Add new creation method from a visual representation
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6 changed files with 72 additions and 16 deletions
11
game/unit.h
11
game/unit.h
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@ -2,6 +2,7 @@
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#define _UNIT_H_
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#include <string>
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#include <memory>
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#include "vector2.h"
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@ -15,11 +16,15 @@ typedef char unitVis_c;
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class CUnit
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{
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public:
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CUnit() = default;
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virtual ~CUnit() = default;
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virtual unitVis_c getVisual() const = 0;
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virtual unitVis_c getVisual() const = 0;
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virtual bool setFromVisual(unitVis_c& vis) = 0;
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static std::unique_ptr<CUnit> getUnitFromVis( unitVis_c vis );
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protected:
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CUnit() = default;
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private:
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