Serialise the World as well

This commit is contained in:
Marc Di Luzio 2020-06-02 17:51:54 +01:00
parent 50c970fea2
commit 68d117e0d8
5 changed files with 76 additions and 31 deletions

View file

@ -26,12 +26,11 @@ type Account struct {
// Represents the accountant data to store
type accountantData struct {
Accounts map[uuid.UUID]Account `json:"accounts"`
}
// Accountant manages a set of accounts
type Accountant struct {
data accountantData
Accounts map[uuid.UUID]Account `json:"accounts"`
dataPath string
}
@ -39,9 +38,7 @@ type Accountant struct {
func NewAccountant(dataPath string) *Accountant {
return &Accountant{
dataPath: dataPath,
data: accountantData{
Accounts: make(map[uuid.UUID]Account),
},
Accounts: make(map[uuid.UUID]Account),
}
}
@ -52,7 +49,7 @@ func (a *Accountant) RegisterAccount(acc Account) (Account, error) {
acc.Id = uuid.New()
// Verify this acount isn't already registered
for _, a := range a.data.Accounts {
for _, a := range a.Accounts {
if a.Name == acc.Name {
return Account{}, fmt.Errorf("Account name already registered")
} else if a.Id == acc.Id {
@ -61,7 +58,7 @@ func (a *Accountant) RegisterAccount(acc Account) (Account, error) {
}
// Simply add the account to the map
a.data.Accounts[acc.Id] = acc
a.Accounts[acc.Id] = acc
return acc, nil
}
@ -82,7 +79,7 @@ func (a *Accountant) Load() error {
if b, err := ioutil.ReadFile(a.path()); err != nil {
return err
} else if err := json.Unmarshal(b, &a.data); err != nil {
} else if err := json.Unmarshal(b, &a); err != nil {
return err
}
return nil
@ -90,7 +87,7 @@ func (a *Accountant) Load() error {
// Save will save the accountant data out
func (a *Accountant) Save() error {
if b, err := json.MarshalIndent(a.data, "", "\t"); err != nil {
if b, err := json.MarshalIndent(a, "", "\t"); err != nil {
return err
} else {
if err := ioutil.WriteFile(a.path(), b, os.ModePerm); err != nil {
@ -104,9 +101,9 @@ func (a *Accountant) Save() error {
func (a *Accountant) AssignPrimary(account uuid.UUID, instance uuid.UUID) error {
// Find the account matching the ID
if this, ok := a.data.Accounts[account]; ok {
if this, ok := a.Accounts[account]; ok {
this.Primary = instance
a.data.Accounts[account] = this
a.Accounts[account] = this
} else {
return fmt.Errorf("no account found for id: %s", account)
}

View file

@ -53,7 +53,7 @@ func TestAccountant_RegisterAccount(t *testing.T) {
func TestAccountant_LoadSave(t *testing.T) {
accountant := NewAccountant(os.TempDir())
if len(accountant.data.Accounts) != 0 {
if len(accountant.Accounts) != 0 {
t.Error("New accountant created with non-zero account number")
}
@ -64,9 +64,9 @@ func TestAccountant_LoadSave(t *testing.T) {
t.Error(err)
}
if len(accountant.data.Accounts) != 1 {
if len(accountant.Accounts) != 1 {
t.Error("No new account made")
} else if accountant.data.Accounts[a.Id].Name != name {
} else if accountant.Accounts[a.Id].Name != name {
t.Error("New account created with wrong name")
}
@ -77,7 +77,7 @@ func TestAccountant_LoadSave(t *testing.T) {
// Re-create the accountant
accountant = NewAccountant(os.TempDir())
if len(accountant.data.Accounts) != 0 {
if len(accountant.Accounts) != 0 {
t.Error("New accountant created with non-zero account number")
}
@ -87,16 +87,16 @@ func TestAccountant_LoadSave(t *testing.T) {
}
// Verify we have the same account again
if len(accountant.data.Accounts) != 1 {
if len(accountant.Accounts) != 1 {
t.Error("No account after load")
} else if accountant.data.Accounts[a.Id].Name != name {
} else if accountant.Accounts[a.Id].Name != name {
t.Error("New account created with wrong name")
}
}
func TestAccountant_AssignPrimary(t *testing.T) {
accountant := NewAccountant(os.TempDir())
if len(accountant.data.Accounts) != 0 {
if len(accountant.Accounts) != 0 {
t.Error("New accountant created with non-zero account number")
}
@ -112,7 +112,7 @@ func TestAccountant_AssignPrimary(t *testing.T) {
err = accountant.AssignPrimary(a.Id, inst)
if err != nil {
t.Error("Failed to set primary for created account")
} else if accountant.data.Accounts[a.Id].Primary != inst {
} else if accountant.Accounts[a.Id].Primary != inst {
t.Error("Primary for assigned account is incorrect")
}
}

