Even more cleanup and removal of legacy code

This commit is contained in:
Marc Di Luzio 2014-12-18 13:58:21 +00:00
parent 157e6285eb
commit 5a56a400c5
8 changed files with 40 additions and 182 deletions

View file

@ -1,4 +1,4 @@
Game Design
TTRTS Gameplay
=================
The game takes place in a series of simultaneous turns on an arbitrarily sized 2D board.
@ -11,22 +11,7 @@ The engine then takes all commands, evaluates all movement first simultaneously,
All attempted movement to the same square by two or more units will fail.
Friendly fire is enabled by default
Friendly fire is enabled by default.
--------------------------------------------------------
Units
-----
Currently only one unit, this will be expanded in the future.
Units have a set of properties, and commands than can be issued.
All units take one hit to kill.
##### properties
See [the unit header](unit.h) for full details on unit properties
##### orders
Commands take the form of a single char literal.
See [the order header](order.h) for details on the orders