Rename charge command to recharge

This commit is contained in:
Marc Di Luzio 2020-07-04 22:56:58 +01:00
parent 7272749614
commit 87af905bc8
7 changed files with 14 additions and 13 deletions

View file

@ -10,8 +10,8 @@ const (
// CommandRepair Will attempt to repair the rover with an inventory object // CommandRepair Will attempt to repair the rover with an inventory object
CommandRepair = "repair" CommandRepair = "repair"
// CommandCharge Will use one tick to charge the rover // CommandRecharge Will use one tick to charge the rover
CommandCharge = "charge" CommandRecharge = "recharge"
) )
// Command represends a single command to execute // Command represends a single command to execute

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@ -33,7 +33,7 @@ func TestCommand_Move(t *testing.T) {
assert.Equal(t, pos, newPos, "Failed to correctly set position for rover") assert.Equal(t, pos, newPos, "Failed to correctly set position for rover")
} }
func TestCommand_Charge(t *testing.T) { func TestCommand_Recharge(t *testing.T) {
world := NewWorld(8) world := NewWorld(8)
a, err := world.SpawnRover() a, err := world.SpawnRover()
assert.NoError(t, err) assert.NoError(t, err)
@ -56,8 +56,8 @@ func TestCommand_Charge(t *testing.T) {
rover, _ := world.GetRover(a) rover, _ := world.GetRover(a)
assert.Equal(t, rover.MaximumCharge-1, rover.Charge) assert.Equal(t, rover.MaximumCharge-1, rover.Charge)
chargeCommand := Command{Command: CommandCharge} chargeCommand := Command{Command: CommandRecharge}
assert.NoError(t, world.Enqueue(a, chargeCommand), "Failed to queue charge command") assert.NoError(t, world.Enqueue(a, chargeCommand), "Failed to queue recharge command")
// Tick the world // Tick the world
world.EnqueueAllIncoming() world.EnqueueAllIncoming()

View file

@ -134,8 +134,8 @@ func (w *World) GetRover(rover string) (Rover, error) {
return i, nil return i, nil
} }
// ChargeRover charges up a rover // RoverRecharge charges up a rover
func (w *World) ChargeRover(rover string) (int, error) { func (w *World) RoverRecharge(rover string) (int, error) {
w.worldMutex.Lock() w.worldMutex.Lock()
defer w.worldMutex.Unlock() defer w.worldMutex.Unlock()
@ -371,7 +371,7 @@ func (w *World) Enqueue(rover string, commands ...Command) error {
} }
case CommandStash: case CommandStash:
case CommandRepair: case CommandRepair:
case CommandCharge: case CommandRecharge:
// Nothing to verify // Nothing to verify
default: default:
return fmt.Errorf("unknown command: %s", c.Command) return fmt.Errorf("unknown command: %s", c.Command)
@ -459,8 +459,8 @@ func (w *World) ExecuteCommand(c *Command, rover string) (err error) {
r.Integrity = r.Integrity + 1 r.Integrity = r.Integrity + 1
w.Rovers[rover] = r w.Rovers[rover] = r
} }
case CommandCharge: case CommandRecharge:
_, err := w.ChargeRover(rover) _, err := w.RoverRecharge(rover)
if err != nil { if err != nil {
return err return err
} }

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@ -168,7 +168,7 @@ func TestWorld_RoverStash(t *testing.T) {
// Recharge the rover // Recharge the rover
for i := 0; i < rover.MaximumCharge; i++ { for i := 0; i < rover.MaximumCharge; i++ {
world.ChargeRover(a) world.RoverRecharge(a)
} }
// Place an object // Place an object

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@ -43,6 +43,7 @@ type Command struct {
// "move" - Move the rover in a direction, requires bearing // "move" - Move the rover in a direction, requires bearing
// "stash" - Stashes item at current location in rover inventory // "stash" - Stashes item at current location in rover inventory
// "repair" - Repairs the rover using an inventory object // "repair" - Repairs the rover using an inventory object
// "recharge" - Waits a tick to add more charge to the rover
Command string `protobuf:"bytes,1,opt,name=command,proto3" json:"command,omitempty"` Command string `protobuf:"bytes,1,opt,name=command,proto3" json:"command,omitempty"`
// The bearing, example: NE // The bearing, example: NE
Bearing string `protobuf:"bytes,2,opt,name=bearing,proto3" json:"bearing,omitempty"` Bearing string `protobuf:"bytes,2,opt,name=bearing,proto3" json:"bearing,omitempty"`

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@ -212,7 +212,7 @@
"properties": { "properties": {
"command": { "command": {
"type": "string", "type": "string",
"title": "The command to execute\n\"move\" - Move the rover in a direction, requires bearing\n\"stash\" - Stashes item at current location in rover inventory\n\"repair\" - Repairs the rover using an inventory object" "title": "The command to execute\n\"move\" - Move the rover in a direction, requires bearing\n\"stash\" - Stashes item at current location in rover inventory\n\"repair\" - Repairs the rover using an inventory object\n\"recharge\" - Waits a tick to add more charge to the rover"
}, },
"bearing": { "bearing": {
"type": "string", "type": "string",

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@ -65,7 +65,7 @@ message Command {
// "move" - Move the rover in a direction, requires bearing // "move" - Move the rover in a direction, requires bearing
// "stash" - Stashes item at current location in rover inventory // "stash" - Stashes item at current location in rover inventory
// "repair" - Repairs the rover using an inventory object // "repair" - Repairs the rover using an inventory object
// "charge" - Waits a tick to add more charge to the rover // "recharge" - Waits a tick to add more charge to the rover
string command = 1; string command = 1;
// The bearing, example: NE // The bearing, example: NE