Move object into atlas
This commit is contained in:
parent
f40f7123d4
commit
f0ab2abf6e
8 changed files with 66 additions and 72 deletions
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@ -12,7 +12,6 @@ import (
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"github.com/mdiluz/rove/pkg/atlas"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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"github.com/mdiluz/rove/pkg/roveapi"
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"github.com/mdiluz/rove/pkg/version"
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"golang.org/x/net/context"
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@ -288,7 +287,7 @@ func InnerMain(command string, args ...string) error {
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for i := 0; i < num; i++ {
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t := response.Tiles[i+num*j]
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o := response.Objects[i+num*j]
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if o != byte(objects.None) {
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if o != byte(atlas.ObjectNone) {
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fmt.Printf("%c", o)
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} else if t != byte(atlas.TileNone) {
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fmt.Printf("%c", t)
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@ -2,7 +2,6 @@ package atlas
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import (
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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)
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// Tile describes the type of terrain
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@ -28,8 +27,8 @@ type Atlas interface {
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SetTile(v maths.Vector, tile Tile)
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// SetObject will set a location on the Atlas to contain an object
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SetObject(v maths.Vector, obj objects.Object)
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SetObject(v maths.Vector, obj Object)
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// QueryPosition queries a position on the atlas
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QueryPosition(v maths.Vector) (byte, objects.Object)
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QueryPosition(v maths.Vector) (byte, Object)
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}
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@ -5,7 +5,6 @@ import (
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"testing"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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"github.com/stretchr/testify/assert"
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)
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@ -186,14 +185,14 @@ func TestAtlas_GetSetObject(t *testing.T) {
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assert.NotNil(t, a)
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// Set the origin tile to 1 and test it
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a.SetObject(maths.Vector{X: 0, Y: 0}, objects.Object{Type: objects.LargeRock})
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a.SetObject(maths.Vector{X: 0, Y: 0}, Object{Type: ObjectLargeRock})
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_, obj := a.QueryPosition(maths.Vector{X: 0, Y: 0})
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assert.Equal(t, objects.Object{Type: objects.LargeRock}, obj)
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assert.Equal(t, Object{Type: ObjectLargeRock}, obj)
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// Set another tile to 1 and test it
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a.SetObject(maths.Vector{X: 5, Y: -2}, objects.Object{Type: objects.SmallRock})
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a.SetObject(maths.Vector{X: 5, Y: -2}, Object{Type: ObjectSmallRock})
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_, obj = a.QueryPosition(maths.Vector{X: 5, Y: -2})
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assert.Equal(t, objects.Object{Type: objects.SmallRock}, obj)
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assert.Equal(t, Object{Type: ObjectSmallRock}, obj)
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}
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func TestAtlas_Grown(t *testing.T) {
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@ -239,11 +238,11 @@ func TestAtlas_GetSetCorrect(t *testing.T) {
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pos := maths.Vector{X: x, Y: y}
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a.SetTile(pos, TileRock)
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a.SetObject(pos, objects.Object{Type: objects.LargeRock})
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a.SetObject(pos, Object{Type: ObjectLargeRock})
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tile, obj := a.QueryPosition(pos)
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assert.Equal(t, TileRock, Tile(tile))
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assert.Equal(t, objects.Object{Type: objects.LargeRock}, obj)
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assert.Equal(t, Object{Type: ObjectLargeRock}, obj)
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}
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}
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@ -260,7 +259,7 @@ func TestAtlas_WorldGen(t *testing.T) {
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for j := num - 1; j >= 0; j-- {
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for i := 0; i < num; i++ {
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t, o := a.QueryPosition(maths.Vector{X: i, Y: j})
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if o.Type != objects.None {
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if o.Type != ObjectNone {
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fmt.Printf("%c", o.Type)
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} else if t != byte(TileNone) {
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fmt.Printf("%c", t)
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@ -5,7 +5,6 @@ import (
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"math/rand"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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"github.com/ojrac/opensimplex-go"
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)
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@ -16,7 +15,7 @@ type chunk struct {
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// Objects represents the objects within the chunk
