Refactor rover attributes to add a name
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parent
db38ad6091
commit
5e1f9b0d31
10 changed files with 43 additions and 72 deletions
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@ -134,7 +134,7 @@ func InnerMain(command string) error {
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return fmt.Errorf("Server returned failure: %s", response.Error)
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} else {
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fmt.Printf("Spawned at position %+v\n", response.Position)
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fmt.Printf("Spawned rover with attributes %+v\n", response.Attributes)
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}
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case "move":
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@ -184,7 +184,7 @@ func InnerMain(command string) error {
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return fmt.Errorf("Server returned failure: %s", response.Error)
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} else {
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fmt.Printf("position: %v\n", response.Position)
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fmt.Printf("attributes: %v\n", response.Attributes)
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}
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default:
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1
go.mod
1
go.mod
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@ -7,4 +7,5 @@ require (
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github.com/gorilla/mux v1.7.4
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github.com/robfig/cron v1.2.0
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github.com/stretchr/testify v1.6.0
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github.com/tjarratt/babble v0.0.0-20191209142150-eecdf8c2339d
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)
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2
go.sum
2
go.sum
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@ -11,6 +11,8 @@ github.com/robfig/cron v1.2.0/go.mod h1:JGuDeoQd7Z6yL4zQhZ3OPEVHB7fL6Ka6skscFHfm
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github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
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github.com/stretchr/testify v1.6.0 h1:jlIyCplCJFULU/01vCkhKuTyc3OorI3bJFuw6obfgho=
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github.com/stretchr/testify v1.6.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
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github.com/tjarratt/babble v0.0.0-20191209142150-eecdf8c2339d h1:b7oHBI6TgTdCDuqTijsVldzlh+6cfQpdYLz1EKtCAoY=
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github.com/tjarratt/babble v0.0.0-20191209142150-eecdf8c2339d/go.mod h1:O5hBrCGqzfb+8WyY8ico2AyQau7XQwAfEQeEQ5/5V9E=
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gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
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gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c h1:dUUwHk2QECo/6vqA44rthZ8ie2QXMNeKRTHCNY2nXvo=
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gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
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@ -29,8 +29,8 @@ func TestCommand_Move(t *testing.T) {
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// Tick the world
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world.ExecuteCommandQueues()
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newpos, err := world.RoverPosition(a)
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newatributes, err := world.RoverAttributes(a)
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assert.NoError(t, err, "Failed to set position for rover")
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pos.Add(Vector{0.0, duration * attribs.Speed}) // We should have moved duration*speed north
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assert.Equal(t, pos, newpos, "Failed to correctly set position for rover")
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assert.Equal(t, pos, newatributes.Pos, "Failed to correctly set position for rover")
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}
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@ -5,6 +5,7 @@ import (
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"sync"
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"github.com/google/uuid"
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"github.com/tjarratt/babble"
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)
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// World describes a self contained universe and everything in it
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@ -22,27 +23,6 @@ type World struct {
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cmdMutex sync.RWMutex
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}
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// RoverAttributes contains attributes of a rover
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type RoverAttributes struct {
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// Speed represents the Speed that the rover will move per second
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Speed int `json:"speed"`
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// Range represents the distance the unit's radar can see
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Range int `json:"range"`
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}
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// Rover describes a single rover in the world
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type Rover struct {
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// Id is a unique ID for this rover
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Id uuid.UUID `json:"id"`
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// Pos represents where this rover is in the world
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Pos Vector `json:"pos"`
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// Attributes represents the physical attributes of the rover
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Attributes RoverAttributes `json:"attributes"`
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}
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// NewWorld creates a new world object
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func NewWorld() *World {
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return &World{
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@ -59,14 +39,14 @@ func (w *World) SpawnRover() uuid.UUID {
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// Initialise the rover
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rover := Rover{
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Id: uuid.New(),
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// TODO: Set this somehow
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Pos: Vector{},
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// TODO: Stop these being random numbers
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Attributes: RoverAttributes{
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Speed: 1.0,
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Range: 20.0,
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Pos: Vector{},
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// Set the name randomly
