Rename the glyphs

This commit is contained in:
Marc Di Luzio 2020-07-19 11:56:05 +01:00
parent f665436007
commit 7e41ac0028
7 changed files with 52 additions and 52 deletions

View file

@ -123,9 +123,9 @@ func (a *chunkBasedAtlas) populate(chunk int) {
var obj = ObjectNone
switch {
case o > 0.6:
obj = ObjectLargeRock
obj = ObjectRockLarge
case o > 0.5:
obj = ObjectSmallRock
obj = ObjectRockSmall
}
if obj != ObjectNone {
c.Objects[j*a.ChunkSize+i] = Object{Type: ObjectType(obj)}
@ -136,9 +136,9 @@ func (a *chunkBasedAtlas) populate(chunk int) {
// Set up any objects
for i := 0; i < len(c.Tiles); i++ {
if rand.Intn(16) == 0 {
c.Objects[i] = Object{Type: ObjectLargeRock}
c.Objects[i] = Object{Type: ObjectRockLarge}
} else if rand.Intn(32) == 0 {
c.Objects[i] = Object{Type: ObjectSmallRock}
c.Objects[i] = Object{Type: ObjectRockSmall}
}
}