Move server package out into rove-server
This commit is contained in:
parent
62d6213c1a
commit
6fb7ee598d
9 changed files with 27 additions and 41 deletions
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@ -1,4 +1,4 @@
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package main
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package internal
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import (
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"fmt"
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@ -8,7 +8,6 @@ import (
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"github.com/google/uuid"
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"github.com/mdiluz/rove/pkg/game"
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"github.com/mdiluz/rove/pkg/rove"
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"github.com/mdiluz/rove/pkg/server"
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"github.com/stretchr/testify/assert"
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)
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@ -16,7 +15,7 @@ import (
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var serv rove.Server
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func TestMain(m *testing.M) {
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s := server.NewServer()
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s := NewServer()
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if err := s.Initialise(true); err != nil {
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fmt.Println(err)
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os.Exit(1)
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235
cmd/rove-server/internal/routes.go
Normal file
235
cmd/rove-server/internal/routes.go
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@ -0,0 +1,235 @@
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package internal
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import (
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"encoding/json"
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"fmt"
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"io"
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"net/http"
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"github.com/google/uuid"
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"github.com/mdiluz/rove/pkg/rove"
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"github.com/mdiluz/rove/pkg/version"
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)
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// Handler describes a function that handles any incoming request and can respond
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type Handler func(*Server, map[string]string, io.ReadCloser, io.Writer) (interface{}, error)
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// Route defines the information for a single path->function route
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type Route struct {
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path string
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method string
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handler Handler
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}
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// Routes is an array of all the Routes
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var Routes = []Route{
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{
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path: "/status",
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method: http.MethodGet,
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handler: HandleStatus,
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},
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{
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path: "/register",
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method: http.MethodPost,
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handler: HandleRegister,
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},
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{
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path: "/{account}/spawn",
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method: http.MethodPost,
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handler: HandleSpawn,
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},
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{
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path: "/{account}/command",
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method: http.MethodPost,
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handler: HandleCommand,
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},
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{
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path: "/{account}/radar",
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method: http.MethodGet,
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handler: HandleRadar,
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},
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{
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path: "/{account}/rover",
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method: http.MethodGet,
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handler: HandleRover,
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},
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}
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// HandleStatus handles the /status request
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func HandleStatus(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer) (interface{}, error) {
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// Simply return the current server status
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response := rove.StatusResponse{
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Ready: true,
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Version: version.Version,
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Tick: s.tick,
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}
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// If there's a schedule, respond with it
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if len(s.schedule.Entries()) > 0 {
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response.NextTick = s.schedule.Entries()[0].Next.Format("15:04:05")
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}
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return response, nil
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}
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// HandleRegister handles /register endpoint
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func HandleRegister(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer) (interface{}, error) {
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var response = rove.RegisterResponse{
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Success: false,
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}
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// Decode the registration info, verify it and register the account
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var data rove.RegisterData
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err := json.NewDecoder(b).Decode(&data)
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if err != nil {
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fmt.Printf("Failed to decode json: %s\n", err)
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response.Error = err.Error()
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} else if len(data.Name) == 0 {
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response.Error = "Cannot register empty name"
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} else if acc, err := s.accountant.RegisterAccount(data.Name); err != nil {
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response.Error = err.Error()
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} else if err := s.SaveAll(); err != nil {
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response.Error = fmt.Sprintf("Internal server error when saving accounts: %s", err)
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} else {
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// Save out the new accounts
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response.Id = acc.Id.String()
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response.Success = true
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}
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fmt.Printf("register response:%+v\n", response)
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return response, nil
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}
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// HandleSpawn will spawn the player entity for the associated account
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func HandleSpawn(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer) (interface{}, error) {
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var response = rove.SpawnResponse{
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Success: false,
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}
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id := vars["account"]
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// Decode the spawn info, verify it and spawn the rover for this account
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var data rove.SpawnData
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if err := json.NewDecoder(b).Decode(&data); err != nil {
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fmt.Printf("Failed to decode json: %s\n", err)
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response.Error = err.Error()
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} else if len(id) == 0 {
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response.Error = "No account ID provided"
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} else if id, err := uuid.Parse(id); err != nil {
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response.Error = "Provided account ID was invalid"
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} else if attribs, _, err := s.SpawnRoverForAccount(id); err != nil {
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response.Error = err.Error()
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} else if err := s.SaveWorld(); err != nil {
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response.Error = fmt.Sprintf("Internal server error when saving world: %s", err)
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} else {
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response.Success = true
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response.Attributes = attribs
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}
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fmt.Printf("spawn response \taccount:%s\tresponse:%+v\n", id, response)
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return response, nil
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}
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// HandleSpawn will spawn the player entity for the associated account
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func HandleCommand(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer) (interface{}, error) {
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var response = rove.CommandResponse{
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Success: false,
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}
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id := vars["account"]
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// Decode the commands, verify them and the account, and execute the commands
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var data rove.CommandData
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if err := json.NewDecoder(b).Decode(&data); err != nil {
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fmt.Printf("Failed to decode json: %s\n", err)
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response.Error = err.Error()
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} else if len(id) == 0 {
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response.Error = "No account ID provided"
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} else if id, err := uuid.Parse(id); err != nil {
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response.Error = fmt.Sprintf("Provided account ID was invalid: %s", err)
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} else if inst, err := s.accountant.GetRover(id); err != nil {
