package atlas import ( "testing" "github.com/mdiluz/rove/pkg/vector" "github.com/stretchr/testify/assert" ) func TestAtlas_NewAtlas(t *testing.T) { a := NewAtlas(1) assert.NotNil(t, a) assert.Equal(t, 1, a.ChunkSize) assert.Equal(t, 1, len(a.Chunks)) // Should start empty } func TestAtlas_toChunk(t *testing.T) { a := NewAtlas(1) assert.NotNil(t, a) // Get a tile to spawn the chunks a.GetTile(vector.Vector{X: -1, Y: -1}) a.GetTile(vector.Vector{X: 0, Y: 0}) // Chunks should look like: // 2 | 3 // ----- // 0 | 1 chunkID := a.worldSpaceToChunk(vector.Vector{X: 0, Y: 0}) assert.Equal(t, 3, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: 0, Y: -1}) assert.Equal(t, 1, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: -1, Y: -1}) assert.Equal(t, 0, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: -1, Y: 0}) assert.Equal(t, 2, chunkID) a = NewAtlas(2) assert.NotNil(t, a) // Get a tile to spawn the chunks a.GetTile(vector.Vector{X: -2, Y: -2}) a.GetTile(vector.Vector{X: 1, Y: 1}) // Chunks should look like: // 2 | 3 // ----- // 0 | 1 chunkID = a.worldSpaceToChunk(vector.Vector{X: 1, Y: 1}) assert.Equal(t, 3, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: 1, Y: -2}) assert.Equal(t, 1, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: -2, Y: -2}) assert.Equal(t, 0, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: -2, Y: 1}) assert.Equal(t, 2, chunkID) a = NewAtlas(2) assert.NotNil(t, a) // Get a tile to spawn the chunks a.GetTile(vector.Vector{X: 5, Y: 5}) a.GetTile(vector.Vector{X: -5, Y: -5}) // Chunks should look like: // 12| 13|| 14| 15 // ---------------- // 8 | 9 || 10| 11 // ================ // 4 | 5 || 6 | 7 // ---------------- // 0 | 1 || 2 | 3 chunkID = a.worldSpaceToChunk(vector.Vector{X: 1, Y: 3}) assert.Equal(t, 14, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: 1, Y: -3}) assert.Equal(t, 2, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: -1, Y: -1}) assert.Equal(t, 5, chunkID) chunkID = a.worldSpaceToChunk(vector.Vector{X: -2, Y: 2}) assert.Equal(t, 13, chunkID) } func TestAtlas_GetSetTile(t *testing.T) { a := NewAtlas(10) assert.NotNil(t, a) // Set the origin tile to 1 and test it a.SetTile(vector.Vector{X: 0, Y: 0}, 1) tile := a.GetTile(vector.Vector{X: 0, Y: 0}) assert.Equal(t, byte(1), tile) // Set another tile to 1 and test it a.SetTile(vector.Vector{X: 5, Y: -2}, 2) tile = a.GetTile(vector.Vector{X: 5, Y: -2}) assert.Equal(t, byte(2), tile) } func TestAtlas_Grown(t *testing.T) { // Start with a small example a := NewAtlas(2) assert.NotNil(t, a) assert.Equal(t, 1, len(a.Chunks)) // Set a few tiles to values a.SetTile(vector.Vector{X: 0, Y: 0}, 1) a.SetTile(vector.Vector{X: -1, Y: -1}, 2) a.SetTile(vector.Vector{X: 1, Y: -2}, 3) // Check tile values tile := a.GetTile(vector.Vector{X: 0, Y: 0}) assert.Equal(t, byte(1), tile) tile = a.GetTile(vector.Vector{X: -1, Y: -1}) assert.Equal(t, byte(2), tile) tile = a.GetTile(vector.Vector{X: 1, Y: -2}) assert.Equal(t, byte(3), tile) tile = a.GetTile(vector.Vector{X: 0, Y: 0}) assert.Equal(t, byte(1), tile) tile = a.GetTile(vector.Vector{X: -1, Y: -1}) assert.Equal(t, byte(2), tile) tile = a.GetTile(vector.Vector{X: 1, Y: -2}) assert.Equal(t, byte(3), tile) }