package atlas // Glyph represents the text representation of something in the game type Glyph byte const ( // GlyphNone is a keyword for nothing GlyphNone = Glyph(0) // GlyphRock is solid rock ground GlyphRock = Glyph('-') // GlyphGravel is loose rocks GlyphGravel = Glyph(':') // GlyphSand is sand GlyphSand = Glyph('~') // GlyphRover represents a live rover GlyphRover = Glyph('R') // GlyphSmallRock is a small stashable rock GlyphSmallRock = Glyph('o') // GlyphLargeRock is a large blocking rock GlyphLargeRock = Glyph('O') )