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response.Error = fmt.Sprintf("Provided account has no rover: %s", err)
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} else if err := s.world.Enqueue(inst, data.Commands...); err != nil {
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response.Error = fmt.Sprintf("Failed to execute commands: %s", err)
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} else {
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response.Success = true
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}
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fmt.Printf("command response \taccount:%s\tresponse:%+v\n", id, response)
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return response, nil
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}
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// HandleRadar handles the radar request
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func HandleRadar(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer) (interface{}, error) {
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var response = rove.RadarResponse{
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Success: false,
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}
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id := vars["account"]
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if len(id) == 0 {
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response.Error = "No account ID provided"
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} else if id, err := uuid.Parse(id); err != nil {
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response.Error = fmt.Sprintf("Provided account ID was invalid: %s", err)
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} else if inst, err := s.accountant.GetRover(id); err != nil {
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response.Error = fmt.Sprintf("Provided account has no rover: %s", err)
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} else if attrib, err := s.world.RoverAttributes(inst); err != nil {
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response.Error = fmt.Sprintf("Error getting rover attributes: %s", err)
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} else if radar, err := s.world.RadarFromRover(inst); err != nil {
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response.Error = fmt.Sprintf("Error getting radar from rover: %s", err)
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} else {
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response.Tiles = radar
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response.Range = attrib.Range
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response.Success = true
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}
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fmt.Printf("radar response \taccount:%s\tresponse:%+v\n", id, response)
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return response, nil
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}
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// HandleRover handles the rover request
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func HandleRover(s *Server, vars map[string]string, b io.ReadCloser, w io.Writer) (interface{}, error) {
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var response = rove.RoverResponse{
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Success: false,
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}
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id := vars["account"]
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if len(id) == 0 {
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response.Error = "No account ID provided"
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} else if id, err := uuid.Parse(id); err != nil {
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response.Error = fmt.Sprintf("Provided account ID was invalid: %s", err)
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} else if inst, err := s.accountant.GetRover(id); err != nil {
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response.Error = fmt.Sprintf("Provided account has no rover: %s", err)
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} else if attribs, err := s.world.RoverAttributes(inst); err != nil {
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response.Error = fmt.Sprintf("Error getting radar from rover: %s", err)
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} else {
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response.Attributes = attribs
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response.Success = true
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}
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fmt.Printf("rover response \taccount:%s\tresponse:%+v\n", id, response)
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return response, nil
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}
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217
cmd/rove-server/internal/routes_test.go
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217
cmd/rove-server/internal/routes_test.go
Normal file
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@ -0,0 +1,217 @@
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package internal
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import (
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"bytes"
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"encoding/json"
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"net/http"
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"net/http/httptest"
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"path"
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"testing"
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"github.com/mdiluz/rove/pkg/game"
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"github.com/mdiluz/rove/pkg/rove"
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"github.com/mdiluz/rove/pkg/vector"
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"github.com/stretchr/testify/assert"
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)
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func TestHandleStatus(t *testing.T) {
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request, _ := http.NewRequest(http.MethodGet, "/status", nil)
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response := httptest.NewRecorder()
