Move Rover position into main class

This commit is contained in:
Marc Di Luzio 2020-06-26 18:22:37 +01:00
parent 8019ea4e25
commit 7ee340e976
9 changed files with 126 additions and 77 deletions

View file

@ -125,4 +125,5 @@ func TestServer_Rover(t *testing.T) {
assert.NotZero(t, len(resp.Name), "Rover should return valid name")
assert.NotZero(t, resp.Speed, "Rover should return valid speed")
assert.NotZero(t, resp.Position, "Rover should return valid position")
assert.NotZero(t, resp.Capacity, "Rover should return valid position")
}

View file

@ -62,15 +62,19 @@ func (s *Server) Rover(ctx context.Context, req *rove.RoverRequest) (*rove.Rover
} else if attrib, err := s.world.RoverAttributes(id); err != nil {
return nil, fmt.Errorf("error getting rover attributes: %s", err)
} else if pos, err := s.world.RoverPosition(id); err != nil {
return nil, fmt.Errorf("error getting rover attributes: %s", err)
} else {
response = &rove.RoverResponse{
Name: attrib.Name,
Position: &rove.Vector{
X: int32(attrib.Pos.X),
Y: int32(attrib.Pos.Y),
X: int32(pos.X),
Y: int32(pos.Y),
},
Speed: int32(attrib.Speed),
Range: int32(attrib.Range),
Speed: int32(attrib.Speed),
Range: int32(attrib.Range),
Capacity: int32(attrib.Capacity),
}
}
return response, nil

View file

@ -31,8 +31,8 @@ func TestCommand_Move(t *testing.T) {
world.EnqueueAllIncoming()
world.ExecuteCommandQueues()
newatributes, err := world.RoverAttributes(a)
newPos, err := world.RoverPosition(a)
assert.NoError(t, err, "Failed to set position for rover")
pos.Add(vector.Vector{X: 0.0, Y: int(duration) * int(attribs.Speed)}) // We should have moved duration*speed north
assert.Equal(t, pos, newatributes.Pos, "Failed to correctly set position for rover")
assert.Equal(t, pos, newPos, "Failed to correctly set position for rover")
}

View file

@ -16,9 +16,6 @@ type RoverAttributes struct {
// Name of this rover
Name string `json:"name"`
// Pos represents where this rover is in the world
Pos vector.Vector `json:"pos"`
// Capacity represents the maximum number of items the rover can carry
Capacity int `json:"capacity"`
}
@ -28,6 +25,9 @@ type Rover struct {
// Id is a unique ID for this rover
Id uuid.UUID `json:"id"`
// Pos represents where this rover is in the world
Pos vector.Vector `json:"pos"`
// Attributes represents the physical attributes of the rover
Attributes RoverAttributes `json:"attributes"`

View file

@ -101,26 +101,26 @@ func (w *World) SpawnRover() (uuid.UUID, error) {
}
// Spawn in a random place near the origin
rover.Attributes.Pos = vector.Vector{
rover.Pos = vector.Vector{
X: w.Atlas.ChunkSize/2 - rand.Intn(w.Atlas.ChunkSize),
Y: w.Atlas.ChunkSize/2 - rand.Intn(w.Atlas.ChunkSize),
}
// Seach until we error (run out of world)
for {
if tile, err := w.Atlas.GetTile(rover.Attributes.Pos); err != nil {
if tile, err := w.Atlas.GetTile(rover.Pos); err != nil {
return uuid.Nil, err
} else {
if !atlas.IsBlocking(tile) {
break
} else {
// Try and spawn to the east of the blockage
rover.Attributes.Pos.Add(vector.Vector{X: 1, Y: 0})
rover.Pos.Add(vector.Vector{X: 1, Y: 0})
}
}
}
log.Printf("Spawned rover at %+v\n", rover.Attributes.Pos)
log.Printf("Spawned rover at %+v\n", rover.Pos)
// Append the rover to the list
w.Rovers[rover.Id] = rover
@ -135,7 +135,7 @@ func (w *World) DestroyRover(id uuid.UUID) error {
if i, ok := w.Rovers[id]; ok {
// Clear the tile
if err := w.Atlas.SetTile(i.Attributes.Pos, atlas.TileEmpty); err != nil {
if err := w.Atlas.SetTile(i.Pos, atlas.TileEmpty); err != nil {
return fmt.Errorf("coudln't clear old rover tile: %s", err)
}
delete(w.Rovers, id)
@ -145,6 +145,32 @@ func (w *World) DestroyRover(id uuid.UUID) error {
return nil
}
// RoverPosition returns the position of the rover
func (w *World) RoverPosition(id uuid.UUID) (vector.Vector, error) {
w.worldMutex.RLock()
defer w.worldMutex.RUnlock()
if i, ok := w.Rovers[id]; ok {
return i.Pos, nil
} else {
return vector.Vector{}, fmt.Errorf("no rover matching id")
}
}
// SetRoverPosition sets the position of the rover
func (w *World) SetRoverPosition(id uuid.UUID, pos vector.Vector) error {
w.worldMutex.Lock()
defer w.worldMutex.Unlock()
if i, ok := w.Rovers[id]; ok {
i.Pos = pos
w.Rovers[id] = i
return nil
} else {
return fmt.Errorf("no rover matching id")
}
}
// RoverAttributes returns the attributes of a requested rover
func (w *World) RoverAttributes(id uuid.UUID) (RoverAttributes, error) {
w.worldMutex.RLock()
@ -178,7 +204,7 @@ func (w *World) WarpRover(id uuid.UUID, pos vector.Vector) error {
if i, ok := w.Rovers[id]; ok {
// Nothing to do if these positions match
if i.Attributes.Pos == pos {
if i.Pos == pos {
return nil
}
@ -189,7 +215,7 @@ func (w *World) WarpRover(id uuid.UUID, pos vector.Vector) error {
return fmt.Errorf("can't warp rover to occupied tile, check before warping")
}
i.Attributes.Pos = pos
i.Pos = pos
w.Rovers[id] = i
return nil
} else {
@ -198,7 +224,7 @@ func (w *World) WarpRover(id uuid.UUID, pos vector.Vector) error {
}
// SetPosition sets an rovers position
func (w *World) MoveRover(id uuid.UUID, b bearing.Bearing) (RoverAttributes, error) {
func (w *World) MoveRover(id uuid.UUID, b bearing.Bearing) (vector.Vector, error) {
w.worldMutex.Lock()
defer w.worldMutex.Unlock()
@ -210,20 +236,20 @@ func (w *World) MoveRover(id uuid.UUID, b bearing.Bearing) (RoverAttributes, err
move := b.Vector().Multiplied(distance)
// Try the new move position
newPos := i.Attributes.Pos.Added(move)
newPos := i.Pos.Added(move)
// Get the tile and verify it's empty
if tile, err := w.Atlas.GetTile(newPos); err != nil {
return i.Attributes, fmt.Errorf("couldn't get tile for new position: %s", err)
return vector.Vector{}, fmt.Errorf("couldn't get tile for new position: %s", err)
} else if !atlas.IsBlocking(tile) {
// Perform the move
i.Attributes.Pos = newPos
i.Pos = newPos
w.Rovers[id] = i
}
return i.Attributes, nil
return i.Pos, nil
} else {
return RoverAttributes{}, fmt.Errorf("no rover matching id")
return vector.Vector{}, fmt.Errorf("no rover matching id")
}
}
@ -235,7 +261,7 @@ func (w *World) RadarFromRover(id uuid.UUID) ([]byte, error) {
if r, ok := w.Rovers[id]; ok {
// The radar should span in range direction on each axis, plus the row/column the rover is currently on
radarSpan := (r.Attributes.Range * 2) + 1
roverPos := r.Attributes.Pos
roverPos := r.Pos
// Get the radar min and max values
radarMin := vector.Vector{
@ -279,11 +305,11 @@ func (w *World) RadarFromRover(id uuid.UUID) ([]byte, error) {
// Add all rovers to the radar
for _, r := range w.Rovers {
// If the rover is in range
dist := r.Attributes.Pos.Added(roverPos.Negated())
dist := r.Pos.Added(roverPos.Negated())
dist = dist.Abs()
if dist.X <= r.Attributes.Range && dist.Y <= r.Attributes.Range {
relative := r.Attributes.Pos.Added(radarMin.Negated())
relative := r.Pos.Added(radarMin.Negated())
index := relative.X + relative.Y*radarSpan
radar[index] = atlas.TileRover
}

