Update README with fixes to links

This commit is contained in:
Marc Di Luzio 2014-12-29 22:35:40 +00:00
parent a80c415932
commit 97ef46db16

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@ -23,15 +23,15 @@ TTRTS is from the ground up designed to be a fun way to practice programming. An
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## Development ## Development
* [master](master) branch always stores latest stable release * master branch always stores latest stable release
* master/{hotfix} branches store in progress hotfixes for the stable branch * master/{hotfix} branches store in progress hotfixes for the stable branch
* [dev](dev) branch stores in progress development * dev branch stores in progress development
* dev/{feature} branches store features * dev/{feature} branches store features
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## Changelog ## Changelog
## v0.3.0 #### v0.3.0
* Additional functionality of walls * Additional functionality of walls
* Walls are noted in gamestate file on new "WALL:[X,Y]..." line * Walls are noted in gamestate file on new "WALL:[X,Y]..." line
* Walls are impassable by all movement * Walls are impassable by all movement
@ -40,13 +40,13 @@ TTRTS is from the ground up designed to be a fun way to practice programming. An
* Various C++ api simplifications * Various C++ api simplifications
* Integration of perl api from [ttrts-players](https://github.com/mdiluz/ttrts-players) * Integration of perl api from [ttrts-players](https://github.com/mdiluz/ttrts-players)
## v0.2.0 #### v0.2.0
* All team references changed to player * All team references changed to player
* Order file format changed to Player_#_Turn_#.txt * Order file format changed to Player_#_Turn_#.txt
* Unit descriptors now use pl: instead of tm: * Unit descriptors now use pl: instead of tm:
* Various other C++ api corrections and refactors * Various other C++ api corrections and refactors
## v0.1.0 #### v0.1.0
* First playable version of ttrts * First playable version of ttrts
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