dir_t -> dir_c

This commit is contained in:
mdiluzio 2014-12-21 11:14:20 +00:00
parent 83020d9120
commit 263f6187d3
6 changed files with 53 additions and 53 deletions

View file

@ -166,7 +166,7 @@ const char* tests()
if ( game.GetNumUnits() != 1 )
return "Game failed to kill a unit when it logically should have";
if (game.GetUnitByIndex(0).GetDir() != dir_t::E )
if (game.GetUnitByIndex(0).GetDir() != dir_c::E )
return "Game killed the wrong unit";
if (game.GetUnitByIndex(0).GetID() != id )