package atlas // Glyph represents the text representation of something in the game type Glyph byte const ( // GlyphNone is a keyword for nothing GlyphNone = Glyph(0) // GlyphGroundRock is solid rock ground GlyphGroundRock = Glyph('-') // GlyphGroundGravel is loose rocks GlyphGroundGravel = Glyph(':') // GlyphGroundSand is sand GlyphGroundSand = Glyph('~') // GlyphRoverLive represents a live rover GlyphRoverLive = Glyph('R') // GlyphRockSmall is a small stashable rock GlyphRockSmall = Glyph('o') // GlyphRockLarge is a large blocking rock GlyphRockLarge = Glyph('O') )