package internal import ( "context" "fmt" "github.com/mdiluz/rove/pkg/game" "github.com/mdiluz/rove/pkg/rove" "github.com/mdiluz/rove/pkg/version" ) // Status returns the status of the current server to a gRPC request func (s *Server) Status(context.Context, *rove.StatusRequest) (*rove.StatusResponse, error) { response := &rove.StatusResponse{ Ready: true, Version: version.Version, Tick: int32(s.tick), } // TODO: Verify the accountant is up and ready too // If there's a schedule, respond with it if len(s.schedule.Entries()) > 0 { response.NextTick = s.schedule.Entries()[0].Next.Format("15:04:05") } return response, nil } // Register registers a new account for a gRPC request func (s *Server) Register(ctx context.Context, req *rove.RegisterRequest) (*rove.RegisterResponse, error) { if len(req.Name) == 0 { return nil, fmt.Errorf("empty account name") } if _, err := s.accountant.RegisterAccount(req.Name); err != nil { return nil, err } else if _, err := s.SpawnRoverForAccount(req.Name); err != nil { return nil, fmt.Errorf("failed to spawn rover for account: %s", err) } else if err := s.SaveWorld(); err != nil { return nil, fmt.Errorf("internal server error when saving world: %s", err) } return &rove.RegisterResponse{}, nil } // Rover returns rover information for a gRPC request func (s *Server) Rover(ctx context.Context, req *rove.RoverRequest) (*rove.RoverResponse, error) { response := &rove.RoverResponse{} if len(req.Account) == 0 { return nil, fmt.Errorf("empty account name") } else if resp, err := s.accountant.GetValue(req.Account, "rover"); err != nil { return nil, err } else if rover, err := s.world.GetRover(resp); err != nil { return nil, fmt.Errorf("error getting rover: %s", err) } else { var inv []byte for _, i := range rover.Inventory { inv = append(inv, byte(i.Type)) } response = &rove.RoverResponse{ Name: rover.Name, Position: &rove.Vector{ X: int32(rover.Pos.X), Y: int32(rover.Pos.Y), }, Range: int32(rover.Range), Inventory: inv, Integrity: int32(rover.Integrity), } } return response, nil } // Radar returns the radar information for a rover func (s *Server) Radar(ctx context.Context, req *rove.RadarRequest) (*rove.RadarResponse, error) { if len(req.Account) == 0 { return nil, fmt.Errorf("empty account name") } response := &rove.RadarResponse{} resp, err := s.accountant.GetValue(req.Account, "rover") if err != nil { return nil, err } else if rover, err := s.world.GetRover(resp); err != nil { return nil, fmt.Errorf("error getting rover attributes: %s", err) } else if radar, objs, err := s.world.RadarFromRover(resp); err != nil { return nil, fmt.Errorf("error getting radar from rover: %s", err) } else { response.Objects = objs response.Tiles = radar response.Range = int32(rover.Range) } return response, nil } // Commands issues commands to the world based on a gRPC request func (s *Server) Commands(ctx context.Context, req *rove.CommandsRequest) (*rove.CommandsResponse, error) { if len(req.Account) == 0 { return nil, fmt.Errorf("empty account") } resp, err := s.accountant.GetValue(req.Account, "rover") if err != nil { return nil, err } var cmds []game.Command for _, c := range req.Commands { cmds = append(cmds, game.Command{ Bearing: c.Bearing, Command: c.Command}) } if err := s.world.Enqueue(resp, cmds...); err != nil { return nil, err } return &rove.CommandsResponse{}, nil }