Clients now connect and recieve gamestate information

This commit is contained in:
mdiluzio 2015-01-02 17:14:16 +00:00
parent 4285770d52
commit 56e767bb5b
5 changed files with 109 additions and 45 deletions

View file

@ -33,7 +33,7 @@ int main()
//------
{
CTTRTSGame game(6, 6);
game.SetName("Tiny2player");
game.SetName("Tiny2Player");
AddUnitToGame( player_t::Red, '<', uvector2(4, 2), game);
AddUnitToGame( player_t::Red, '<', uvector2(4, 4), game);