ttrts/source/client/filesystem.h

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#ifndef _TTRTS_FILESYSTEM_H_
#define _TTRTS_FILESYSTEM_H_
#include <string>
#include <chrono>
#include "game.h"
#define STRINGIFY(x) _STRINGIFY(x)
#define _STRINGIFY(x) #x
bool FileExists( const std::string& name );
void WaitForFile( const std::string& name, const std::chrono::milliseconds& time );
bool OutputGameStateFile(CTTRTSGame &game, const std::string &gameDir);
CTTRTSGame GetGameFromFile( const std::string& file );
std::string getMapsDir();
std::string getGamesDir();
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int runFromFilesystem(int argc, char* argv[]);
#endif