Use new fatal_error and fatal_perror functions for errors

This commit is contained in:
mdiluzio 2015-01-03 22:30:52 +00:00
parent 1785ce2fc0
commit 4055d85d99
4 changed files with 25 additions and 18 deletions

View file

@ -48,14 +48,14 @@ int runClient(int argc, char* argv[])
// 0 is for default protocol
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
fatal_perror("ERROR opening socket");
std::cout<<"Opened socket on "<<sockfd<<std::endl;
// Get the hostent information for the host by name
server = gethostbyname(argv[1]);
if (server == NULL)
error("ERROR, no such host");
fatal_error("ERROR, no such host");
std::cout<<"Connecting to "<<argv[1]<<std::endl;
@ -73,24 +73,24 @@ int runClient(int argc, char* argv[])
// Attempt to connect to the server using the socket and server address info
if (connect(sockfd, (const sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)
error("ERROR connecting");
fatal_perror("ERROR connecting");
std::cout<<"Waiting for handshake"<<std::endl;
memset(buffer,0,sizeof(buffer));
if (read(sockfd,buffer,sizeof(buffer)-1) < 0)
error("ERROR recieving handshake from server");
fatal_perror("ERROR recieving handshake from server");
std::string handshake(buffer);
std::cout<<"Handshake:"<<handshake<<std::endl;
if ( write( sockfd, handshake.c_str(), handshake.length()+1 ) < 0 )
error("ERROR sending handshake to server");
fatal_perror("ERROR sending handshake to server");
unsigned int player;
char gameName[64];
if ( sscanf(handshake.c_str(),TTRTS_HANDSHAKE_FORMAT,&player,gameName) < 2 )
error("Handshake failed");
fatal_error("Handshake failed");
myPlayer = (player_t)player;
std::cout<<"I am player "<<std::to_string((int)myPlayer)<<std::endl;
@ -109,7 +109,7 @@ int runClient(int argc, char* argv[])
// Receive gamestate
memset(buffer,0,sizeof(buffer));
if (read(sockfd,buffer,sizeof(buffer)-1) < 0)
error("ERROR reading from client");
fatal_perror("ERROR reading from client");
gamestate+=buffer;
}
@ -125,8 +125,8 @@ int runClient(int argc, char* argv[])
std::cout<<orders<<std::endl;
// Write to the socket with the buffer
n = write(sockfd,orders.c_str(),orders.length());
if (n < 0)
error("ERROR writing to socket");
if (0 < n)
fatal_perror("ERROR writing to socket");
std::cout<<"Order Sent"<<std::endl;
}