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// only one possible object per tile for now
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Objects map[int]objects.Object `json:"objects"`
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Objects map[int]Object `json:"objects"`
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}
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// chunkBasedAtlas represents a grid of Chunks
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@ -71,14 +70,14 @@ func (a *chunkBasedAtlas) SetTile(v maths.Vector, tile Tile) {
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}
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// SetObject sets the object on a tile
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func (a *chunkBasedAtlas) SetObject(v maths.Vector, obj objects.Object) {
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func (a *chunkBasedAtlas) SetObject(v maths.Vector, obj Object) {
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c := a.worldSpaceToChunkWithGrow(v)
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local := a.worldSpaceToChunkLocal(v)
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a.setObject(c, local, obj)
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}
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// QueryPosition will return information for a specific position
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func (a *chunkBasedAtlas) QueryPosition(v maths.Vector) (byte, objects.Object) {
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func (a *chunkBasedAtlas) QueryPosition(v maths.Vector) (byte, Object) {
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c := a.worldSpaceToChunkWithGrow(v)
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local := a.worldSpaceToChunkLocal(v)
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a.populate(c)
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@ -100,7 +99,7 @@ func (a *chunkBasedAtlas) populate(chunk int) {
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}
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c.Tiles = make([]byte, a.ChunkSize*a.ChunkSize)
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c.Objects = make(map[int]objects.Object)
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c.Objects = make(map[int]Object)
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origin := a.chunkOriginInWorldSpace(chunk)
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for i := 0; i < a.ChunkSize; i++ {
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@ -121,15 +120,15 @@ func (a *chunkBasedAtlas) populate(chunk int) {
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// Get the object noise value for this location
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o := a.objectNoise.Eval2(float64(origin.X+i)/objectNoiseScale, float64(origin.Y+j)/objectNoiseScale)
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var obj = objects.None
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var obj = ObjectNone
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switch {
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case o > 0.6:
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obj = objects.LargeRock
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obj = ObjectLargeRock
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case o > 0.5:
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obj = objects.SmallRock
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obj = ObjectSmallRock
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}
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if obj != objects.None {
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c.Objects[j*a.ChunkSize+i] = objects.Object{Type: obj}
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if obj != ObjectNone {
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c.Objects[j*a.ChunkSize+i] = Object{Type: obj}
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}
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}
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}
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@ -137,9 +136,9 @@ func (a *chunkBasedAtlas) populate(chunk int) {
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// Set up any objects
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for i := 0; i < len(c.Tiles); i++ {
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if rand.Intn(16) == 0 {
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c.Objects[i] = objects.Object{Type: objects.LargeRock}
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c.Objects[i] = Object{Type: ObjectLargeRock}
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} else if rand.Intn(32) == 0 {
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c.Objects[i] = objects.Object{Type: objects.SmallRock}
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c.Objects[i] = Object{Type: ObjectSmallRock}
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}
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}
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@ -155,12 +154,12 @@ func (a *chunkBasedAtlas) setTile(chunk int, local maths.Vector, tile byte) {
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}
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// setObject sets an object in a specific chunk
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func (a *chunkBasedAtlas) setObject(chunk int, local maths.Vector, object objects.Object) {
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func (a *chunkBasedAtlas) setObject(chunk int, local maths.Vector, object Object) {
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a.populate(chunk)
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c := a.Chunks[chunk]
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i := a.chunkTileIndex(local)
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if object.Type != objects.None {
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if object.Type != ObjectNone {
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c.Objects[i] = object
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} else {
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delete(c.Objects, i)
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@ -1,21 +1,21 @@
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package objects
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package atlas
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// Type represents an object type
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type Type byte
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// Types of objects
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const (
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// None represents no object at all
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None = Type(0)
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// ObjectNone represents no object at all
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ObjectNone = Type(0)
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// Rover represents a live rover
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Rover = Type('R')
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// ObjectRover represents a live rover
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ObjectRover = Type('R')
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// SmallRock is a small stashable rock
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SmallRock = Type('o')
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// ObjectSmallRock is a small stashable rock
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ObjectSmallRock = Type('o')
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// LargeRock is a large blocking rock
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LargeRock = Type('O')
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// ObjectLargeRock is a large blocking rock
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ObjectLargeRock = Type('O')
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)
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// Object represents an object in the world
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@ -26,8 +26,8 @@ type Object struct {
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// IsBlocking checks if an object is a blocking object
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func (o *Object) IsBlocking() bool {
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var blocking = [...]Type{
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Rover,
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LargeRock,
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ObjectRover,
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ObjectLargeRock,
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}
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for _, t := range blocking {
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@ -41,7 +41,7 @@ func (o *Object) IsBlocking() bool {
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// IsStashable checks if an object is stashable
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func (o *Object) IsStashable() bool {
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var stashable = [...]Type{
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SmallRock,
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ObjectSmallRock,
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}
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for _, t := range stashable {
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@ -5,8 +5,8 @@ import (
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"log"
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"time"
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"github.com/mdiluz/rove/pkg/atlas"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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)
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// RoverLogEntry describes a single log entry for the rover
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@ -30,7 +30,7 @@ type Rover struct {
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Range int `json:"range"`
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// Inventory represents any items the rover is carrying
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Inventory []objects.Object `json:"inventory"`
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Inventory []atlas.Object `json:"inventory"`
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// Capacity is the maximum number of inventory items
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Capacity int `json:"capacity"`
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@ -11,7 +11,6 @@ import (
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"github.com/google/uuid"
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"github.com/mdiluz/rove/pkg/atlas"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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"github.com/mdiluz/rove/pkg/roveapi"
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)
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@ -241,7 +240,7 @@ func (w *World) SetRoverPosition(rover string, pos maths.Vector) error {
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}
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// RoverInventory returns the inventory of a requested rover
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func (w *World) RoverInventory(rover string) ([]objects.Object, error) {
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func (w *World) RoverInventory(rover string) ([]atlas.Object, error) {
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w.worldMutex.RLock()
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defer w.worldMutex.RUnlock()
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@ -319,35 +318,35 @@ func (w *World) MoveRover(rover string, b maths.Bearing) (maths.Vector, error) {
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}
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// RoverStash will stash an item at the current rovers position
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func (w *World) RoverStash(rover string) (objects.Type, error) {
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func (w *World) RoverStash(rover string) (atlas.Type, error) {
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w.worldMutex.Lock()
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defer w.worldMutex.Unlock()
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r, ok := w.Rovers[rover]
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if !ok {
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return objects.None, fmt.Errorf("no rover matching id")
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return atlas.ObjectNone, fmt.Errorf("no rover matching id")
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}
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// Can't pick up when full
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if len(r.Inventory) >= r.Capacity {
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return objects.None, nil
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return atlas.ObjectNone, nil
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}
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// Ensure the rover has energy
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if r.Charge <= 0 {
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return objects.None, nil
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return atlas.ObjectNone, nil
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}
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r.Charge--
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_, obj := w.Atlas.QueryPosition(r.Pos)
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if !obj.IsStashable() {
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return objects.None, nil
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return atlas.ObjectNone, nil
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}
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r.AddLogEntryf("stashed %c", obj.Type)
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r.Inventory = append(r.Inventory, obj)
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w.Rovers[rover] = r
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w.Atlas.SetObject(r.Pos, objects.Object{Type: objects.None})
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w.Atlas.SetObject(r.Pos, atlas.Object{Type: atlas.ObjectNone})
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return obj.Type, nil
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}
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@ -402,7 +401,7 @@ func (w *World) RadarFromRover(rover string) (radar []byte, objs []byte, err err
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if dist.X <= r.Range && dist.Y <= r.Range {
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relative := r.Pos.Added(radarMin.Negated())
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index := relative.X + relative.Y*radarSpan
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objs[index] = byte(objects.Rover)
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objs[index] = byte(atlas.ObjectRover)
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}
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}
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@ -5,7 +5,6 @@ import (
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"github.com/mdiluz/rove/pkg/atlas"
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"github.com/mdiluz/rove/pkg/maths"
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"github.com/mdiluz/rove/pkg/objects"
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"github.com/mdiluz/rove/pkg/roveapi"
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"github.com/stretchr/testify/assert"
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)
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@ -91,7 +90,7 @@ func TestWorld_GetSetMovePosition(t *testing.T) {
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assert.Contains(t, rover.Logs[len(rover.Logs)-1].Text, "moved", "Rover logs should contain the move")
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// Place a tile in front of the rover
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world.Atlas.SetObject(maths.Vector{X: 0, Y: 2}, objects.Object{Type: objects.LargeRock})
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world.Atlas.SetObject(maths.Vector{X: 0, Y: 2}, atlas.Object{Type: atlas.ObjectLargeRock})
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newPos, err = world.MoveRover(a, b)
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assert.NoError(t, err, "Failed to move rover")
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assert.Equal(t, pos, newPos, "Failed to correctly not move position for rover into wall")
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@ -121,8 +120,8 @@ func TestWorld_RadarFromRover(t *testing.T) {
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assert.Equal(t, fullRange*fullRange, len(objs), "Radar returned wrong length")
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// Test the expected values
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assert.Equal(t, byte(objects.Rover), objs[1+fullRange])
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assert.Equal(t, byte(objects.Rover), objs[4+4*fullRange])
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assert.Equal(t, byte(atlas.ObjectRover), objs[1+fullRange])
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assert.Equal(t, byte(atlas.ObjectRover), objs[4+4*fullRange])
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// Check the radar results are stable
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radar1, objs1, err := world.RadarFromRover(a)
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@ -143,7 +142,7 @@ func TestWorld_RoverStash(t *testing.T) {
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Y: 0.0,
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}
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world.Atlas.SetObject(pos, objects.Object{Type: objects.None})
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world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectNone})
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err = world.WarpRover(a, pos)
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assert.NoError(t, err, "Failed to set position for rover")
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@ -155,22 +154,22 @@ func TestWorld_RoverStash(t *testing.T) {
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for i := 0; i < rover.Capacity; i++ {
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// Place an object
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world.Atlas.SetObject(pos, objects.Object{Type: objects.SmallRock})
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world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectSmallRock})
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// Pick it up
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o, err := world.RoverStash(a)
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assert.NoError(t, err, "Failed to stash")
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assert.Equal(t, objects.SmallRock, o, "Failed to get correct object")
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assert.Equal(t, atlas.ObjectSmallRock, o, "Failed to get correct object")
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// Check it's gone
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_, obj := world.Atlas.QueryPosition(pos)
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assert.Equal(t, objects.None, obj.Type, "Stash failed to remove object from atlas")
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assert.Equal(t, atlas.ObjectNone, obj.Type, "Stash failed to remove object from atlas")
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// Check we have it
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inv, err := world.RoverInventory(a)
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assert.NoError(t, err, "Failed to get inventory")
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assert.Equal(t, i+1, len(inv))
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assert.Equal(t, objects.Object{Type: objects.SmallRock}, inv[i])
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assert.Equal(t, atlas.Object{Type: atlas.ObjectSmallRock}, inv[i])
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// Check that this did reduce the charge
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info, err := world.GetRover(a)
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@ -187,16 +186,16 @@ func TestWorld_RoverStash(t *testing.T) {
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}
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// Place an object
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world.Atlas.SetObject(pos, objects.Object{Type: objects.SmallRock})
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world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectSmallRock})
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// Try to pick it up
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o, err := world.RoverStash(a)
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assert.NoError(t, err, "Failed to stash")
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assert.Equal(t, objects.None, o, "Failed to get correct object")
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assert.Equal(t, atlas.ObjectNone, o, "Failed to get correct object")
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// Check it's still there
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_, obj := world.Atlas.QueryPosition(pos)
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assert.Equal(t, objects.SmallRock, obj.Type, "Stash failed to remove object from atlas")
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assert.Equal(t, atlas.ObjectSmallRock, obj.Type, "Stash failed to remove object from atlas")
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// Check we don't have it
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inv, err := world.RoverInventory(a)
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@ -225,7 +224,7 @@ func TestWorld_RoverDamage(t *testing.T) {
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info, err := world.GetRover(a)
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assert.NoError(t, err, "couldn't get rover info")
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world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, objects.Object{Type: objects.LargeRock})
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world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: atlas.ObjectLargeRock})
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vec, err := world.MoveRover(a, maths.North)
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assert.NoError(t, err, "Failed to move rover")
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@ -248,7 +247,7 @@ func TestWorld_RoverRepair(t *testing.T) {
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}
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world.Atlas.SetTile(pos, atlas.TileNone)
|
||||
world.Atlas.SetObject(pos, objects.Object{Type: objects.None})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectNone})
|
||||
|
||||
err = world.WarpRover(a, pos)
|
||||
assert.NoError(t, err, "Failed to set position for rover")
|
||||
|
@ -257,12 +256,12 @@ func TestWorld_RoverRepair(t *testing.T) {
|
|||
assert.NoError(t, err, "couldn't get rover info")
|
||||
|
||||
// Pick up something to repair with
|
||||
world.Atlas.SetObject(pos, objects.Object{Type: objects.SmallRock})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectSmallRock})
|
||||
o, err := world.RoverStash(a)
|
||||
assert.NoError(t, err, "Failed to stash")
|
||||
assert.Equal(t, objects.SmallRock, o, "Failed to get correct object")
|
||||
assert.Equal(t, atlas.ObjectSmallRock, o, "Failed to get correct object")
|
||||
|
||||
world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, objects.Object{Type: objects.LargeRock})
|
||||
world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: atlas.ObjectLargeRock})
|
||||
|
||||
// Try and bump into the rock
|
||||
vec, err := world.MoveRover(a, maths.North)
|
||||
|
@ -282,10 +281,10 @@ func TestWorld_RoverRepair(t *testing.T) {
|
|||
assert.Contains(t, newinfo.Logs[len(newinfo.Logs)-1].Text, "repair", "Rover logs should contain the repair")
|
||||
|
||||
// Check again that it can't repair past the max
|
||||
world.Atlas.SetObject(pos, objects.Object{Type: objects.SmallRock})
|
||||
world.Atlas.SetObject(pos, atlas.Object{Type: atlas.ObjectSmallRock})
|
||||
o, err = world.RoverStash(a)
|
||||
assert.NoError(t, err, "Failed to stash")
|
||||
assert.Equal(t, objects.SmallRock, o, "Failed to get correct object")
|
||||
assert.Equal(t, atlas.ObjectSmallRock, o, "Failed to get correct object")
|
||||
|
||||
err = world.ExecuteCommand(&Command{Command: roveapi.CommandType_repair}, a)
|
||||
assert.NoError(t, err, "Failed to repair rover")
|
||||
|
@ -313,7 +312,7 @@ func TestWorld_Charge(t *testing.T) {
|
|||
|
||||
// Ensure the path ahead is empty
|
||||
world.Atlas.SetTile(initialPos.Added(maths.North.Vector()), atlas.TileRock)
|
||||
world.Atlas.SetObject(initialPos.Added(maths.North.Vector()), objects.Object{Type: objects.None})
|
||||
world.Atlas.SetObject(initialPos.Added(maths.North.Vector()), atlas.Object{Type: atlas.ObjectNone})
|
||||
|
||||
// Try and move north (along unblocked path)
|
||||
newPos, err := world.MoveRover(a, maths.North)
|
||||
|
@ -395,7 +394,7 @@ func TestWorld_Broadcast(t *testing.T) {
|
|||
assert.Contains(t, rb.Logs[len(rb.Logs)-1].Text, "ABC", "Rover A should have logged it's broadcast")
|
||||
|
||||
// Warp B outside of the range of A
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range, Y: 0}, objects.Object{Type: objects.None})
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range, Y: 0}, atlas.Object{Type: atlas.ObjectNone})
|
||||
assert.NoError(t, world.WarpRover(b, maths.Vector{X: ra.Range, Y: 0}))
|
||||
|
||||
// Broadcast from a again
|
||||
|
@ -412,7 +411,7 @@ func TestWorld_Broadcast(t *testing.T) {
|
|||
assert.Contains(t, rb.Logs[len(rb.Logs)-1].Text, "XYZ", "Rover A should have logged it's broadcast")
|
||||
|
||||
// Warp B outside of the range of A
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range + 1, Y: 0}, objects.Object{Type: objects.None})
|
||||
world.Atlas.SetObject(maths.Vector{X: ra.Range + 1, Y: 0}, atlas.Object{Type: atlas.ObjectNone})
|
||||
assert.NoError(t, world.WarpRover(b, maths.Vector{X: ra.Range + 1, Y: 0}))
|
||||
|
||||
// Broadcast from a again
|
||||
|
|
Loading…
Add table
Reference in a new issue