package rove import ( "testing" "github.com/mdiluz/rove/pkg/atlas" "github.com/mdiluz/rove/pkg/maths" "github.com/mdiluz/rove/proto/roveapi" "github.com/stretchr/testify/assert" ) func TestNewWorld(t *testing.T) { // Very basic for now, nothing to verify world := NewWorld(4) if world == nil { t.Error("Failed to create world") } } func TestWorld_CreateRover(t *testing.T) { world := NewWorld(8) a, err := world.SpawnRover() assert.NoError(t, err) b, err := world.SpawnRover() assert.NoError(t, err) // Basic duplicate check if a == b { t.Errorf("Created identical rovers") } else if len(world.Rovers) != 2 { t.Errorf("Incorrect number of rovers created") } } func TestWorld_GetRover(t *testing.T) { world := NewWorld(4) a, err := world.SpawnRover() assert.NoError(t, err) rover, err := world.GetRover(a) assert.NoError(t, err, "Failed to get rover attribs") assert.NotZero(t, rover.Range, "Rover should not be spawned blind") assert.Contains(t, rover.Logs[len(rover.Logs)-1].Text, "created", "Rover logs should contain the creation") } func TestWorld_DestroyRover(t *testing.T) { world := NewWorld(1) a, err := world.SpawnRover() assert.NoError(t, err) b, err := world.SpawnRover() assert.NoError(t, err) err = world.DestroyRover(a) assert.NoError(t, err, "Error returned from rover destroy") // Basic duplicate check if len(world.Rovers) != 1 { t.Error("Too many rovers left in world") } else if _, ok := world.Rovers[b]; !ok { t.Error("Remaining rover is incorrect") } } func TestWorld_GetSetMovePosition(t *testing.T) { world := NewWorld(4) a, err := world.SpawnRover() assert.NoError(t, err) pos := maths.Vector{ X: 0.0, Y: 0.0, } err = world.WarpRover(a, pos) assert.NoError(t, err, "Failed to set position for rover") newPos, err := world.RoverPosition(a) assert.NoError(t, err, "Failed to set position for rover") assert.Equal(t, pos, newPos, "Failed to correctly set position for rover") b := maths.North newPos, err = world.MoveRover(a, b) assert.NoError(t, err, "Failed to set position for rover") pos.Add(maths.Vector{X: 0, Y: 1}) assert.Equal(t, pos, newPos, "Failed to correctly move position for rover") rover, err := world.GetRover(a) assert.NoError(t, err, "Failed to get rover information") assert.Equal(t, rover.MaximumCharge-1, rover.Charge, "Rover should have lost charge for moving") assert.Contains(t, rover.Logs[len(rover.Logs)-1].Text, "moved", "Rover logs should contain the move") // Place a tile in front of the rover world.Atlas.SetObject(maths.Vector{X: 0, Y: 2}, atlas.Object{Type: roveapi.Object_RockLarge}) newPos, err = world.MoveRover(a, b) assert.NoError(t, err, "Failed to move rover") assert.Equal(t, pos, newPos, "Failed to correctly not move position for rover into wall") rover, err = world.GetRover(a) assert.NoError(t, err, "Failed to get rover information") assert.Equal(t, rover.MaximumCharge-2, rover.Charge, "Rover should have lost charge for move attempt") } func TestWorld_RadarFromRover(t *testing.T) { // Create world that should have visible walls on the radar world := NewWorld(2) a, err := world.SpawnRover() assert.NoError(t, err) b, err := world.SpawnRover() assert.NoError(t, err) // Warp the rovers into position bpos := maths.Vector{X: -3, Y: -3} assert.NoError(t, world.WarpRover(b, bpos), "Failed to warp rover") assert.NoError(t, world.WarpRover(a, maths.Vector{X: 0, Y: 0}), "Failed to warp rover") radar, objs, err := world.RadarFromRover(a) assert.NoError(t, err, "Failed to get radar from rover") fullRange := 4 + 4 + 1 assert.Equal(t, fullRange*fullRange, len(radar), "Radar returned wrong length") assert.Equal(t, fullRange*fullRange, len(objs), "Radar returned wrong length") // Test the expected values assert.Equal(t, roveapi.Object_RoverLive, objs[1+fullRange]) assert.Equal(t, roveapi.Object_RoverLive, objs[4+4*fullRange]) // Check the radar results are stable radar1, objs1, err := world.RadarFromRover(a) assert.NoError(t, err) radar2, objs2, err := world.RadarFromRover(a) assert.NoError(t, err) assert.Equal(t, radar1, radar2) assert.Equal(t, objs1, objs2) } func TestWorld_RoverStash(t *testing.T) { world := NewWorld(2) a, err := world.SpawnRover() assert.NoError(t, err) pos := maths.Vector{ X: 0.0, Y: 0.0, } world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_ObjectNone}) err = world.WarpRover(a, pos) assert.NoError(t, err, "Failed to set position for rover") // Set to a traversible tile world.Atlas.SetTile(pos, roveapi.Tile_TileNone) rover, err := world.GetRover(a) assert.NoError(t, err, "Failed to get rover") for i := 0; i < rover.Capacity; i++ { // Place an object world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall}) // Pick it up o, err := world.RoverStash(a) assert.NoError(t, err, "Failed to stash") assert.Equal(t, roveapi.Object_RockSmall, o, "Failed to get correct object") // Check it's gone _, obj := world.Atlas.QueryPosition(pos) assert.Equal(t, roveapi.Object_ObjectNone, obj.Type, "Stash failed to remove object from atlas") // Check we have it inv, err := world.RoverInventory(a) assert.NoError(t, err, "Failed to get inventory") assert.Equal(t, i+1, len(inv)) assert.Equal(t, atlas.Object{Type: roveapi.Object_RockSmall}, inv[i]) // Check that this did reduce the charge info, err := world.GetRover(a) assert.NoError(t, err, "Failed to get rover") assert.Equal(t, info.MaximumCharge-(i+1), info.Charge, "Rover lost charge for stash") assert.Contains(t, info.Logs[len(info.Logs)-1].Text, "stashed", "Rover logs should contain the move") } // Recharge the rover for i := 0; i < rover.MaximumCharge; i++ { _, err = world.RoverRecharge(a) assert.NoError(t, err) } // Place an object world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall}) // Try to pick it up o, err := world.RoverStash(a) assert.NoError(t, err, "Failed to stash") assert.Equal(t, roveapi.Object_ObjectNone, o, "Failed to get correct object") // Check it's still there _, obj := world.Atlas.QueryPosition(pos) assert.Equal(t, roveapi.Object_RockSmall, obj.Type, "Stash failed to remove object from atlas") // Check we don't have it inv, err := world.RoverInventory(a) assert.NoError(t, err, "Failed to get inventory") assert.Equal(t, rover.Capacity, len(inv)) // Check that this didn't reduce the charge info, err := world.GetRover(a) assert.NoError(t, err, "Failed to get rover") assert.Equal(t, info.MaximumCharge, info.Charge, "Rover lost charge for non-stash") } func TestWorld_RoverDamage(t *testing.T) { world := NewWorld(2) a, err := world.SpawnRover() assert.NoError(t, err) pos := maths.Vector{ X: 0.0, Y: 0.0, } err = world.WarpRover(a, pos) assert.NoError(t, err, "Failed to set position for rover") info, err := world.GetRover(a) assert.NoError(t, err, "couldn't get rover info") world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: roveapi.Object_RockLarge}) vec, err := world.MoveRover(a, maths.North) assert.NoError(t, err, "Failed to move rover") assert.Equal(t, pos, vec, "Rover managed to move into large rock") newinfo, err := world.GetRover(a) assert.NoError(t, err, "couldn't get rover info") assert.Equal(t, info.Integrity-1, newinfo.Integrity, "rover should have lost integrity") assert.Contains(t, newinfo.Logs[len(newinfo.Logs)-1].Text, "collision", "Rover logs should contain the collision") } func TestWorld_RoverRepair(t *testing.T) { world := NewWorld(2) a, err := world.SpawnRover() assert.NoError(t, err) pos := maths.Vector{ X: 0.0, Y: 0.0, } world.Atlas.SetTile(pos, roveapi.Tile_TileNone) world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_ObjectNone}) err = world.WarpRover(a, pos) assert.NoError(t, err, "Failed to set position for rover") originalInfo, err := world.GetRover(a) assert.NoError(t, err, "couldn't get rover info") // Pick up something to repair with world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall}) o, err := world.RoverStash(a) assert.NoError(t, err, "Failed to stash") assert.Equal(t, roveapi.Object_RockSmall, o, "Failed to get correct object") world.Atlas.SetObject(maths.Vector{X: 0.0, Y: 1.0}, atlas.Object{Type: roveapi.Object_RockLarge}) // Try and bump into the rock vec, err := world.MoveRover(a, maths.North) assert.NoError(t, err, "Failed to move rover") assert.Equal(t, pos, vec, "Rover managed to move into large rock") newinfo, err := world.GetRover(a) assert.NoError(t, err, "couldn't get rover info") assert.Equal(t, originalInfo.Integrity-1, newinfo.Integrity, "rover should have lost integrity") err = world.ExecuteCommand(&Command{Command: roveapi.CommandType_repair}, a) assert.NoError(t, err, "Failed to repair rover") newinfo, err = world.GetRover(a) assert.NoError(t, err, "couldn't get rover info") assert.Equal(t, originalInfo.Integrity, newinfo.Integrity, "rover should have gained integrity") assert.Contains(t, newinfo.Logs[len(newinfo.Logs)-1].Text, "repair", "Rover logs should contain the repair") // Check again that it can't repair past the max world.Atlas.SetObject(pos, atlas.Object{Type: roveapi.Object_RockSmall}) o, err = world.RoverStash(a) assert.NoError(t, err, "Failed to stash") assert.Equal(t, roveapi.Object_RockSmall, o, "Failed to get correct