Add rover integrity

Rovers are damaged by bumping into solid objects
This commit is contained in:
Marc Di Luzio 2020-06-27 01:14:17 +01:00
parent 12dc9e478d
commit 7957454ec1
8 changed files with 75 additions and 42 deletions

View file

@ -123,4 +123,5 @@ func TestServer_Rover(t *testing.T) {
assert.NotZero(t, resp.Range, "Rover should return valid range")
assert.NotZero(t, len(resp.Name), "Rover should return valid name")
assert.NotZero(t, resp.Position, "Rover should return valid position")
assert.NotZero(t, resp.Integrity, "Rover should have positive integrity")
}

View file

@ -66,6 +66,7 @@ func (s *Server) Rover(ctx context.Context, req *rove.RoverRequest) (*rove.Rover
},
Range: int32(rover.Range),
Inventory: rover.Inventory,
Integrity: int32(rover.Integrity),
}
}
return response, nil

View file

@ -13,10 +13,10 @@ This page tracks the current feature set and the features to implement next
* Commands are queued and then are executed in sequence
* Rover inventory
* Collectable materials
* Rover integrity and damage
### Incoming features
* Rover integrity and damage
* Basic rover actions (e.g. repair)
* Rover replacement and advancement mechanic
* HTTPS

View file

@ -17,4 +17,7 @@ type Rover struct {
// Inventory represents any items the rover is carrying
Inventory []byte `json:"inventory"`
// Integrity represents current rover health
Integrity int `json:"integrity"`
}

View file

@ -89,8 +89,9 @@ func (w *World) SpawnRover() (string, error) {
// Initialise the rover
rover := Rover{
Range: 4.0,
Name: uuid.New().String(),
Range: 4.0,
Integrity: 10,
Name: uuid.New().String(),
}
// Assign a random name if we have words
@ -242,6 +243,14 @@ func (w *World) MoveRover(rover string, b bearing.Bearing) (vector.Vector, error
// Perform the move
i.Pos = newPos
w.Rovers[rover] = i
} else {
// If it is a blocking tile, reduce the rover integrity
i.Integrity = i.Integrity - 1
if i.Integrity == 0 {
// TODO: The rover needs to be left dormant with the player
} else {
w.Rovers[rover] = i
}
}
return i.Pos, nil

View file

@ -490,6 +490,8 @@ type RoverResponse struct {
Range int32 `protobuf:"varint,3,opt,name=range,proto3" json:"range,omitempty"`
// The items in the rover inventory
Inventory []byte `protobuf:"bytes,4,opt,name=inventory,proto3" json:"inventory,omitempty"`
// The current health of the rover
Integrity int32 `protobuf:"varint,5,opt,name=Integrity,proto3" json:"Integrity,omitempty"`
}
func (x *RoverResponse) Reset() {
@ -552,6 +554,13 @@ func (x *RoverResponse) GetInventory() []byte {
return nil
}
func (x *RoverResponse) GetIntegrity() int32 {
if x != nil {
return x.Integrity
}
return 0
}
// Empty placeholder
type StatusRequest struct {
state protoimpl.MessageState
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}
var (

View file

@ -306,6 +306,11 @@
"type": "string",
"format": "byte",
"title": "The items in the rover inventory"
},
"Integrity": {
"type": "integer",
"format": "int32",
"title": "The current health of the rover"
}
}
},

View file

@ -124,6 +124,9 @@ message RoverResponse {
// The items in the rover inventory
bytes inventory = 4;
// The current health of the rover
int32 Integrity = 5;
}
// Empty placeholder