rove/pkg/game/world_test.go
2020-06-04 21:59:00 +01:00

80 lines
2 KiB
Go

package game
import (
"testing"
"github.com/stretchr/testify/assert"
)
func TestNewWorld(t *testing.T) {
// Very basic for now, nothing to verify
world := NewWorld()
if world == nil {
t.Error("Failed to create world")
}
}
func TestWorld_CreateRover(t *testing.T) {
world := NewWorld()
a := world.SpawnRover()
b := world.SpawnRover()
// Basic duplicate check
if a == b {
t.Errorf("Created identical rovers")
} else if len(world.Rovers) != 2 {
t.Errorf("Incorrect number of rovers created")
}
}
func TestWorld_RoverAttributes(t *testing.T) {
world := NewWorld()
a := world.SpawnRover()
attribs, err := world.RoverAttributes(a)
assert.NoError(t, err, "Failed to get rover attribs")
assert.NotZero(t, attribs.Sight, "Rover should not be spawned blind")
assert.NotZero(t, attribs.Speed, "Rover should not be spawned unable to move")
}
func TestWorld_DestroyRover(t *testing.T) {
world := NewWorld()
a := world.SpawnRover()
b := world.SpawnRover()
err := world.DestroyRover(a)
assert.NoError(t, err, "Error returned from rover destroy")
// Basic duplicate check
if len(world.Rovers) != 1 {
t.Error("Too many rovers left in world")
} else if _, ok := world.Rovers[b]; !ok {
t.Error("Remaining rover is incorrect")
}
}
func TestWorld_GetSetMovePosition(t *testing.T) {
world := NewWorld()
a := world.SpawnRover()
attribs, err := world.RoverAttributes(a)
assert.NoError(t, err, "Failed to get rover attribs")
pos := Vector{
X: 1.0,
Y: 2.0,
}
err = world.WarpRover(a, pos)
assert.NoError(t, err, "Failed to set position for rover")
newpos, err := world.RoverPosition(a)
assert.NoError(t, err, "Failed to set position for rover")
assert.Equal(t, pos, newpos, "Failed to correctly set position for rover")
bearing := 0.0
duration := 1.0
newpos, err = world.MoveRover(a, bearing, duration)
assert.NoError(t, err, "Failed to set position for rover")
pos.Add(Vector{0, attribs.Speed * float64(duration)}) // We should have move one unit of the speed north
assert.Equal(t, pos, newpos, "Failed to correctly move position for rover")
}