Rename the world tick function and set the tick rate back to default

This commit is contained in:
Marc Di Luzio 2020-07-22 19:24:36 +01:00
parent 8667f55143
commit 6b5d5abea1
5 changed files with 9 additions and 10 deletions

View file

@ -131,8 +131,8 @@ func (s *Server) Run() {
log.Println("Executing server tick")
// Run the command queues
s.world.ExecuteCommandQueues()
// Tick the world
s.world.Tick()
// Save out the new world state
if err := s.SaveWorld(); err != nil {