Move the Atlas code into it's own package

This commit is contained in:
Marc Di Luzio 2020-06-11 20:42:59 +01:00
parent 8cd7b06c0c
commit faaa556ad0
8 changed files with 44 additions and 35 deletions

View file

@ -3,6 +3,7 @@ package game
import (
"testing"
"github.com/mdiluz/rove/pkg/atlas"
"github.com/mdiluz/rove/pkg/bearing"
"github.com/mdiluz/rove/pkg/vector"
"github.com/stretchr/testify/assert"
@ -87,7 +88,7 @@ func TestWorld_GetSetMovePosition(t *testing.T) {
assert.Equal(t, pos, newAttribs.Pos, "Failed to correctly move position for rover")
// Place a tile in front of the rover
assert.NoError(t, world.Atlas.SetTile(vector.Vector{X: 0, Y: 2}, TileWall))
assert.NoError(t, world.Atlas.SetTile(vector.Vector{X: 0, Y: 2}, atlas.TileWall))
newAttribs, err = world.MoveRover(a, b)
assert.Equal(t, pos, newAttribs.Pos, "Failed to correctly not move position for rover into wall")
}
@ -134,12 +135,12 @@ func TestWorld_RadarFromRover(t *testing.T) {
PrintTiles(radar)
// Test all expected values
assert.Equal(t, TileRover, radar[1+fullRange])
assert.Equal(t, TileRover, radar[4+4*fullRange])
assert.Equal(t, atlas.TileRover, radar[1+fullRange])
assert.Equal(t, atlas.TileRover, radar[4+4*fullRange])
for i := 0; i < 8; i++ {
assert.Equal(t, TileWall, radar[i])
assert.Equal(t, TileWall, radar[i+(7*9)])
assert.Equal(t, TileWall, radar[i*9])
assert.Equal(t, TileWall, radar[(i*9)+7])
assert.Equal(t, atlas.TileWall, radar[i])
assert.Equal(t, atlas.TileWall, radar[i+(7*9)])
assert.Equal(t, atlas.TileWall, radar[i*9])
assert.Equal(t, atlas.TileWall, radar[(i*9)+7])
}
}