Try and clean up a failed primary instance creation
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3 changed files with 53 additions and 10 deletions
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@ -2,6 +2,8 @@ package game
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import (
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"testing"
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"github.com/stretchr/testify/assert"
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)
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func TestNewWorld(t *testing.T) {
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@ -24,3 +26,19 @@ func TestWorld_CreateInstance(t *testing.T) {
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t.Errorf("Incorrect number of instances created")
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}
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}
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func TestWorld_DestroyInstance(t *testing.T) {
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world := NewWorld()
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a := world.CreateInstance()
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b := world.CreateInstance()
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err := world.DestroyInstance(a)
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assert.NoError(t, err, "Error returned from instance destroy")
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// Basic duplicate check
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if len(world.Instances) != 1 {
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t.Error("Too many instances left in world")
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} else if _, ok := world.Instances[b]; !ok {
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t.Error("Remaining instance is incorrect")
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}
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}
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