Refactor into server object to handle registered accounts
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parent
eccb726f74
commit
93decc027b
13 changed files with 304 additions and 128 deletions
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@ -3,28 +3,21 @@ package main
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import (
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"flag"
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"fmt"
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"log"
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"net/http"
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"os"
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"os/signal"
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"syscall"
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"github.com/mdiluz/rove/pkg/rovegame"
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"github.com/mdiluz/rove/pkg/server"
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)
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var port = flag.Int("port", 8080, "The port to host on")
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func main() {
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server := server.NewServer(*port)
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fmt.Println("Initialising...")
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// Set up the world
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world := rovegame.NewWorld()
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fmt.Printf("World created\n\t%+v\n", world)
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// Create a new router
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router := NewRouter()
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fmt.Printf("Router Created\n")
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server.Initialise()
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// Set up the close handler
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c := make(chan os.Signal)
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@ -37,9 +30,5 @@ func main() {
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fmt.Println("Initialised")
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// Listen and serve the http requests
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fmt.Println("Serving HTTP")
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if err := http.ListenAndServe(fmt.Sprintf(":%d", *port), router); err != nil {
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log.Fatal(err)
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}
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server.Run()
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}
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