Use argc and argv passed down
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parent
2281bcb6cd
commit
0619031cb6
7 changed files with 13 additions and 17 deletions
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@ -1,7 +1,7 @@
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#include "client.h"
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int runClient( const std::string& host_address )
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int runClient(int argc, char* argv[])
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{
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return 0;
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}
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@ -3,6 +3,6 @@
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#include <string>
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int runClient( const std::string& host_address );
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int runClient(int argc, char* argv[]);
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#endif
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@ -80,9 +80,9 @@ std::string getGamesDir()
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}
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// =====================================================================================================================
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int runFromFilesystem( const std::string& gamestring )
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int runFromFilesystem(int argc, char* argv[])
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{
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std::string gamefile = gamestring;
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std::string gamefile = argv[1];
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// Default for maps
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std::string ttrts_maps_dir = getMapsDir();
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@ -13,11 +13,11 @@ bool FileExists( const std::string& name );
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void WaitForFile( const std::string& name, const std::chrono::milliseconds& time );
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int runFromFilesystem( const std::string& gamefile );
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bool OutputGameStateFile(CTTRTSGame &game, const std::string &gameDir);
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std::string getMapsDir();
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std::string getGamesDir();
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int runFromFilesystem(int argc, char* argv[]);
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#endif
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@ -22,16 +22,12 @@ int main(int argc, char* argv[])
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// Attempt to open the game file
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std::string arg1 = argv[1];
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// Either run the client, the server, or from local filesystem
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if( arg1 == "client" )
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{
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if( argc == 3 )
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return runClient(argv[2]);
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}
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return runClient(argc,argv+1);
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else if ( arg1 == "server" )
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{
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return runServer();
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}
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return runServer(argc,argv+1);
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else
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return runFromFilesystem(arg1);
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return runFromFilesystem(argc,argv);
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};
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@ -1,6 +1,6 @@
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#include "server.h"
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int runServer()
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int runServer(int argc, char* argv[])
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{
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return 0;
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}
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@ -1,6 +1,6 @@
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#ifndef _TTRTS_SERVER_H_
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#define _TTRTS_SERVER_H_
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int runServer();
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int runServer(int argc, char* argv[]);
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#endif
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