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s := NewServer()
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s.Initialise(true)
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s.router.ServeHTTP(response, request)
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assert.Equal(t, http.StatusOK, response.Code)
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var status rove.StatusResponse
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json.NewDecoder(response.Body).Decode(&status)
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if status.Ready != true {
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t.Errorf("got false for /status")
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}
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if len(status.Version) == 0 {
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t.Errorf("got empty version info")
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}
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}
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func TestHandleRegister(t *testing.T) {
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data := rove.RegisterData{Name: "one"}
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b, err := json.Marshal(data)
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if err != nil {
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t.Error(err)
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}
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request, _ := http.NewRequest(http.MethodPost, "/register", bytes.NewReader(b))
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response := httptest.NewRecorder()
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s := NewServer()
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s.Initialise(true)
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s.router.ServeHTTP(response, request)
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assert.Equal(t, http.StatusOK, response.Code)
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var status rove.RegisterResponse
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json.NewDecoder(response.Body).Decode(&status)
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if status.Success != true {
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t.Errorf("got false for /register")
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}
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}
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func TestHandleSpawn(t *testing.T) {
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s := NewServer()
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s.Initialise(true)
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a, err := s.accountant.RegisterAccount("test")
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assert.NoError(t, err, "Error registering account")
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data := rove.SpawnData{}
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b, err := json.Marshal(data)
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assert.NoError(t, err, "Error marshalling data")
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request, _ := http.NewRequest(http.MethodPost, path.Join("/", a.Id.String(), "/spawn"), bytes.NewReader(b))
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response := httptest.NewRecorder()
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s.router.ServeHTTP(response, request)
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assert.Equal(t, http.StatusOK, response.Code)
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var status rove.SpawnResponse
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json.NewDecoder(response.Body).Decode(&status)
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assert.Equal(t, http.StatusOK, response.Code)
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if status.Success != true {
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t.Errorf("got false for /spawn: %s", status.Error)
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}
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}
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func TestHandleCommand(t *testing.T) {
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s := NewServer()
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s.Initialise(false) // Leave the world empty with no obstacles
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a, err := s.accountant.RegisterAccount("test")
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assert.NoError(t, err, "Error registering account")
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// Spawn the rover rover for the account
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_, inst, err := s.SpawnRoverForAccount(a.Id)
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assert.NoError(t, s.world.WarpRover(inst, vector.Vector{}))
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attribs, err := s.world.RoverAttributes(inst)
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assert.NoError(t, err, "Couldn't get rover position")
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data := rove.CommandData{
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Commands: []game.Command{
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{
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Command: game.CommandMove,
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Bearing: "N",
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Duration: 1,
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},
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},
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}
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b, err := json.Marshal(data)
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assert.NoError(t, err, "Error marshalling data")
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request, _ := http.NewRequest(http.MethodPost, path.Join("/", a.Id.String(), "/command"), bytes.NewReader(b))
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response := httptest.NewRecorder()
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s.router.ServeHTTP(response, request)
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assert.Equal(t, http.StatusOK, response.Code)
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var status rove.CommandResponse
