.mod h1:aQUYkXzVsufM+DwF1aE+0xfcU+56JwCaLick0ClmMT
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github.com/BurntSushi/toml v0.3.1 h1:WXkYYl6Yr3qBf1K79EBnL4mak0OimBfB0XUf9Vl28OQ=
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github.com/BurntSushi/toml v0.3.1/go.mod h1:xHWCNGjB5oqiDr8zfno3MHue2Ht5sIBksp03qcyfWMU=
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github.com/antihax/optional v1.0.0/go.mod h1:uupD/76wgC+ih3iEmQUL+0Ugr19nfwCT1kdvxnR2qWY=
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github.com/aquilax/go-perlin v0.0.0-20191229124216-0af9ce917c28 h1:iQUvYFmTKLXaDf3N0YfsJG5vgVtA1La82fHFDkpX5y4=
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github.com/aquilax/go-perlin v0.0.0-20191229124216-0af9ce917c28/go.mod h1:z9Rl7EM4BZY0Ikp2fEN1I5mKSOJ26HQpk0O2TBdN2HE=
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github.com/census-instrumentation/opencensus-proto v0.2.1/go.mod h1:f6KPmirojxKA12rnyqOA5BBL4O983OfeGPqjHWSTneU=
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github.com/client9/misspell v0.3.4/go.mod h1:qj6jICC3Q7zFZvVWo7KLAzC3yx5G7kyvSDkc90ppPyw=
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github.com/cncf/udpa/go v0.0.0-20191209042840-269d4d468f6f h1:WBZRG4aNOuI15bLRrCgN8fCq8E5Xuty6jGbmSNEvSsU=
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@ -52,6 +50,8 @@ github.com/kr/pretty v0.1.0/go.mod h1:dAy3ld7l9f0ibDNOQOHHMYYIIbhfbHSm3C4ZsoJORN
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github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
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github.com/kr/text v0.1.0 h1:45sCR5RtlFHMR4UwH9sdQ5TC8v0qDQCHnXt+kaKSTVE=
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github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
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github.com/ojrac/opensimplex-go v1.0.1 h1:XslvpLP6XqQSATUtsOnGBYtFPw7FQ6h6y0ihjVeOLHo=
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github.com/ojrac/opensimplex-go v1.0.1/go.mod h1:MoSgj04tZpH8U0RefZabnHV2AbLgv/2mo3hLJtWqSEs=
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github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
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github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
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github.com/prometheus/client_model v0.0.0-20190812154241-14fe0d1b01d4/go.mod h1:xMI15A0UPsDsEKsMN9yxemIoYk6Tm2C1GtYGdfGttqA=
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@ -4,10 +4,10 @@ import (
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"log"
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"math/rand"
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"github.com/aquilax/go-perlin"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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"github.com/mdiluz/rove/pkg/vector"
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"github.com/ojrac/opensimplex-go"
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)
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// Tile describes the type of terrain
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@ -52,10 +52,14 @@ type Atlas struct {
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// ChunkSize is the x/y dimensions of each square chunk
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ChunkSize int `json:"chunksize"`
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// perlin is the current perlin noise generator
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perlin *perlin.Perlin
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// noise is an OpenSimplex noise generator
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noise opensimplex.Noise
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}
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const (
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noiseSeed = 1024
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)
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// NewAtlas creates a new empty atlas
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func NewAtlas(chunkSize int) Atlas {
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// Start up with one chunk
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@ -64,7 +68,7 @@ func NewAtlas(chunkSize int) Atlas {
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Chunks: make([]Chunk, 1),
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LowerBound: vector.Vector{X: 0, Y: 0},
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UpperBound: vector.Vector{X: chunkSize, Y: chunkSize},
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perlin: perlin.NewPerlin(2, 2, 3, 100),
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noise: opensimplex.New(noiseSeed),
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}
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// Initialise the first chunk
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a.populate(0)
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@ -115,12 +119,12 @@ func (a *Atlas) populate(chunk int) {
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for j := 0; j < a.ChunkSize; j++ {
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// Get the perlin noise value for this location
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pl := a.perlin.Noise2D(float64(origin.X+i)/15, float64(origin.Y+j)/15)
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pl := a.noise.Eval2(float64(origin.X+i)/6, float64(origin.Y+j)/6)
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// Choose a tile based on the perlin noise value
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var tile Tile
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switch {
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case pl > 0.2:
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case pl > 0.5:
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tile = TileGravel
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case pl > 0.05:
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tile = TileSand
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@ -238,7 +242,7 @@ func (a *Atlas) worldSpaceToChunkWithGrow(v vector.Vector) int {
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LowerBound: lower,
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UpperBound: upper,
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Chunks: make([]Chunk, size.X*size.Y),
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perlin: a.perlin,
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noise: a.noise,
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}
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// Log that we're resizing
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