Add a TODO to the MoveRover command about blocking other rovers
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@ -115,6 +115,8 @@ func (w *World) MoveRover(id uuid.UUID, bearing Direction) (RoverAttributes, err
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// Calculate the full movement based on the bearing
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// Calculate the full movement based on the bearing
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move := bearing.Vector().Multiplied(distance)
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move := bearing.Vector().Multiplied(distance)
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// TODO: Verify there's nothing blocking this movement
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// Increment the position by the movement
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// Increment the position by the movement
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i.Attributes.Pos.Add(move)
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i.Attributes.Pos.Add(move)
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