Perform rover destruction during the main server tick

This commit is contained in:
Marc Di Luzio 2020-07-25 23:18:21 +01:00
parent f9b3ce3edb
commit cd97220a11
2 changed files with 29 additions and 22 deletions

View file

@ -63,15 +63,11 @@ func NewWorld(chunkSize int) *World {
}
}
// SpawnRover adds an rover to the game
// SpawnRover adds an rover to the game (without lock)
func (w *World) SpawnRover(account string) (string, error) {
w.worldMutex.Lock()
defer w.worldMutex.Unlock()
return w.spawnRover(account)
}
// spawnRover adds an rover to the game (without lock)
func (w *World) spawnRover(account string) (string, error) {
// Initialise the rover
rover := DefaultRover()
@ -180,8 +176,11 @@ func (w *World) RoverBroadcast(rover string, message []byte) (err error) {
return
}
// destroyRover Removes an rover from the game
func (w *World) destroyRover(rover string) error {
// DestroyRover Removes an rover from the game
func (w *World) DestroyRover(rover string) error {
w.worldMutex.Lock()
defer w.worldMutex.Unlock()
r, ok := w.Rovers[rover]
if !ok {
return fmt.Errorf("no rover matching id")
@ -291,20 +290,6 @@ func (w *World) TryMoveRover(rover string, b roveapi.Bearing) (maths.Vector, err
i.AddLogEntryf("tried to move %s to %+v", b.String(), newPos)
i.Integrity = i.Integrity - 1
i.AddLogEntryf("had a collision, new integrity %d", i.Integrity)
if i.Integrity == 0 {
// The rover has died destroy it
err := w.destroyRover(rover)
if err != nil {
return maths.Vector{}, err
}
// Spawn a new one for this account
_, err = w.spawnRover(i.Owner)
if err != nil {
return maths.Vector{}, err
}
}
}
return i.Pos, nil
@ -695,6 +680,25 @@ func (w *World) Tick() {
}
}
// Check all rover integrities
for _, r := range w.Rovers {
if r.Integrity <= 0 {
// The rover has died destroy it
err := w.DestroyRover(r.Name)
if err != nil {
log.Println(err)
// TODO: Report this error somehow
}
// Spawn a new one for this account
_, err = w.SpawnRover(r.Owner)
if err != nil {
log.Println(err)
// TODO: Report this error somehow
}
}
}
// Increment the current tick count
w.CurrentTicks++

View file

@ -49,7 +49,7 @@ func TestWorld_DestroyRover(t *testing.T) {
b, err := world.SpawnRover("")
assert.NoError(t, err)
err = world.destroyRover(a)
err = world.DestroyRover(a)
assert.NoError(t, err, "Error returned from rover destroy")
// Basic duplicate check
@ -165,6 +165,9 @@ func TestWorld_RoverDamage(t *testing.T) {
assert.Equal(t, pos, vec, "Rover managed to move into large rock")
}
// Tick the world to check for rover deaths
world.Tick()
// Rover should have been destroyed now
_, err = world.GetRover(a)
assert.Error(t, err)