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json.NewDecoder(response.Body).Decode(&status)
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if status.Success != true {
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t.Errorf("got false for /command: %s", status.Error)
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}
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attrib, err := s.world.RoverAttributes(inst)
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assert.NoError(t, err, "Couldn't get rover attribs")
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// Tick the command queues to progress the move command
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s.world.EnqueueAllIncoming()
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s.world.ExecuteCommandQueues()
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attribs2, err := s.world.RoverAttributes(inst)
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assert.NoError(t, err, "Couldn't get rover position")
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attribs.Pos.Add(vector.Vector{X: 0.0, Y: attrib.Speed * 1}) // Should have moved north by the speed and duration
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assert.Equal(t, attribs.Pos, attribs2.Pos, "Rover should have moved by bearing")
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}
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func TestHandleRadar(t *testing.T) {
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s := NewServer()
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s.Initialise(false) // Spawn a clean world
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a, err := s.accountant.RegisterAccount("test")
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assert.NoError(t, err, "Error registering account")
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// Spawn the rover rover for the account
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attrib, id, err := s.SpawnRoverForAccount(a.Id)
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assert.NoError(t, err)
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// Warp this rover to 0,0
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assert.NoError(t, s.world.WarpRover(id, vector.Vector{}))
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// Explicity set a few nearby tiles
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wallPos1 := vector.Vector{X: 0, Y: -1}
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wallPos2 := vector.Vector{X: 1, Y: 1}
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rockPos := vector.Vector{X: 1, Y: 3}
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emptyPos := vector.Vector{X: -2, Y: -3}
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assert.NoError(t, s.world.Atlas.SetTile(wallPos1, game.TileWall))
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assert.NoError(t, s.world.Atlas.SetTile(wallPos2, game.TileWall))
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assert.NoError(t, s.world.Atlas.SetTile(rockPos, game.TileRock))
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assert.NoError(t, s.world.Atlas.SetTile(emptyPos, game.TileEmpty))
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request, _ := http.NewRequest(http.MethodGet, path.Join("/", a.Id.String(), "/radar"), nil)
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response := httptest.NewRecorder()
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s.router.ServeHTTP(response, request)
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assert.Equal(t, http.StatusOK, response.Code)
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var status rove.RadarResponse
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json.NewDecoder(response.Body).Decode(&status)
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if status.Success != true {
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t.Errorf("got false for /radar: %s", status.Error)
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}
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scope := attrib.Range*2 + 1
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radarOrigin := vector.Vector{X: -attrib.Range, Y: -attrib.Range}
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// Make sure the rover tile is correct
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assert.Equal(t, game.TileRover, status.Tiles[len(status.Tiles)/2])
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// Check our other tiles
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wallPos1.Add(radarOrigin.Negated())
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wallPos2.Add(radarOrigin.Negated())
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rockPos.Add(radarOrigin.Negated())
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emptyPos.Add(radarOrigin.Negated())
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assert.Equal(t, game.TileWall, status.Tiles[wallPos1.X+wallPos1.Y*scope])
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assert.Equal(t, game.TileWall, status.Tiles[wallPos2.X+wallPos2.Y*scope])
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assert.Equal(t, game.TileRock, status.Tiles[rockPos.X+rockPos.Y*scope])
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assert.Equal(t, game.TileEmpty, status.Tiles[emptyPos.X+emptyPos.Y*scope])
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}
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func TestHandleRover(t *testing.T) {
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s := NewServer()
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s.Initialise(true)
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a, err := s.accountant.RegisterAccount("test")
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assert.NoError(t, err, "Error registering account")
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// Spawn one rover for the account
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attribs, _, err := s.SpawnRoverForAccount(a.Id)
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assert.NoError(t, err)
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request, _ := http.NewRequest(http.MethodGet, path.Join("/", a.Id.String(), "/rover"), nil)
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response := httptest.NewRecorder()
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s.router.ServeHTTP(response, request)
