dir_t -> dir_c
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6 changed files with 53 additions and 53 deletions
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@ -166,7 +166,7 @@ const char* tests()
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if ( game.GetNumUnits() != 1 )
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return "Game failed to kill a unit when it logically should have";
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if (game.GetUnitByIndex(0).GetDir() != dir_t::E )
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if (game.GetUnitByIndex(0).GetDir() != dir_c::E )
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return "Game killed the wrong unit";
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if (game.GetUnitByIndex(0).GetID() != id )
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