View file

@ -1,14 +1,21 @@
package game
import (
"encoding/json"
"fmt"
"io/ioutil"
"os"
"path"
"github.com/google/uuid"
)
// World describes a self contained universe and everything in it
type World struct {
instances map[uuid.UUID]Instance
Instances map[uuid.UUID]Instance `json:"instances"`
// dataPath is the location for the data to be stored
dataPath string
}
// Instance describes a single entity or instance of an entity in the world
@ -20,13 +27,50 @@ type Instance struct {
pos Position
}
const kWorldFileName = "rove-world.json"
// NewWorld creates a new world object
func NewWorld() *World {
func NewWorld(data string) *World {
return &World{
instances: make(map[uuid.UUID]Instance),
Instances: make(map[uuid.UUID]Instance),
dataPath: data,
}
}
// path returns the full path to the data file
func (w *World) path() string {
return path.Join(w.dataPath, kWorldFileName)
}
// Load will load the accountant from data
func (w *World) Load() error {
// Don't load anything if the file doesn't exist
_, err := os.Stat(w.path())
if os.IsNotExist(err) {
fmt.Printf("File %s didn't exist, loading with fresh world data\n", w.path())
return nil
}
if b, err := ioutil.ReadFile(w.path()); err != nil {
return err
} else if err := json.Unmarshal(b, &w); err != nil {
return err
}
return nil
}
// Save will save the accountant data out
func (w *World) Save() error {
if b, err := json.MarshalIndent(w, "", "\t"); err != nil {
return err
} else {
if err := ioutil.WriteFile(w.path(), b, os.ModePerm); err != nil {
return err
}
}
return nil
}
// Adds an instance to the game
func (w *World) CreateInstance() uuid.UUID {
id := uuid.New()
@ -37,14 +81,14 @@ func (w *World) CreateInstance() uuid.UUID {
}
// Append the instance to the list
w.instances[id] = instance
w.Instances[id] = instance
return id
}
// GetPosition returns the position of a given instance
func (w World) GetPosition(id uuid.UUID) (Position, error) {
if i, ok := w.instances[id]; ok {
if i, ok := w.Instances[id]; ok {
return i.pos, nil
} else {
return Position{}, fmt.Errorf("no instance matching id")

View file

@ -1,26 +1,27 @@
package game
import (
"os"
"testing"
)
func TestNewWorld(t *testing.T) {
// Very basic for now, nothing to verify
world := NewWorld()
world := NewWorld(os.TempDir())
if world == nil {
t.Error("Failed to create world")
}
}
func TestWorld_CreateInstance(t *testing.T) {
world := NewWorld()
world := NewWorld(os.TempDir())
a := world.CreateInstance()
b := world.CreateInstance()
// Basic duplicate check
if a == b {
t.Errorf("Created identical instances")
} else if len(world.instances) != 2 {
} else if len(world.Instances) != 2 {
t.Errorf("Incorrect number of instances created")
}
}

View file

@ -63,7 +63,6 @@ func NewServer(opts ...ServerOption) *Server {
// Set up the default server
s := &Server{
port: 8080,
world: game.NewWorld(),
persistence: EphemeralData,
router: router,
}
@ -78,21 +77,22 @@ func NewServer(opts ...ServerOption) *Server {
// Create the accountant
s.accountant = accounts.NewAccountant(s.persistenceLocation)
s.world = game.NewWorld(s.persistenceLocation)
return s
}
// Initialise sets up internal state ready to serve
func (s *Server) Initialise() error {
// Set up the world
s.world = game.NewWorld()
fmt.Printf("World created\n\t%+v\n", s.world)
// Load the accounts if requested
if s.persistence == PersistentData {
if err := s.accountant.Load(); err != nil {
return err
}
if err := s.world.Load(); err != nil {
return err
}
}
// Create a new router
@ -133,6 +133,9 @@ func (s *Server) Close() error {
if err := s.accountant.Save(); err != nil {
return err
}
if err := s.world.Save(); err != nil {
return err
}
}
return nil
}