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Name: babble.NewBabbler().Babble(),
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},
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}
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@ -101,25 +81,13 @@ func (w *World) RoverAttributes(id uuid.UUID) (RoverAttributes, error) {
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}
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}
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// RoverPosition returns the position of a given rover
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func (w *World) RoverPosition(id uuid.UUID) (Vector, error) {
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w.worldMutex.RLock()
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defer w.worldMutex.RUnlock()
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if i, ok := w.Rovers[id]; ok {
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return i.Pos, nil
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} else {
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return Vector{}, fmt.Errorf("no rover matching id")
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}
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}
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// WarpRover sets an rovers position
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func (w *World) WarpRover(id uuid.UUID, pos Vector) error {
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w.worldMutex.Lock()
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defer w.worldMutex.Unlock()
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if i, ok := w.Rovers[id]; ok {
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i.Pos = pos
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i.Attributes.Pos = pos
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w.Rovers[id] = i
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return nil
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} else {
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@ -128,7 +96,7 @@ func (w *World) WarpRover(id uuid.UUID, pos Vector) error {
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}
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// SetPosition sets an rovers position
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func (w *World) MoveRover(id uuid.UUID, bearing Direction) (Vector, error) {
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func (w *World) MoveRover(id uuid.UUID, bearing Direction) (RoverAttributes, error) {
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w.worldMutex.Lock()
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defer w.worldMutex.Unlock()
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@ -140,13 +108,13 @@ func (w *World) MoveRover(id uuid.UUID, bearing Direction) (Vector, error) {
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move := bearing.Vector().Multiplied(distance)
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// Increment the position by the movement
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i.Pos.Add(move)
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i.Attributes.Pos.Add(move)
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// Set the rover values to the new ones
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w.Rovers[id] = i
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return i.Pos, nil
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return i.Attributes, nil
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} else {
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return Vector{}, fmt.Errorf("no rover matching id")
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return RoverAttributes{}, fmt.Errorf("no rover matching id")
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}
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}
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@ -166,8 +134,8 @@ func (w *World) RadarFromRover(id uuid.UUID) (RadarDescription, error) {
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// Gather nearby rovers within the range
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for _, r2 := range w.Rovers {
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if r1.Id != r2.Id && r1.Pos.Distance(r2.Pos) < float64(r1.Attributes.Range) {
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desc.Rovers = append(desc.Rovers, r2.Pos)
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if r1.Id != r2.Id && r1.Attributes.Pos.Distance(r2.Attributes.Pos) < float64(r1.Attributes.Range) {
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desc.Rovers = append(desc.Rovers, r2.Attributes.Pos)
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}
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}
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@ -67,16 +67,16 @@ func TestWorld_GetSetMovePosition(t *testing.T) {
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err = world.WarpRover(a, pos)
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assert.NoError(t, err, "Failed to set position for rover")
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newpos, err := world.RoverPosition(a)
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newAttribs, err := world.RoverAttributes(a)
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assert.NoError(t, err, "Failed to set position for rover")
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assert.Equal(t, pos, newpos, "Failed to correctly set position for rover")
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assert.Equal(t, pos, newAttribs.Pos, "Failed to correctly set position for rover")
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bearing := North
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duration := 1
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newpos, err = world.MoveRover(a, bearing)
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newAttribs, err = world.MoveRover(a, bearing)
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assert.NoError(t, err, "Failed to set position for rover")
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pos.Add(Vector{0, attribs.Speed * duration}) // We should have move one unit of the speed north
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assert.Equal(t, pos, newpos, "Failed to correctly move position for rover")
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assert.Equal(t, pos, newAttribs.Pos, "Failed to correctly move position for rover")
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}
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func TestWorld_RadarFromRover(t *testing.T) {
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@ -66,8 +66,8 @@ type SpawnResponse struct {
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Success bool `json:"success"`
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Error string `json:"error,omitempty"`
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// The location of the spawned entity
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Position game.Vector `json:"position"`
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// The attributes of the spawned entity
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Attributes game.RoverAttributes `json:"attributes"`
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}
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// ==============================
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@ -122,6 +122,6 @@ type RoverResponse struct {
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Success bool `json:"success"`
