Clients now connect and recieve gamestate information
This commit is contained in:
parent
4285770d52
commit
56e767bb5b
5 changed files with 109 additions and 45 deletions
|
@ -33,7 +33,7 @@ int main()
|
|||
//------
|
||||
{
|
||||
CTTRTSGame game(6, 6);
|
||||
game.SetName("Tiny2player");
|
||||
game.SetName("Tiny2Player");
|
||||
|
||||
AddUnitToGame( player_t::Red, '<', uvector2(4, 2), game);
|
||||
AddUnitToGame( player_t::Red, '<', uvector2(4, 4), game);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue