An asychronous nomadic game about exploring a planet as part of a loose community
This adds a secret token associated with each account The token must then be sent with follow-up requests to ensure they get accepted This is _very_ basic security, and without TLS is completely vulnerable to MITM attacks, as well as brute force guessing (though it'd take a while to guess the a correct UUID) |
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.github/workflows | ||
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cmd | ||
data | ||
docs | ||
flatpak | ||
pkg | ||
proto | ||
script | ||
snap | ||
tools | ||
docker-compose.yml | ||
Dockerfile | ||
Dockerfile.docs | ||
go.mod | ||
go.sum | ||
LICENSE | ||
Makefile | ||
README.md |
Rove
Rove is an asynchronous nomadic game about exploring as part of a loose community.
This repository is a living document of current game design, as well as source code for the rove-server
deployment and the rove
command line client.
See rove.proto for the current server-client API.