object") err = world.ExecuteCommand(&Command{Command: roveapi.CommandType_repair}, a) assert.NoError(t, err, "Failed to repair rover") newinfo, err = world.GetRover(a) assert.NoError(t, err, "couldn't get rover info") assert.Equal(t, originalInfo.Integrity, newinfo.Integrity, "rover should have kept the same integrity") } func TestWorld_Charge(t *testing.T) { world := NewWorld(4) a, err := world.SpawnRover() assert.NoError(t, err) // Get the rover information rover, err := world.GetRover(a) assert.NoError(t, err, "Failed to get rover information") assert.Equal(t, rover.MaximumCharge, rover.Charge, "Rover should start with maximum charge") // Use up all the charge for i := 0; i < rover.MaximumCharge; i++ { // Get the initial position initialPos, err := world.RoverPosition(a) assert.NoError(t, err, "Failed to get position for rover") // Ensure the path ahead is empty world.Atlas.SetTile(initialPos.Added(maths.North.Vector()), roveapi.Tile_Rock) world.Atlas.SetObject(initialPos.Added(maths.North.Vector()), atlas.Object{Type: roveapi.Object_ObjectNone}) // Try and move north (along unblocked path) newPos, err := world.MoveRover(a, maths.North) assert.NoError(t, err, "Failed to set position for rover") assert.Equal(t, initialPos.Added(maths.North.Vector()), newPos, "Failed to correctly move position for rover") // Ensure rover lost charge rover, err := world.GetRover(a) assert.NoError(t, err, "Failed to get rover information") assert.Equal(t, rover.MaximumCharge-(i+1), rover.Charge, "Rover should have lost charge") } } func TestWorld_Daytime(t *testing.T) { world := NewWorld(1) a, err := world.SpawnRover() assert.NoError(t, err) // Remove rover charge rover := world.Rovers[a] rover.Charge = 0 world.Rovers[a] = rover // Try and recharge, should work _, err = world.RoverRecharge(a) assert.NoError(t, err) assert.Equal(t, 1, world.Rovers[a].Charge) // Loop for half the day for i := 0; i < world.TicksPerDay/2; i++ { assert.True(t, world.Daytime()) world.ExecuteCommandQueues() } // Remove rover charge again rover = world.Rovers[a] rover.Charge = 0 world.Rovers[a] = rover // Try and recharge, should fail _, err = world.RoverRecharge(a) assert.NoError(t, err) assert.Equal(t, 0, world.Rovers[a].Charge) // Loop for half the day for i := 0; i < world.TicksPerDay/2; i++ { assert.False(t, world.Daytime()) world.ExecuteCommandQueues() } } func TestWorld_Broadcast(t *testing.T) { world := NewWorld(8) a, err := world.SpawnRover() assert.NoError(t, err) b, err := world.SpawnRover() assert.NoError(t, err) // Warp rovers near to eachother assert.NoError(t, world.WarpRover(a, maths.Vector{X: 0, Y: 0})) assert.NoError(t, world.WarpRover(b, maths.Vector{X: 1, Y: 0})) // Broadcast from a assert.NoError(t, world.RoverBroadcast(a, []byte{'A', 'B', 'C'})) // Check if b heard it ra, err := world.GetRover(a) assert.NoError(t, err) assert.Equal(t, ra.MaximumCharge-1, ra.Charge, "A should have used a charge to broadcast") assert.Contains(t, ra.Logs[len(ra.Logs)-1].Text, "ABC", "Rover B should have heard the broadcast") // Check if a logged it rb, err := world.GetRover(b) assert.NoError(t, err) assert.Contains(t, rb.Logs[len(rb.Logs)-1].Text, "ABC", "Rover A should have logged it's broadcast") // Warp B outside of the range of A world.Atlas.SetObject(maths.Vector{X: ra.Range, Y: 0}, atlas.Object{Type: roveapi.Object_ObjectNone}) assert.NoError(t, world.WarpRover(b, maths.Vector{X: ra.Range, Y: 0})) // Broadcast from a again assert.NoError(t, world.RoverBroadcast(a, []byte{'X', 'Y', 'Z'})) // Check if b heard it ra, err = world.GetRover(b) assert.NoError(t, err) assert.NotContains(t, ra.Logs[len(ra.Logs)-1].Text, "XYZ", "Rover B should not have heard the broadcast") // Check if a logged it rb, err = world.GetRover(a) assert.NoError(t, err) assert.Contains(t, rb.Logs[len(rb.Logs)-1].Text, "XYZ", "Rover A should have logged it's broadcast") // Warp B outside of the range of A world.Atlas.SetObject(maths.Vector{X: ra.Range + 1, Y: 0}, atlas.Object{Type: roveapi.Object_ObjectNone}) assert.NoError(t, world.WarpRover(b, maths.Vector{X: ra.Range + 1, Y: 0})) // Broadcast from a again assert.NoError(t, world.RoverBroadcast(a, []byte{'H', 'J', 'K'})) // Check if b heard it ra, err = world.GetRover(b) assert.NoError(t, err) assert.NotContains(t, ra.Logs[len(ra.Logs)-1].Text, "HJK", "Rover B should have heard the broadcast") // Check if a logged it rb, err = world.GetRover(a) assert.NoError(t, err) assert.Contains(t, rb.Logs[len(rb.Logs)-1].Text, "HJK", "Rover A should have logged it's broadcast") }