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Error string `json:"error,omitempty"`
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// The set of positions for nearby rovers
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Position game.Vector `json:"position"`
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// The current position of this rover
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Attributes game.RoverAttributes `json:"attributes"`
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}
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@ -126,14 +126,14 @@ func HandleSpawn(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer
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} else if id, err := uuid.Parse(id); err != nil {
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response.Error = "Provided account ID was invalid"
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} else if pos, rover, err := s.SpawnRoverForAccount(id); err != nil {
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} else if attribs, rover, err := s.SpawnRoverForAccount(id); err != nil {
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response.Error = err.Error()
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} else {
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fmt.Printf("New rover spawned\taccount:%s\trover:%s\tpos:%+v\n", id, rover, pos)
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fmt.Printf("New rover spawned\taccount:%s\trover:%s\attributes:%+v\n", id, rover, attribs)
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response.Success = true
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response.Position = pos
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response.Attributes = attribs
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}
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return response, nil
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@ -217,12 +217,12 @@ func HandleRover(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer
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} else if inst, err := s.accountant.GetRover(id); err != nil {
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response.Error = fmt.Sprintf("Provided account has no rover: %s", err)
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} else if pos, err := s.world.RoverPosition(inst); err != nil {
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} else if attribs, err := s.world.RoverAttributes(inst); err != nil {
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response.Error = fmt.Sprintf("Error getting radar from rover: %s", err)
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} else {
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fmt.Printf("Responded with rover\taccount:%s\trover:%+v\n", id, pos)
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response.Position = pos
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fmt.Printf("Responded with rover\taccount:%s\trover:%+v\n", id, attribs)
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response.Attributes = attribs
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response.Success = true
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}
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@ -92,7 +92,7 @@ func TestHandleCommand(t *testing.T) {
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// Spawn the rover rover for the account
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_, inst, err := s.SpawnRoverForAccount(a.Id)
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pos, err := s.world.RoverPosition(inst)
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attribs, err := s.world.RoverAttributes(inst)
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assert.NoError(t, err, "Couldn't get rover position")
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data := rove.CommandData{
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@ -127,10 +127,10 @@ func TestHandleCommand(t *testing.T) {
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// Tick the command queues to progress the move command
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s.world.ExecuteCommandQueues()
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pos2, err := s.world.RoverPosition(inst)
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attribs2, err := s.world.RoverAttributes(inst)
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assert.NoError(t, err, "Couldn't get rover position")
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pos.Add(game.Vector{X: 0.0, Y: attrib.Speed * 1}) // Should have moved north by the speed and duration
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assert.Equal(t, pos, pos2, "Rover should have moved by bearing")
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attribs.Pos.Add(game.Vector{X: 0.0, Y: attrib.Speed * 1}) // Should have moved north by the speed and duration
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assert.Equal(t, attribs.Pos, attribs2.Pos, "Rover should have moved by bearing")
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}
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func TestHandleRadar(t *testing.T) {
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@ -258,10 +258,10 @@ func (s *Server) wrapHandler(method string, handler Handler) func(w http.Respons
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}
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// SpawnRoverForAccount spawns the rover rover for an account
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func (s *Server) SpawnRoverForAccount(accountid uuid.UUID) (game.Vector, uuid.UUID, error) {
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func (s *Server) SpawnRoverForAccount(accountid uuid.UUID) (game.RoverAttributes, uuid.UUID, error) {
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inst := s.world.SpawnRover()
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if pos, err := s.world.RoverPosition(inst); err != nil {
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return game.Vector{}, uuid.UUID{}, fmt.Errorf("No position found for created rover")
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if attribs, err := s.world.RoverAttributes(inst); err != nil {
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return game.RoverAttributes{}, uuid.UUID{}, fmt.Errorf("No attributes found for created rover")
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} else {
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if err := s.accountant.AssignRover(accountid, inst); err != nil {
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@ -270,9 +270,9 @@ func (s *Server) SpawnRoverForAccount(accountid uuid.UUID) (game.Vector, uuid.UU
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fmt.Printf("Failed to destroy rover after failed rover assign: %s", err)
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}
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return game.Vector{}, uuid.UUID{}, err
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return game.RoverAttributes{}, uuid.UUID{}, err
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} else {
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return pos, inst, nil
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return attribs, inst, nil
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}
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}
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}
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