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assert.Equal(t, http.StatusOK, response.Code)
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var status rove.RoverResponse
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json.NewDecoder(response.Body).Decode(&status)
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if status.Success != true {
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t.Errorf("got false for /rover: %s", status.Error)
|
||||
} else if attribs != status.Attributes {
|
||||
t.Errorf("Missmatched attributes: %+v, !=%+v", attribs, status.Attributes)
|
||||
}
|
||||
}
|
303
cmd/rove-server/internal/server.go
Normal file
303
cmd/rove-server/internal/server.go
Normal file
|
@ -0,0 +1,303 @@
|
|||
package internal
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"log"
|
||||
"net"
|
||||
"net/http"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/gorilla/mux"
|
||||
"github.com/mdiluz/rove/pkg/accounts"
|
||||
"github.com/mdiluz/rove/pkg/game"
|
||||
"github.com/mdiluz/rove/pkg/persistence"
|
||||
"github.com/robfig/cron"
|
||||
)
|
||||
|
||||
const (
|
||||
// PersistentData will allow the server to load and save it's state
|
||||
PersistentData = iota
|
||||
|
||||
// EphemeralData will let the server neither load or save out any of it's data
|
||||
EphemeralData
|
||||
)
|
||||
|
||||
// Server contains the relevant data to run a game server
|
||||
type Server struct {
|
||||
|
||||
// Internal state
|
||||
accountant *accounts.Accountant
|
||||
world *game.World
|
||||
|
||||
// HTTP server
|
||||
listener net.Listener
|
||||
server *http.Server
|
||||
router *mux.Router
|
||||
|
||||
// Config settings
|
||||
address string
|
||||
persistence int
|
||||
tick int
|
||||
|
||||
// sync point for sub-threads
|
||||
sync sync.WaitGroup
|
||||
|
||||
// cron schedule for world ticks
|
||||
schedule *cron.Cron
|
||||
}
|
||||
|
||||
// ServerOption defines a server creation option
|
||||
type ServerOption func(s *Server)
|
||||
|
||||
// OptionAddress sets the server address for hosting
|
||||
func OptionAddress(address string) ServerOption {
|
||||
return func(s *Server) {
|
||||
s.address = address
|
||||
}
|
||||
}
|
||||
|
||||
// OptionPersistentData sets the server data to be persistent
|
||||
func OptionPersistentData() ServerOption {
|
||||
return func(s *Server) {
|
||||
s.persistence = PersistentData
|
||||
}
|
||||
}
|
||||
|
||||
// OptionTick defines the number of minutes per tick
|
||||
// 0 means no automatic server tick
|
||||
func OptionTick(minutes int) ServerOption {
|
||||
return func(s *Server) {
|
||||
s.tick = minutes
|
||||
}
|
||||
}
|
||||
|
||||
// NewServer sets up a new server
|
||||
func NewServer(opts ...ServerOption) *Server {
|
||||
|
||||
router := mux.NewRouter().StrictSlash(true)
|
||||
|
||||
// Set up the default server
|
||||
s := &Server{
|
||||
address: "",
|
||||
persistence: EphemeralData,
|
||||
router: router,
|
||||
schedule: cron.New(),
|
||||
}
|
||||
|
||||
// Apply all options
|
||||
for _, o := range opts {
|
||||
o(s)
|
||||
}
|
||||
|
||||
// Set up the server object
|
||||
s.server = &http.Server{Addr: s.address, Handler: s.router}
|
||||
|
||||
// Create the accountant
|
||||
s.accountant = accounts.NewAccountant()
|
||||
|
||||
// Start small, we can grow the world later
|
||||
s.world = game.NewWorld(4, 8)
|
||||
|
||||
return s
|
||||
}
|
||||
|
||||
// Initialise sets up internal state ready to serve
|
||||
func (s *Server) Initialise(fillWorld bool) (err error) {
|
||||
|
||||
// Add to our sync
|
||||
s.sync.Add(1)
|
||||
|
||||
// Spawn a border on the default world
|
||||
if err := s.world.SpawnWorld(fillWorld); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Load the accounts if requested
|
||||
if err := s.LoadAll(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Set up the handlers
|
||||
for _, route := range Routes {
|
||||
s.router.HandleFunc(route.path, s.wrapHandler(route.method, route.handler))
|
||||
}
|
||||
|
||||
// Start the listen
|
||||
if s.listener, err = net.Listen("tcp", s.server.Addr); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
s.address = s.listener.Addr().String()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Addr will return the server address set after the listen
|
||||
func (s *Server) Addr() string {
|
||||
return s.address
|
||||
}
|
||||
|
||||
// Run executes the server
|
||||
func (s *Server) Run() {
|
||||
defer s.sync.Done()
|
||||
|
||||
// Set up the schedule if requested
|
||||
if s.tick != 0 {
|
||||
if err := s.schedule.AddFunc(fmt.Sprintf("0 */%d * * *", s.tick), func() {
|
||||
// Ensure we don't quit during this function
|
||||
s.sync.Add(1)
|
||||
defer s.sync.Done()
|
||||
|
||||
fmt.Println("Executing server tick")
|
||||
|
||||
// Run the command queues
|
||||
s.world.ExecuteCommandQueues()
|
||||
|
||||
// Save out the new world state
|
||||
s.SaveWorld()
|
||||
}); err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
s.schedule.Start()
|
||||
fmt.Printf("First server tick scheduled for %s\n", s.schedule.Entries()[0].Next.Format("15:04:05"))
|
||||
}
|
||||
|
||||
// Serve the http requests
|
||||
if err := s.server.Serve(s.listener); err != nil && err != http.ErrServerClosed {
|
||||
log.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
// Stop will stop the current server
|
||||
func (s *Server) Stop() error {
|
||||
// Stop the cron
|
||||
s.schedule.Stop()
|
||||
|
||||
// Try and shut down the http server
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
defer cancel()
|
||||
if err := s.server.Shutdown(ctx); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Close waits until the server is finished and closes up shop
|
||||
func (s *Server) Close() error {
|
||||
// Wait until the server has shut down
|
||||
s.sync.Wait()
|
||||
|
||||
// Save and return
|
||||
return s.SaveAll()
|
||||
}
|
||||
|
||||
// Close waits until the server is finished and closes up shop
|
||||
func (s *Server) StopAndClose() error {
|
||||
// Stop the server
|
||||
if err := s.Stop(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Close and return
|
||||
return s.Close()
|
||||
}
|
||||
|
||||
// SaveWorld will save out the world file
|
||||
func (s *Server) SaveWorld() error {
|
||||
if s.persistence == PersistentData {
|
||||
s.world.RLock()
|
||||
defer s.world.RUnlock()
|
||||
if err := persistence.SaveAll("world", s.world); err != nil {
|
||||
