Perform rover destruction during the main server tick
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parent
f9b3ce3edb
commit
cd97220a11
2 changed files with 29 additions and 22 deletions
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@ -63,15 +63,11 @@ func NewWorld(chunkSize int) *World {
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}
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}
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// SpawnRover adds an rover to the game
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// SpawnRover adds an rover to the game (without lock)
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func (w *World) SpawnRover(account string) (string, error) {
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w.worldMutex.Lock()
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defer w.worldMutex.Unlock()
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return w.spawnRover(account)
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}
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// spawnRover adds an rover to the game (without lock)
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func (w *World) spawnRover(account string) (string, error) {
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// Initialise the rover
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rover := DefaultRover()
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@ -180,8 +176,11 @@ func (w *World) RoverBroadcast(rover string, message []byte) (err error) {
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return
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}
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// destroyRover Removes an rover from the game
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func (w *World) destroyRover(rover string) error {
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// DestroyRover Removes an rover from the game
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func (w *World) DestroyRover(rover string) error {
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w.worldMutex.Lock()
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defer w.worldMutex.Unlock()
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r, ok := w.Rovers[rover]
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if !ok {
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return fmt.Errorf("no rover matching id")
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@ -291,20 +290,6 @@ func (w *World) TryMoveRover(rover string, b roveapi.Bearing) (maths.Vector, err
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i.AddLogEntryf("tried to move %s to %+v", b.String(), newPos)
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i.Integrity = i.Integrity - 1
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i.AddLogEntryf("had a collision, new integrity %d", i.Integrity)
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if i.Integrity == 0 {
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// The rover has died destroy it
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err := w.destroyRover(rover)
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if err != nil {
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return maths.Vector{}, err
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}
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// Spawn a new one for this account
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_, err = w.spawnRover(i.Owner)
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if err != nil {
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return maths.Vector{}, err
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}
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}
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}
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return i.Pos, nil
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@ -695,6 +680,25 @@ func (w *World) Tick() {
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}
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}
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// Check all rover integrities
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for _, r := range w.Rovers {
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if r.Integrity <= 0 {
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// The rover has died destroy it
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err := w.DestroyRover(r.Name)
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if err != nil {
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log.Println(err)
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// TODO: Report this error somehow
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}
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// Spawn a new one for this account
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_, err = w.SpawnRover(r.Owner)
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if err != nil {
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log.Println(err)
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// TODO: Report this error somehow
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}
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}
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}
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// Increment the current tick count
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w.CurrentTicks++
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@ -49,7 +49,7 @@ func TestWorld_DestroyRover(t *testing.T) {
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b, err := world.SpawnRover("")
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assert.NoError(t, err)
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err = world.destroyRover(a)
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err = world.DestroyRover(a)
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assert.NoError(t, err, "Error returned from rover destroy")
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// Basic duplicate check
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@ -165,6 +165,9 @@ func TestWorld_RoverDamage(t *testing.T) {
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assert.Equal(t, pos, vec, "Rover managed to move into large rock")
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}
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// Tick the world to check for rover deaths
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world.Tick()
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// Rover should have been destroyed now
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_, err = world.GetRover(a)
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assert.Error(t, err)
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