Move vector into maths package

This commit is contained in:
Marc Di Luzio 2020-07-10 18:22:59 +01:00
parent 97d3be000b
commit 5b1fe61097
11 changed files with 131 additions and 134 deletions

View file

@ -11,9 +11,9 @@ import (
"github.com/google/uuid"
"github.com/mdiluz/rove/pkg/atlas"
"github.com/mdiluz/rove/pkg/bearing"
"github.com/mdiluz/rove/pkg/maths"
"github.com/mdiluz/rove/pkg/objects"
"github.com/mdiluz/rove/pkg/roveapi"
"github.com/mdiluz/rove/pkg/vector"
)
// World describes a self contained universe and everything in it
@ -103,7 +103,7 @@ func (w *World) SpawnRover() (string, error) {
}
// Spawn in a random place near the origin
rover.Pos = vector.Vector{
rover.Pos = maths.Vector{
X: 10 - rand.Intn(20),
Y: 10 - rand.Intn(20),
}
@ -115,7 +115,7 @@ func (w *World) SpawnRover() (string, error) {
break
} else {
// Try and spawn to the east of the blockage
rover.Pos.Add(vector.Vector{X: 1, Y: 0})
rover.Pos.Add(maths.Vector{X: 1, Y: 0})
}
}
@ -215,19 +215,19 @@ func (w *World) DestroyRover(rover string) error {
}
// RoverPosition returns the position of the rover
func (w *World) RoverPosition(rover string) (vector.Vector, error) {
func (w *World) RoverPosition(rover string) (maths.Vector, error) {
w.worldMutex.RLock()
defer w.worldMutex.RUnlock()
i, ok := w.Rovers[rover]
if !ok {
return vector.Vector{}, fmt.Errorf("no rover matching id")
return maths.Vector{}, fmt.Errorf("no rover matching id")
}
return i.Pos, nil
}
// SetRoverPosition sets the position of the rover
func (w *World) SetRoverPosition(rover string, pos vector.Vector) error {
func (w *World) SetRoverPosition(rover string, pos maths.Vector) error {
w.worldMutex.Lock()
defer w.worldMutex.Unlock()
@ -254,7 +254,7 @@ func (w *World) RoverInventory(rover string) ([]objects.Object, error) {
}
// WarpRover sets an rovers position
func (w *World) WarpRover(rover string, pos vector.Vector) error {
func (w *World) WarpRover(rover string, pos maths.Vector) error {
w.worldMutex.Lock()
defer w.worldMutex.Unlock()
@ -279,13 +279,13 @@ func (w *World) WarpRover(rover string, pos vector.Vector) error {
}
// MoveRover attempts to move a rover in a specific direction
func (w *World) MoveRover(rover string, b bearing.Bearing) (vector.Vector, error) {
func (w *World) MoveRover(rover string, b bearing.Bearing) (maths.Vector, error) {
w.worldMutex.Lock()
defer w.worldMutex.Unlock()
i, ok := w.Rovers[rover]
if !ok {
return vector.Vector{}, fmt.Errorf("no rover matching id")
return maths.Vector{}, fmt.Errorf("no rover matching id")
}
// Ensure the rover has energy
@ -368,11 +368,11 @@ func (w *World) RadarFromRover(rover string) (radar []byte, objs []byte, err err
roverPos := r.Pos
// Get the radar min and max values
radarMin := vector.Vector{
radarMin := maths.Vector{
X: roverPos.X - r.Range,
Y: roverPos.Y - r.Range,
}
radarMax := vector.Vector{
radarMax := maths.Vector{
X: roverPos.X + r.Range,
Y: roverPos.Y + r.Range,
}
@ -382,7 +382,7 @@ func (w *World) RadarFromRover(rover string) (radar []byte, objs []byte, err err
objs = make([]byte, radarSpan*radarSpan)
for j := radarMin.Y; j <= radarMax.Y; j++ {
for i := radarMin.X; i <= radarMax.X; i++ {
q := vector.Vector{X: i, Y: j}
q := maths.Vector{X: i, Y: j}
tile, obj := w.Atlas.QueryPosition(q)