Rename invalid positions to walls

This commit is contained in:
mdiluzio 2014-12-29 22:29:27 +00:00
parent 128dc14bb6
commit 485a05293c
2 changed files with 26 additions and 28 deletions

View file

@ -76,11 +76,11 @@ public:
// Get a vector of the players in the current game
std::vector<player_t> GetPlayers() const;
// Get the vector of current invalid positions
inline std::vector<uvector2> GetInvalidPositions() const { return m_InvalidPositions; }
// Get the vector of wall positions
inline std::vector<uvector2> GetWalls() const { return m_walls; }
// Add an invalid position
inline void AddInvalidPosition( uvector2 vec ) { m_InvalidPositions.push_back(vec); }
inline void AddWall(uvector2 vec) { m_walls.push_back(vec); }
private:
@ -104,7 +104,7 @@ private:
unsigned int turn; // Int to store the current turn
uvector2 dimensions; // Dimensions of the game
OrderUnitPairVector m_OrderUnitPairs; // Vector to store all units and orders
std::vector<uvector2> m_InvalidPositions; // Vector of invalidated positions
std::vector<uvector2> m_walls; // Vector of wall positions
};