return fmt.Errorf("failed to save out persistent data: %s", err)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// SaveAccounts will save out the accounts file
|
||||
func (s *Server) SaveAccounts() error {
|
||||
if s.persistence == PersistentData {
|
||||
if err := persistence.SaveAll("accounts", s.accountant); err != nil {
|
||||
return fmt.Errorf("failed to save out persistent data: %s", err)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// SaveAll will save out all server files
|
||||
func (s *Server) SaveAll() error {
|
||||
// Save the accounts if requested
|
||||
if s.persistence == PersistentData {
|
||||
s.world.RLock()
|
||||
defer s.world.RUnlock()
|
||||
|
||||
if err := persistence.SaveAll("accounts", s.accountant, "world", s.world); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// LoadAll will load all persistent data
|
||||
func (s *Server) LoadAll() error {
|
||||
if s.persistence == PersistentData {
|
||||
s.world.Lock()
|
||||
defer s.world.Unlock()
|
||||
if err := persistence.LoadAll("accounts", &s.accountant, "world", &s.world); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// wrapHandler wraps a request handler in http checks
|
||||
func (s *Server) wrapHandler(method string, handler Handler) func(w http.ResponseWriter, r *http.Request) {
|
||||
return func(w http.ResponseWriter, r *http.Request) {
|
||||
// Log the request
|
||||
fmt.Printf("%s\t%s\n", r.Method, r.RequestURI)
|
||||
|
||||
vars := mux.Vars(r)
|
||||
|
||||
// Verify the method, call the handler, and encode the return
|
||||
if r.Method != method {
|
||||
w.WriteHeader(http.StatusMethodNotAllowed)
|
||||
|
||||
} else if val, err := handler(s, vars, r.Body, w); err != nil {
|
||||
fmt.Printf("Failed to handle http request: %s", err)
|
||||
w.WriteHeader(http.StatusInternalServerError)
|
||||
|
||||
} else if err := json.NewEncoder(w).Encode(val); err != nil {
|
||||
fmt.Printf("Failed to encode reply to json: %s", err)
|
||||
w.WriteHeader(http.StatusInternalServerError)
|
||||
|
||||
} else {
|
||||
w.Header().Set("Content-Type", "application/json; charset=UTF-8")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// SpawnRoverForAccount spawns the rover rover for an account
|
||||
func (s *Server) SpawnRoverForAccount(accountid uuid.UUID) (game.RoverAttributes, uuid.UUID, error) {
|
||||
if inst, err := s.world.SpawnRover(); err != nil {
|
||||
return game.RoverAttributes{}, uuid.UUID{}, err
|
||||
|
||||
} else if attribs, err := s.world.RoverAttributes(inst); err != nil {
|
||||
return game.RoverAttributes{}, uuid.UUID{}, fmt.Errorf("No attributes found for created rover: %s", err)
|
||||
|
||||
} else {
|
||||
if err := s.accountant.AssignRover(accountid, inst); err != nil {
|
||||
// Try and clear up the rover
|
||||
if err := s.world.DestroyRover(inst); err != nil {
|
||||
fmt.Printf("Failed to destroy rover after failed rover assign: %s", err)
|
||||
}
|
||||
|
||||
return game.RoverAttributes{}, uuid.UUID{}, err
|
||||
} else {
|
||||
return attribs, inst, nil
|
||||
}
|
||||
}
|
||||
}
|
60
cmd/rove-server/internal/server_test.go
Normal file
60
cmd/rove-server/internal/server_test.go
Normal file
|
@ -0,0 +1,60 @@
|
|||
package internal
|
||||
|
||||
import (
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestNewServer(t *testing.T) {
|
||||
server := NewServer()
|
||||
if server == nil {
|
||||
t.Error("Failed to create server")
|
||||
}
|
||||
}
|
||||
|
||||
func TestNewServer_OptionAddress(t *testing.T) {
|
||||
server := NewServer(OptionAddress(":1234"))
|
||||
if server == nil {
|
||||
t.Error("Failed to create server")
|
||||
} else if server.address != ":1234" {
|
||||
t.Error("Failed to set server address")
|
||||
}
|
||||
}
|
||||
|
||||
func TestNewServer_OptionPersistentData(t *testing.T) {
|
||||
server := NewServer(OptionPersistentData())
|
||||
if server == nil {
|
||||
t.Error("Failed to create server")
|
||||
} else if server.persistence != PersistentData {
|
||||
t.Error("Failed to set server persistent data")
|
||||
}
|
||||
}
|
||||
|
||||
func TestServer_Run(t *testing.T) {
|
||||
server := NewServer()
|
||||
if server == nil {
|
||||
t.Error("Failed to create server")
|
||||
} else if err := server.Initialise(true); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
|
||||
go server.Run()
|
||||
|
||||
if err := server.StopAndClose(); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestServer_RunPersistentData(t *testing.T) {
|
||||
server := NewServer(OptionPersistentData())
|
||||
if server == nil {
|
||||
t.Error("Failed to create server")
|
||||
} else if err := server.Initialise(true); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
|
||||
go server.Run()
|
||||
|
||||
if err := server.StopAndClose(); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
}
|
|
@ -8,8 +8,8 @@ import (
|
|||
"syscall"
|
||||
"time"
|
||||
|
||||
"github.com/mdiluz/rove/cmd/rove-server/internal"
|
||||
"github.com/mdiluz/rove/pkg/persistence"
|
||||
"github.com/mdiluz/rove/pkg/server"
|
||||
"github.com/mdiluz/rove/pkg/version"
|
||||
)
|
||||
|
||||
|
@ -34,10 +34,10 @@ func InnerMain() {
|
|||
persistence.SetPath(*data)
|
||||
|
||||
// Create the server data
|
||||
s := server.NewServer(
|
||||
server.OptionAddress(*address),
|
||||
server.OptionPersistentData(),
|
||||
server.OptionTick(*tick))
|
||||
s := internal.NewServer(
|
||||
internal.OptionAddress(*address),
|
||||
internal.OptionPersistentData(),
|
||||
internal.OptionTick(*tick))
|
||||
|
||||
// Initialise the server
|
||||
if err := s.Initialise(true); err != nil {
|
||||
|
|
|
@ -1,40 +1,18 @@
|
|||
// +build integration
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"os"
|
||||
"path"
|
||||
"testing"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/mdiluz/rove/pkg/server"
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
var address string
|
||||
|
||||
func TestMain(m *testing.M) {
|
||||
s := server.NewServer()
|
||||
if err := s.Initialise(true); err != nil {
|
||||
fmt.Println(err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
address = s.Addr()
|
||||
|
||||
go s.Run()
|
||||
|
||||
fmt.Printf("Test server hosted on %s", address)
|
||||
code := m.Run()
|
||||
|
||||
if err := s.StopAndClose(); err != nil {
|
||||
fmt.Println(err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
os.Exit(code)
|
||||
}
|
||||
var address = "localhost:80"
|
||||
|
||||
func Test_InnerMain(t *testing.T) {
|
||||
// Set up the flags to act locally and use a temporary file
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue