Move object into atlas

This commit is contained in:
Marc Di Luzio 2020-07-10 18:39:33 +01:00
parent f40f7123d4
commit f0ab2abf6e
8 changed files with 66 additions and 72 deletions

View file

@ -2,7 +2,6 @@ package atlas
import (
"github.com/mdiluz/rove/pkg/maths"
"github.com/mdiluz/rove/pkg/objects"
)
// Tile describes the type of terrain
@ -28,8 +27,8 @@ type Atlas interface {
SetTile(v maths.Vector, tile Tile)
// SetObject will set a location on the Atlas to contain an object
SetObject(v maths.Vector, obj objects.Object)
SetObject(v maths.Vector, obj Object)
// QueryPosition queries a position on the atlas
QueryPosition(v maths.Vector) (byte, objects.Object)
QueryPosition(v maths.Vector) (byte, Object)
}

View file

@ -5,7 +5,6 @@ import (
"testing"
"github.com/mdiluz/rove/pkg/maths"
"github.com/mdiluz/rove/pkg/objects"
"github.com/stretchr/testify/assert"
)
@ -186,14 +185,14 @@ func TestAtlas_GetSetObject(t *testing.T) {
assert.NotNil(t, a)
// Set the origin tile to 1 and test it
a.SetObject(maths.Vector{X: 0, Y: 0}, objects.Object{Type: objects.LargeRock})
a.SetObject(maths.Vector{X: 0, Y: 0}, Object{Type: ObjectLargeRock})
_, obj := a.QueryPosition(maths.Vector{X: 0, Y: 0})
assert.Equal(t, objects.Object{Type: objects.LargeRock}, obj)
assert.Equal(t, Object{Type: ObjectLargeRock}, obj)
// Set another tile to 1 and test it
a.SetObject(maths.Vector{X: 5, Y: -2}, objects.Object{Type: objects.SmallRock})
a.SetObject(maths.Vector{X: 5, Y: -2}, Object{Type: ObjectSmallRock})
_, obj = a.QueryPosition(maths.Vector{X: 5, Y: -2})
assert.Equal(t, objects.Object{Type: objects.SmallRock}, obj)
assert.Equal(t, Object{Type: ObjectSmallRock}, obj)
}
func TestAtlas_Grown(t *testing.T) {
@ -239,11 +238,11 @@ func TestAtlas_GetSetCorrect(t *testing.T) {
pos := maths.Vector{X: x, Y: y}
a.SetTile(pos, TileRock)
a.SetObject(pos, objects.Object{Type: objects.LargeRock})
a.SetObject(pos, Object{Type: ObjectLargeRock})
tile, obj := a.QueryPosition(pos)
assert.Equal(t, TileRock, Tile(tile))
assert.Equal(t, objects.Object{Type: objects.LargeRock}, obj)
assert.Equal(t, Object{Type: ObjectLargeRock}, obj)
}
}
@ -260,7 +259,7 @@ func TestAtlas_WorldGen(t *testing.T) {
for j := num - 1; j >= 0; j-- {
for i := 0; i < num; i++ {
t, o := a.QueryPosition(maths.Vector{X: i, Y: j})
if o.Type != objects.None {
if o.Type != ObjectNone {
fmt.Printf("%c", o.Type)
} else if t != byte(TileNone) {
fmt.Printf("%c", t)

View file

@ -5,7 +5,6 @@ import (
"math/rand"
"github.com/mdiluz/rove/pkg/maths"
"github.com/mdiluz/rove/pkg/objects"
"github.com/ojrac/opensimplex-go"
)
@ -16,7 +15,7 @@ type chunk struct {
// Objects represents the objects within the chunk
// only one possible object per tile for now
Objects map[int]objects.Object `json:"objects"`
Objects map[int]Object `json:"objects"`
}
// chunkBasedAtlas represents a grid of Chunks
@ -71,14 +70,14 @@ func (a *chunkBasedAtlas) SetTile(v maths.Vector, tile Tile) {
}
// SetObject sets the object on a tile
func (a *chunkBasedAtlas) SetObject(v maths.Vector, obj objects.Object) {
func (a *chunkBasedAtlas) SetObject(v maths.Vector, obj Object) {
c := a.worldSpaceToChunkWithGrow(v)
local := a.worldSpaceToChunkLocal(v)
a.setObject(c, local, obj)
}
// QueryPosition will return information for a specific position
func (a *chunkBasedAtlas) QueryPosition(v maths.Vector) (byte, objects.Object) {
func (a *chunkBasedAtlas) QueryPosition(v maths.Vector) (byte, Object) {
c := a.worldSpaceToChunkWithGrow(v)
local := a.worldSpaceToChunkLocal(v)
a.populate(c)
@ -100,7 +99,7 @@ func (a *chunkBasedAtlas) populate(chunk int) {
}
c.Tiles = make([]byte, a.ChunkSize*a.ChunkSize)
c.Objects = make(map[int]objects.Object)
c.Objects = make(map[int]Object)
origin := a.chunkOriginInWorldSpace(chunk)
for i := 0; i < a.ChunkSize; i++ {
@ -121,15 +120,15 @@ func (a *chunkBasedAtlas) populate(chunk int) {
// Get the object noise value for this location
o := a.objectNoise.Eval2(float64(origin.X+i)/objectNoiseScale, float64(origin.Y+j)/objectNoiseScale)
var obj = objects.None
var obj = ObjectNone
switch {
case o > 0.6:
obj = objects.LargeRock
obj = ObjectLargeRock
case o > 0.5:
obj = objects.SmallRock
obj = ObjectSmallRock
}
if obj != objects.None {
c.Objects[j*a.ChunkSize+i] = objects.Object{Type: obj}
if obj != ObjectNone {
c.Objects[j*a.ChunkSize+i] = Object{Type: obj}
}
}
}
@ -137,9 +136,9 @@ func (a *chunkBasedAtlas) populate(chunk int) {
// Set up any objects
for i := 0; i < len(c.Tiles); i++ {
if rand.Intn(16) == 0 {
c.Objects[i] = objects.Object{Type: objects.LargeRock}
c.Objects[i] = Object{Type: ObjectLargeRock}
} else if rand.Intn(32) == 0 {
c.Objects[i] = objects.Object{Type: objects.SmallRock}
c.Objects[i] = Object{Type: ObjectSmallRock}
}
}
@ -155,12 +154,12 @@ func (a *chunkBasedAtlas) setTile(chunk int, local maths.Vector, tile byte) {
}
// setObject sets an object in a specific chunk
func (a *chunkBasedAtlas) setObject(chunk int, local maths.Vector, object objects.Object) {
func (a *chunkBasedAtlas) setObject(chunk int, local maths.Vector, object Object) {
a.populate(chunk)
c := a.Chunks[chunk]
i := a.chunkTileIndex(local)
if object.Type != objects.None {
if object.Type != ObjectNone {
c.Objects[i] = object
} else {
delete(c.Objects, i)

53
pkg/atlas/objects.go Normal file
View file

@ -0,0 +1,53 @@
package atlas
// Type represents an object type
type Type byte
// Types of objects
const (
// ObjectNone represents no object at all
ObjectNone = Type(0)
// ObjectRover represents a live rover
ObjectRover = Type('R')
// ObjectSmallRock is a small stashable rock
ObjectSmallRock = Type('o')
// ObjectLargeRock is a large blocking rock
ObjectLargeRock = Type('O')
)
// Object represents an object in the world
type Object struct {
Type Type `json:"type"`
}
// IsBlocking checks if an object is a blocking object
func (o *Object) IsBlocking() bool {
var blocking = [...]Type{
ObjectRover,
ObjectLargeRock,
}
for _, t := range blocking {
if o.Type == t {
return true
}
}
return false
}
// IsStashable checks if an object is stashable
func (o *Object) IsStashable() bool {
var stashable = [...]Type{
ObjectSmallRock,
}
for _, t := range stashable {
if o.Type == t {
return true
}
}
return false
}