rove/pkg/game/command_test.go
Marc Di Luzio 2f6465987d More de-scope - remove duration on move command
This isn't even needed, as commands can just be queued up
2020-06-26 22:26:27 +01:00

34 lines
832 B
Go

package game
import (
"testing"
"github.com/mdiluz/rove/pkg/vector"
"github.com/stretchr/testify/assert"
)
func TestCommand_Move(t *testing.T) {
world := NewWorld(2, 8)
a, err := world.SpawnRover()
assert.NoError(t, err)
pos := vector.Vector{
X: 1.0,
Y: 2.0,
}
err = world.WarpRover(a, pos)
assert.NoError(t, err, "Failed to set position for rover")
// Try the move command
moveCommand := Command{Command: CommandMove, Bearing: "N"}
assert.NoError(t, world.Enqueue(a, moveCommand), "Failed to execute move command")
// Tick the world
world.EnqueueAllIncoming()
world.ExecuteCommandQueues()
newPos, err := world.RoverPosition(a)
assert.NoError(t, err, "Failed to set position for rover")
pos.Add(vector.Vector{X: 0.0, Y: 1})
assert.Equal(t, pos, newPos, "Failed to correctly set position for rover")
}