View file

@ -76,21 +76,21 @@ func TestWorld_GetSetMovePosition(t *testing.T) {
err = world.WarpRover(a, pos)
assert.NoError(t, err, "Failed to set position for rover")
newAttribs, err := world.RoverAttributes(a)
newPos, err := world.RoverPosition(a)
assert.NoError(t, err, "Failed to set position for rover")
assert.Equal(t, pos, newAttribs.Pos, "Failed to correctly set position for rover")
assert.Equal(t, pos, newPos, "Failed to correctly set position for rover")
b := bearing.North
duration := 1
newAttribs, err = world.MoveRover(a, b)
newPos, err = world.MoveRover(a, b)
assert.NoError(t, err, "Failed to set position for rover")
pos.Add(vector.Vector{X: 0, Y: attribs.Speed * duration}) // We should have move one unit of the speed north
assert.Equal(t, pos, newAttribs.Pos, "Failed to correctly move position for rover")
assert.Equal(t, pos, newPos, "Failed to correctly move position for rover")
// Place a tile in front of the rover
assert.NoError(t, world.Atlas.SetTile(vector.Vector{X: 0, Y: 2}, atlas.TileLargeRock))
newAttribs, err = world.MoveRover(a, b)
assert.Equal(t, pos, newAttribs.Pos, "Failed to correctly not move position for rover into wall")
newPos, err = world.MoveRover(a, b)
assert.Equal(t, pos, newPos, "Failed to correctly not move position for rover into wall")
}
func TestWorld_RadarFromRover(t *testing.T) {

View file

@ -497,6 +497,8 @@ type RoverResponse struct {
Range int32 `protobuf:"varint,3,opt,name=range,proto3" json:"range,omitempty"`
// The speed the rover can move per tick
Speed int32 `protobuf:"varint,4,opt,name=speed,proto3" json:"speed,omitempty"`
// The inventory capacity of the rover
Capacity int32 `protobuf:"varint,5,opt,name=Capacity,proto3" json:"Capacity,omitempty"`
}
func (x *RoverResponse) Reset() {
@ -559,6 +561,13 @@ func (x *RoverResponse) GetSpeed() int32 {
return 0
}
func (x *RoverResponse) GetCapacity() int32 {
if x != nil {
return x.Capacity
}
return 0
}
// Empty placeholder
type StatusRequest struct {
state protoimpl.MessageState
@ -761,52 +770,53 @@ var file_rove_rove_proto_rawDesc = []byte{
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}
var (

View file

@ -311,6 +311,11 @@
"type": "integer",
"format": "int32",
"title": "The speed the rover can move per tick"
},
"Capacity": {
"type": "integer",
"format": "int32",
"title": "The inventory capacity of the rover"
}
}
},

View file

@ -125,6 +125,9 @@ message RoverResponse {
// The speed the rover can move per tick
int32 speed = 4;
// The inventory capacity of the rover
int32 Capacity = 5;
}
// Empty placeholder