Add orders files and COrder class to store orders

This commit is contained in:
Marc Di Luzio 2014-12-16 13:12:57 +00:00
parent 0057986380
commit 0e6c85229c
3 changed files with 77 additions and 0 deletions

42
game/orders.h Normal file
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#ifndef _ORDERS_H_
#define _ORDERS_H_
#include <vector>
#include <string>
#include "gametypes.h"
#define ORDER_DELIMITER ' '
// Type for all orders ( as a char )
typedef char order_c;
// Container for an order
struct COrder
{
// Unit order is for
unit_id_t unit;
// Order command issued
order_c order;
inline bool operator==( const COrder& rhs ) const;
inline bool operator!=( const COrder& rhs ) const { return !(*this==rhs); }
};
inline bool COrder::operator== ( const COrder& rhs ) const
{
return ( unit == rhs.unit ) && ( order == rhs.order );
}
// Typedef a vector of orders
typedef std::vector<COrder> COrderVector;
// Order strings stored as simply "[unit id] [order char]"
// string <--> order conversion functions
std::string GetStringFromOrder( COrder& order );
COrder GetOrderFromString( std::string order );
#endif //_ORDERS_H_