-TTRTS v0.1.0
+TTRTS v0.3.0The Tiny Terminal RTS where the players write their AIs
@@ -85,12 +85,68 @@ $ ./ttrts # To launch binary and display usage+
+Development
+ +-
+
- master branch always stores latest stable release +
- master/{hotfix} branches store in progress hotfixes for the stable branch +
- dev branch stores in progress development +
- dev/{feature} branches store features +
+ +
+Changelog
+ ++v0.3.0
+ +-
+
- Additional functionality of walls
+
+
-
+
- Walls are noted in gamestate file on new "WALL:[X,Y]..." line +
- Walls are impassable by all movement +
+ - Units leave an impassable wall behind after movement +
- Game can now end if no units are able to move +
- Various C++ api simplifications +
- Integration of perl api from ttrts-players + +
+v0.2.0
+ +-
+
- All team references changed to player
+
+
-
+
- Order file format changed to Player_#Turn#.txt +
- Unit descriptors now use pl: instead of tm: +
+ - Various other C++ api corrections and refactors +
+v0.1.0
+ +-
+
- First playable version of ttrts +
+
Further Information
-See the ttrts binary readme for full usage and game rules
+See the ttrts binary readme for full usage and game rules
-See my ttrts-players repository for examples of players
+See ttrts-players for examples of AIs