Clean up CXX Flags and remove statements relating to us being cool. If you have to say it, it ain't true
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15 changed files with 110 additions and 57 deletions
16
game/game.h
16
game/game.h
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@ -35,7 +35,7 @@ class CTTRTSGame
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public:
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CTTRTSGame( ucoord_t c, ucoord_t r )
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: dimentions( {c,r} )
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: dimensions( c,r )
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{
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}
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@ -72,17 +72,19 @@ public:
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// Get orders by index as above
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inline const COrder& GetOrdersByIndex( unsigned int i ) const { return m_OrderUnitPairs[i].order; }
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// Get dimentions
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inline const uvector2& GetDimentions() const { return dimentions; }
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// Get dimensions
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inline const uvector2 &GetDimensions() const { return dimensions; }
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// Check for a win, returns invalid for no win state reached
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// Note: this function will return invalid a draw was reached
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// best practice would be to call with GetNumUnits() == 0
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Team CheckForWin() const;
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private:
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// Verify any order - non-zero is error
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int VerifyOrder( player_id_t player, const COrder& order ) const;
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// Verify any order - non-zero is error
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int VerifyUnit( const CUnit& unit ) const;
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// Verify Position - non-zero is error
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int VerifyPos( uvector2 vec ) const;
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@ -99,7 +101,7 @@ private:
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CUnitVector m_deadUnits;
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// Dimensions of the game
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uvector2 dimentions;
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uvector2 dimensions;
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};
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#endif //_GAME_H_
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