Rename the world tick function and set the tick rate back to default
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5 changed files with 9 additions and 10 deletions
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@ -131,8 +131,8 @@ func (s *Server) Run() {
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log.Println("Executing server tick")
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// Run the command queues
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s.world.ExecuteCommandQueues()
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// Tick the world
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s.world.Tick()
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// Save out the new world state
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if err := s.SaveWorld(); err != nil {
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