Simplify - remove duplicate command types in favor of a better defined Command type in proto

This commit is contained in:
Marc Di Luzio 2020-07-10 00:12:54 +01:00
parent 7d780d05bd
commit 96a137ad2f
9 changed files with 370 additions and 471 deletions

View file

@ -3,6 +3,7 @@ package game
import (
"testing"
"github.com/mdiluz/rove/pkg/rove"
"github.com/mdiluz/rove/pkg/vector"
"github.com/stretchr/testify/assert"
)
@ -20,7 +21,7 @@ func TestCommand_Move(t *testing.T) {
assert.NoError(t, err, "Failed to set position for rover")
// Try the move command
moveCommand := Command{Command: CommandMove, Bearing: "N"}
moveCommand := Command{Command: rove.CommandType_move, Bearing: "N"}
assert.NoError(t, world.Enqueue(a, moveCommand), "Failed to execute move command")
// Tick the world
@ -46,7 +47,7 @@ func TestCommand_Recharge(t *testing.T) {
assert.NoError(t, err, "Failed to set position for rover")
// Move to use up some charge
moveCommand := Command{Command: CommandMove, Bearing: "N"}
moveCommand := Command{Command: rove.CommandType_move, Bearing: "N"}
assert.NoError(t, world.Enqueue(a, moveCommand), "Failed to queue move command")
// Tick the world
@ -56,7 +57,7 @@ func TestCommand_Recharge(t *testing.T) {
rover, _ := world.GetRover(a)
assert.Equal(t, rover.MaximumCharge-1, rover.Charge)
chargeCommand := Command{Command: CommandRecharge}
chargeCommand := Command{Command: rove.CommandType_recharge}
assert.NoError(t, world.Enqueue(a, chargeCommand), "Failed to queue recharge command")
// Tick the world